I liked the Snowy the bear kind of music!
this is a pretty good game, It's very much like island tribe. I don't know what would be better. but I'm going with this....cuz it's made by Aliasworlds! makers of snowy! :D
April 29, 2013
Great for all ages!
I bought CE of this game for my 68yr old Mum. She loves it! My 12yr old Nephew and his 8yr old sister loved it too. As did I.
It's easy to play and once you start you get hooked. The levels increase in difficulty, but not so much that you get sick of the game because you can't finish it.
The bonus level is highly amusing also! It's a wonderful game for the entire family.
In short, it's a great game!
August 16, 2012
I liked it
This is a fun game, along the same lines as MKFTP and Island Tribe series. The graphics are clear. Some levels I wanted to beat the clock and get gold, and some I didn't. The walk through works great to glance at before playing a level to try to get the gold on the first try.
This game does use a lot of rapid point and click, but it also uses strategy, and that's why you can enjoy it without the timer. It would have been nice to have been able to cancel a task because once you click on something, you can't undo it.
August 1, 2013
I enjoyed this game good fun to play. BIG FISH - I have just bought a new iPad 3 and would love to buy this type of game on my new iPad. These type of games are great if you have to wait around for any reason. Can you get some games like this for my iPad please :+))
July 23, 2012
Amusing, VERY ADDICTIVE !!
...and nice graphics!
You will want to have the gold star everywhere!
The map does not indicate OBVIOUSLY the level obtained for each step and you must drag the mouse over each circle of the level to see if you got it or not ...
VERY VERY UNFORTUNATE ...
It's the reason why I put 4* and not 5 !!!
NB/ Please excuse the broken English: I am French and am using Google translate.
January 19, 2014
Click, click, click, click, click, click, click. There is way too much fast clicking which really hinders gameplay enjoyment. There is too much going on at once, layout is not that good and the characters have to do way too much running around the field. Don't even bother trying to get gold the first time on quite a few levels, it will ruin the game for you. Royal Envoy 2, Legends of Atlantis Exodus and the Roads of Rome series are much better. Discouraged that I wasted a game club credit on this game.
July 23, 2012
Tedious & VERY Strategic
I LOVE TM builders. I thought I was pretty good at them until I played this game. There are some levels that you have to think out before pressing start. I like strategy but what I don't like is making it halfway through a level and then realizing that I don't have the tools to move forward so I have to start over. I love the roads of rome series and my kingdom for the princess. This game just disappointed me.
It has 40 levels, each in different areas like fire or snow etc like usual games. The bad guys aka trolls, knights, thieves etc in this game were just TOO MUCH! You have to be real careful about when you build the barracks because once you do, the bad guys will start coming and if you don't have enough other supplies they will take over your camp. There are 4 help buttons you get throughout the game. The first one helps you build things faster, the second one makes your guys run faster, the third one makes your factories produce goods faster and the 4th makes the barracks fighters, fight the bad guys faster and that last one is REALLY helpful on later levels.
I found it was really hard in some levels to get enough supplies like food or wood and it made it almost impossible to get gold. I am a person who likes to play until I get gold on a level but this game was tedious and I just wanted it to end so I didn't get gold on most levels. Even if you run out of time, you can still advance to the next round, you just don't get a medal for the level. It only happened to me once.
There are lots of achievements to get. I got all of them except 3 and this game took me forever to play. 40 levels may seem short but they are long levels and since you need to be very strategic, it can take even longer than usual to get through some of them. I found this game to be quite boring once I got through a few chapters. The buildings are really hard to level up in my opinion because after the first couple, it would take 3 times as many supplies to upgrade and thats most of your inventory or so it seemed! Sometimes I felt that there were too many buildings to worry about but you would always need all of them especially to get gold.
I guess I just didn't feel this one. Same old save the princess type story but you actually get to save her and then deliver her home by doing the dirty work instead of just watching the game end. I started out really liking this but by the end, I was just happy to finish it. There was just nothing real special about this game and I never felt like I had enough time or resources no matter how much I planned.
I recommend this game to die hard TM fans who like a challenge and lots of achievements. To builder fans who like more of a relaxing vibe, I don't know if this is the game for you as there is no untimed mode and although levels can still be advanced even when time runs out, its quite a frenzy.
oh and I had several sound issues with this game. In the beginning I could hear the sound of buildings being built and food being picked up but near the end of the game, all those sounds had disappeared. I tried deleting and reinstalling but nothing helped and I haven't had this problem with any other games. I missed the sound effects.
October 13, 2013
No strategy needed to win this game
This game is similar to My Kingdom for the Princess and Roads of Rome but has even LESS strategy. It's just tons of clicking - more like those "farm management" games. I never had to replay a level to get a gold rating. There is only ever one path to success and no strategic choices to be made.
I would love more strategy games on Big Fish in general which is why I periodically let my membership lapse. Tons of clicking is not my idea of a good time!
September 3, 2012
Time management sort of
In time management I expect strategy comes into play. In this game there are countless rounds where all play stops for many minutes while you battle trolls, bandits, and other bad guys. I don't mind a few of these to keep you on your toes but if I wanted a battle game I'd have bought one. The clock runs down while you're madly clicking bad guys and by the time you finally get to resume the game you've forgotten whatever strategy you had in mind. Like most games these days, the scoring makes no sense. If it takes you 10 times to play a level to reach achieve the gold you get more points than finishing it the first try. The trophies are pretty but they aren't for anything significant. There's no trophy for finishing all rounds in bronze or above, or one for finishing all levels in silver or above. You get a meddle for earning 1000 foods. One level alone requires this so reaching 1000 early in the game is a non-event. The trophies should actually give a sense of accomplishment, not given out for showing up. Also, you can click ahead but you can't change your mind and unclick to change the order. I was bored and frustrated with this game. There are 7 levels I can't get to gold and 1 level I can't even get to bronze. It's not a game I would ever replay. If you like frantically clicking bad guys then waiting for your workers to catch up, you might enjoy this. Nice graphics can't save this game.
November 17, 2013
After playing the demo, i has great hope that this would be a very "Roads of Rome" experience. And it was, to some degree... But in the levels reached later in the game, it seemed like it became 10% strategy, 90% (sometimes frantic) clicking, and that's just not my idea of a good time.
I rated the sound quality "poor" because (on my computer at least) there were practically no sound effects for things like work being done, resources becoming ready, etc. It would have been easier to monitor what was going on if i hadn't had to be looking directly at a worker or building in order to tell what he or it was doing. The almost eerie silence seemed more like a bug than the way the game was intended, so it's probably just my setup.
June 17, 2013