Arizona Rose and the Pirates' Riddles
Almost a great game!
KUDOS! For one really fantastic feature found in no other picross game I've tried: If you exit in the middle of a puzzle, it saves your progress!! This is super, especially on the harder puzzles. One of the gripes I have with the World Mosaics/World Riddles is that some of the puzzles are truly difficult, but you cannot save your progress for another session.
I've been playing the game for a couple of weeks, as I bought it on release day elsewhere. So, alas, I also have some rotten tomatoes to hurl... For one thing, there are ambiguities in these puzzles. In other words, you can find spots where two solutions are equally possible and correct. So you either guess at it or use a hint. I've never found ambiguities in the other series.
Secondly, when you clear blank tiles, they simply vanish, leaving the background showing through. On some of the puzzles, it is VERY difficult to tell where tiles are gone, still undetermined, or positively id'd. They really need to change that. Many reviewers at other sites have complained about the same thing, and I hope they will release an updated version with opaque and plain background that makes it easy to see where you are.
I like the art, the music (very relaxing), and the picross puzzles, except as noted above. It's a nice long game, too. The story is okay, but in this type of game, I can take it or leave it. The puzzles are the thing! I guess they wanted to offer some variety, so there are a few HO scenes, which I wish had a skip button.
There are also some mosaic inlay type puzzles that get harder as you go. I don't like these in the first place, and you cannot skip them. I got stuck on one, and no matter how hard I tried, couldn't finish it in time. I thought I was stuck forever. After about 6 tries, I finally finished, but I don't want to see the next one! Those REALLY need a skip button.
I wish developers would understand that if you like the main puzzle genre, you may not like the others, or may not be good at them, and it kills the game for you if you HAVE to play them to progress. I almost canned the game because of the mosaic puzzles. It's our game, we bought it for our pleasure, and we should be able to play it the way we want to - not the way the developer thinks it ought to be played!
July 5, 2012
Ahoy my picross hearty's!
This game is billed as a mix of genre's between a HO and a picross game. In reality its main focus is that of a picross game.
The HO scenes are fairly easy if you are a seasoned HO player (even if you aren't they are not that difficult),the graphics are ok, but the main focus of the game was that of picross grids. If you are new to this genre then there is a tutorial which will take you through the basic premise of the game (if like me you have played this type of game before but need a 'brush-up' then I would also recommend the casual mode to start off with).
Other reviewers have stated that some of puzzle solving was down to 'guess-work', I am not sure about this as if you followed the puzzles logically and deleted the blank as well as filled in the ones that needed to be filled in then I didn't have guess work, maybe it is just how you methodically went through the puzzles.
There were other mini puzzles interspersed in the game as well, one was a 'tangram' style of game.
Overall this was a good solid game and surprisingly for this genre the storyline was relatively good (considering the genre), the music and soundbytes were usual for this genre.
Overall I would recommend this game if you are a fan of puzzle games, if you have never tried this style of puzzle or if in the past you have found them too difficult then I would defiantly give this one a go.
June 29, 2013
An interesting treatment of the nonogram/picross genre
This is a game based around a type of logic puzzle called nonograms/picross. It utilizes a similar type of thinking to what you'd use for Sudoku.Try the demo to see if you like them, because almost the entire game involves solving these puzzles.
There are also a few hidden object scenes where you get a list of images to look for and a couple of different types of puzzles where you try to fit pieces into a specific shape. There aren't a lot of these, but they do break up the nonograms nicely.
Another nice addition is "powers" that you can use to help solve the puzzles. Some reveal a selected row or column while others randomly reveal tiles that are empty or occupied. I would have appreciated these except that the puzzles are all so easy that none of them are that much of a help. Most of the biggest 25x25 puzzles could be solved in under 5 minutes. In comparison, the 20x20 puzzles from another nonogram game I play typically take 10-15 minutes to solve.
Overall this is a very welcome and refreshing treatment of this puzzle genre.
August 19, 2012
Very Nice Pic-Cross
A fun pic-cross game along the lines of World Mosaics, etc. Some HOS are thrown in along the way. They are a great idea, adding a bit extra to the game. However, they're very very dark and the objects are very small. There are also mini games to solve in each chapter. The pic-cross puzzles themselves are nicely done, easy to see. 2 modes of difficulty. Great game.
February 7, 2014
Fun to Play but nothing special
I wasn't expecting a nonogram game when I started this but it was enjoyable to play for the hour-long demo. It would have been extremely repetitive for me to have played the entire game.
The HOG is by matching pictures and I thought the scenes were much too small.
July 9, 2012
Very, very good game
I think this is one of the best "paint by numbers" games out there. My main complaint is, as other reviewers have noted, that the dark backgrounds can sometimes make it very difficult to tell the difference between a cleared space and a dark-colored filled square. That has led me to make errors a few times, so I hope the developer will note these complaints and tweak the backgrounds/tiles to create more contrast.
Aside from that, this is a really well-designed game. The puzzles start out very simple 5x5 and work up to pretty difficult 25x25. The graphic quality, with the exception of the contrast issue already noted, is excellent. The minigames are kind of fun--you gain powerups by completing hidden-object and mosaic puzzles. There are a LOT of levels, so replay value is high; I'm currently on my third play through of the game.
August 18, 2012
This game is a real thinker. There isn't as much hidden object game as many other mixed category games. The main block-breaking game reminds me a lot of mine-sweeper and I have always liked that game.
I think this game is a good combo type game.
August 23, 2012
Arizona Rose and the Pirates' Riddles
A nicely done picross game with around 150 maps to solve. The added HO scenes began the level and the additional puzzle types ended the level. Always a nice addition when there are trophies to earn. Graphics were crisp, music relaxing, and storyline acceptable.
Some picross maps did require guesswork rather than logic to solve. Very disappointing that the trophy names were not in English. Consequently, was unable to determine how to earn all the trophies, even with no hints and no mistakes.
July 17, 2012
Are there any more?
I'll have to say this is my favorite now?.or at least the favorite of this type! There aren't any games that I have played more than once, but this one I've gone back over the harder areas a few times!!
Can anyone recommend another one this good?
April 23, 2013
Love these games
I love these games. I enjoyed the hog games and others to get the hints. I would recommend this game to others. Keep them coming.
March 7, 2013