The Agency of Anomalies: The Last Performance Collector's Edition
Will wait for the SE
Although not a fan of the series I decided to give this a go based on the other reviews. I played the demo which lasted just under an hour.
The game is very straightforward, you go here, collect that and use it pretty quickly. The HOS are varied but still nothing special imo. Puzzles okay difficulty wise but again nothing really exciting. I need to be drawn in to a game from the beginning and this just didn't do that, it was all just so so.
I will therefore pass and maybe buy the SE if nothing else taking my fancy at the time.
September 14, 2012
The story was very thin, there was a lot of time wandering around with no clear idea of what to do. The puzzles were AWFUL. This game series goes downhill with each new one. Very disappointing.
October 7, 2012
bad color, bad drawings- stupid "action" try it before you buy it
September 13, 2012
I was completely ready to love this game. I had playing the Cinderstone Orphange version, and I was excited to see the next installment. I quickly found that this version had everything that I had disliked about the previous game, with none of the benefits. While I understand that there is a lot of walking around in games of this nature, it goes too far! At a certain point in the game, the game will only make one object available at a time. You must go through the entire house to get to the location for an item, to then go through the entire house to use it, to then go back through it again for the next one. The only reason the game took me a while to complete was all the walking back and forth. The puzzles were not that challenging, and the plot line became highly predictable. I never thought that I would say this, but do not waste your time. You are better off playing a number of other HOA that aren't as predictable or repetitive.
October 1, 2012
I am not sure if I played the same game as everyone else
But I disliked it. Actually I more than disliked it, i quit the game before my hour trial ended. 44 minutes and probably at least 15 of those on a mini game.
Perhaps my experience is biased because of my setup. I played without ZERO hints/skips, lowest music setting and third lowest setting of sound effects.
I also like to pick up objects and not being told "this is an ax" and then later "I could use an ax on this" (neither of those are actual prompts as far as I know- but you get the point). Too much talking, too many word windows popping up, no storyline, no replay on how to use the magic items, it was just annoying.
some positives involved the attractive visuals, the junk piles were very detailed, the mini game(s) were challenging!
I am going to wait for the SE, try it again, and if I like it, then I will buy it. I am generally a fan of these games too!
September 14, 2012