Rite of Passage: The Perfect Show Collector's Edition
I had to play this game to see what all the fuss was about, and I have to say I really liked it, but there are a few small things preventing me from giving it a five.
Excellent storyline. It hooked me right from the start and I had to keep playing.
Built-in strategy guide makes life easier
Hidden Object Scenes- the placing of the objects was very well done. The scenes contained a mxture of easy to find, hard to find, interactive and un-assembled objects, which you had to re-assemble by finding the right part(s).
You're all probably sick of me saying this but.. The puzzles. Some were good and some were just absolutely frustrating.
The hint recharge was way too slow for my liking. I had to rely a bit too much on the strategy guide.
Sometimes the hint would be wasted as it would direct me to a puzzle I didn't have all the pieces for.
Those two small things prevent me from giving this game a five. I'm totally hooked and need to buy to see what happens next!
June 14, 2012
Like the Graphics
Right off I must say, I don't like the story line, especially with the pictures of the missing children etc., I found it disturbing. I tried the game because I really liked the look of the graphics and wasn't disappointed in that area - they are really nice, however, I found the HOS to not be extremely crisp so a little more challenging. The mini games were fun, some unique and since I play a lot of these games that's a big plus. All in all a good game.
June 8, 2012
interesting game, but...
This game is interesting. Its story quite thrilling but the graphic isn't good and the animation in the game is awful a bit. Maybe I'm wrong but I think developers of this game were able to do something better. When the heroes spoke I laughed but I shouldn't. This story is mystic and scary but animation of the people was so easy and funny! It's doesn't correspond to the idea of the game! But the game isn't bad. The tasks are interesting and I want to know the continuation (I played demo). Mimi games are interesting and I didn't find any boring things, but them were too easy. I don't know is it good or not, but I think it should be a little more difficult.
June 20, 2012
Nice job for a first time developer!
Nice game. Graphics not bad (didn't have a problem with blurry items#, music annoying and never changes the tune, HOGs not difficult #for the most part, items easily seen#, hint system good, games not difficult #did not care for the instructions in the games at all...not really instructions#, game play nice, SG easy to follow and nicely done.
The sleepy eye has been way over done...and why was she out? Did I miss something? Yes, missing children #again), but a little different story line. Made me want to find out what happens.
This one definitely would have benefited from an interactive map system. A lot of back and forth for one item is a bit much, especially when you have to move through multiple areas to get from point A to point B.
I have never been "caught off guard" by any of these games, but this time I was. The man in the forrest made me jump, and I knew it was coming.
All in all, I did enjoy this game from the beginning. I liked finding the masks rather than straining my eyes looking for morphing objects (which I do enjoy anyway). I prefer seeing the entire SG to figure out about how long the game is. I don't like spending CE money for a short game, so will wait to see what people say about the length before I decide to purchase.
Thanks for the reviews.
June 7, 2012
Rite of passage
I really liked playing the demo, didnt find anything negative to say. I would buy it even though I dont normally buy CE. Due to the anniversary sale. I have already spent out for this month, perhaps next month its on my list .
June 7, 2012
I played Rite of Passage: Child of the Forest before The Perfect Show, so I would say there are some things that didn't surprise me as much as it did in Child of the Forest. There were similarities in the gameplay in both titles, I expected more variety.
But despite my personal opinion, this is still a good game to get, I enjoyed the game and really like the beautiful street art and the paper folding part.
September 24, 2013
Excellent game - enjoyable and long!
This was a very well made game with great graphics, a good story line and nice level of challenge. Everything was enjoyable. There was a good mix of adventure elements, puzzles and hidden object scenes. The game was very long, also, with a well made and lengthy bonus section that related to the main story line. I look forward to more from these developers!
October 22, 2012
TOP NOTCH FUN!!!, But Seriously-No Map? Why not 5 stars?
BASED ON COMPLETED GAME + BONUS PLAY IN Expert (2nd of 2 Modes), no sparkles, few black bar hints.
SUMMARY: I agree with those who have said this game is among the best we have seen in a while. Unfortunately there are a couple of reasons to not give it top ratings. See "BEEFS" below.
This game balances mildly interactive, beautiful HOS, cleverly packaged and fun mini-games, and adventure very well in the main game.
STORYLINE: TRUE, the "must.... save... .the..... chil... dren....gasp..." is worn almost threadbare, but somehow the main game is fresh and engaging with the bonus chapter falling short (see below).
ARTWORK/GRAPHICS: This is a beautiful game start to finish without a single throw-away scene. The whimsical fairy tale backdrop is gorgeous, rich in detail with a dash of mystery. The graphics were clear, crisp, and harmonious (?I guess that's the right word). --Lots of eye candy.
JOURNAL: YES. Referenced in mini-games & tracks back story. Like some others the journal and hint icons vie for attention with the nearly constant distraction of glittering, winking, and blinking.
MAP: NO. Seriously? This is a CE right? See "BEEFS" below.
OBJECTIVES: YES. Accessed from icon on left by inventory bar.
STRATEGY GUIDE: YES. Integrated & easy access top of screen. Used it to help with game instructions as the chalk-outline, visuals approach didn't work me me.
SASSY SIDE-KICK: NO.
MORPHING OBJECTS: NO.
COLLECTIBLES: YES. Masks in both main & bonus play.
iHOS: Mildly interactive (move a curtain, paint an object, find wings for the angel) and beautiful scenes were put together with care and attention to detail in main game. I love when the "oil lamp" found in one scene is very different than the "oil lamp" found in a later HOS.
MINI-GAMES: These were a hoot! I thoroughly enjoyed their cleverness, originality, beauty, and the way they blended seamlessly into to theme. Level of difficulty did vary but I found most to be easy.
ADVENTURE: Lots to find, combine, and figure out how to use throughout the game.
"BEEFS" - This is a beautiful, fun, creative game that should rate with the best. SO WHY NOT 5 STARS?
**NO MAP - Not just no jump map, but no map at all. Assembling items to accomplish something required several trips to other locations. Even the beautiful surroundings could not overcome the tedious back and forth wearing out my patience and e-shoe leather.
MINI-GAME INSTRUCTIONS: This one may be on me --- Instead of the traditional brief explanation - "match pairs of books" , the player gets a chalk-board with stick-figure-style outlines. For matching books we are shown outlines of a book shelf, books, and arrows.
UNSATISFYING BONUS CHAPTER - This starts with promise as a continuation of the main game. Unfortunately it quickly devolves into HOS after HOS with a few plain seen-it-before mini-games and lots of hand holding which was not present in the main game. At one point it takes around 6 steps and trips to various locations in order to start a fire. sigh.
MINI-GAME AT END WORST OF ALL: The ending of the bonus chapter very closely emulated "Otherworld: Spring of Shadows". -- The style and appearance where out of place and they were just un-fun. At the end of the bonus chapter, the player comes face to face with the evil one and his minions. The player must race against time locating the correct runes to throw at the enemy. Slow players like myself get our runes shuffled every few seconds. Once enough runes are tossed the enemies are vanquished with a boom - GAME OVER. -- Reminiscent of an 80s Arcade game.
I do highly recommend this game as for the most part it is beautiful, detailed, and high on "Fun-Factor! Just know you won't get a map or a cool ending.
The SE might be a better value given the CE doesn't offer the bells & whistles many expect.
June 1, 2013
Puppet Show meets the Pied Piper!
Original ideas are rare to come by as proven by this game. Once again we have to rescue our victims, save a town and solve a mystery and deal with a puppetshow. Before I begin, I would like to comment on the subject matter of the story which I found to be a bit disturbing. Like many people who indulge in PC games, I too enjoy mystery, murder and mayham when the supernatural is involved. However when horror fiction involves little children being kidnapped by a creepy man in a playground, it really draws too much on real life especially when the vicitm's name is Amber. I just think developers should be more sensitive to topics involving missing children and creepy men in games. Moving along, the game offers two play modes and there are voice overs used as well. Story revolves around the mysterious disapearance of children, a puppet show and what I imagine an act of revenge on a town. Graphic and visuals were not as sharp and crisp as many other games I have played but I did like the artwork very much. Color was added to various scenes which is rare in dark games and overall the game had a very good look to it. There are voice overs that were very good and I especially enjoyed the musical track which was well composed and added an overall atmosphere to the gaming experience. Rites of Passage is a standard HOPA with really nothing special to offer other than a familiar storyline, inventory items to pick up and minigames to play. In other words, same ole same ole.... The HO scenes are junk-piled and are interactive. HOS graphics are not sharp but items were not too difficult to find. You have a journal that also outlines your objectives and you also need to collect 55 masks throught the game. Unfortunately there is no map and alot of backtracking is required. I thought the minigames were very well designed and corresponded to the story. They were colorful and imaginative but unfortunately were very easy to do. I wish that a little more challenge was put into this game. I really enjoyed the overall look and feel but I did find it easy to play. I expect that many Hard-core players who try the demo will not be overly enthusiastic about spending the extra pennies on the CE version especially when the bonus section is locked and the SG only shows three chapters. Personally I dont like to spend money when I dont know what the extras include. I will therefore save my pennies for a more interesting game and wait for the SE version to come out. However fans of Adventure HOGs will most likely enjoy this rather stereo type game that does hold some merit when it comes to visuals and actual gameplay. I on the other hand will go and replay the original Puppet Show series which I found to be much more entertaining.
June 7, 2012
It's really surprising that players are so enthusiastic about this kind of games. I've played much better games with only 3.5 stars. I can't believe this one was given 4.5 stars. It offers nothing original whatsoever. The same old HO scenes that make your brain a blur, the same old screwdrivers and crowbars... I often wonder whether the authors of these games think we are some kind of electricians or handymen. Nothing exceptional in the design or look of the game. Half way through you've already forgotten the story. It starts OK, but then they just loose it. Not below average, but nothing special either.
October 3, 2012