Malice: Two Sisters
Malice: Two Sisters
I found this game to be a bit boring. I didn't even finish the demo. The robot concept was a good idea, but the text went by so fast you weren't sure what he said. I didn't like the maniacal laughter. It was a little over the top. The HOGs were pretty simple. Not much of a challenge.I did like the black and white intro, but it too went by too quickly. It was an okay game, but I would not purchase it.
May 6, 2012
JUST FINISHED 5/29/2012
Well, let me start off by saying I would like to not consider myself a complete dummy but... I found that w/out the hint button (that was not always helpful in that it just repeated itself) I would not have been able to finish this game. When they do not have a map and expect you to go somewhere you have not visited before but in the same general area, you are left to click click click until you find the whereabouts.
I had to ask hint becasue as I had already completed a room, suddenly a new "object" appeared that was not previously there and I was told to go back to just completed room to retrieve in order to advance. I really wanted to like the game as graphics were awesome and storyline good but got to be frustrating nearer the end. As I have been a member since 2008 I own ALOT of these kind of games and just found this one to be a little on the weary/frustrating side nearer the end.
May 30, 2012
Too short. A waste of money.
It took only a few hours to finish this game. Wish I had not bought it.
May 18, 2012
Didn't tickle my fancy. Played demo wasn't bothered when it ran out, nuff said.
May 6, 2012
Malice: Two Sisters, Two Hour Game
The game was fun but way too short!
The hints were real hints and "boilerplate" who assists with helping with strength is a fun addition. Graphics were nice, story line a bit weak.
HOS were fairly easy. It is a relaxing game but the ending left me feeling cheated and wanting more game play.
I would recommend this game as a "catch of the week" special as I did not find it worth full price.
March 10, 2013
Really started to get into the game. HOS were easy but flowed with the game. Some puzzles were the same ol', same ol' but there is a skip button. A little too much back forth and sometimes for no reason as you near the end of the game. All of the sudden: Boom. Game over and no ending. Can't really tell you what happened. Much too short. Luckily, did not pay full price.
July 23, 2012
Okay Game, Hated the Ending
This was a pretty straightforward, hidden object/puzzle game. I had no problem with most of the storyline or the gameplay. However, unless I missed something major (spoiler alert), you end the game in fail mode. You don't actually find your sister, you're still stuck on the island, and the "villainess" gets away scot-free. I hate that kind of ending.
June 7, 2012
Okay, But Just Barely
BASED ON DEMO
The low key intro, with its sepia tones and (antique) film grade visuals, set the mood for this game ? ominous but also drab. No voices. The story is bare-bones and sketchy. The puzzles and mini-games are ordinary. Same goes for the HOPs. The game just dragged.
SIGHTS & SOUNDS
The quality of the graphics is not all that high, the definition is low, grainy and almost monochromatic ? just varying shades of brown and grey. Widescreen stretches the graphics to a noticeable effect, as well as washing them out. The HOP scenes show more colour, but no animation and very little interaction.
The special effects and background sounds are very good, and the music varied well.
The story is fairly mystifying for most of the game. We know that we must return to the island we spent some dreadful part of our childhood in, in answer to our sister?s distress call. The rest comes in dribs and drabs. Why we left, what was so horrible, what is your sister doing back here, and who is that creepy person who is making us feel so unwelcome? The questions are never completely cleared up.
As with everything else in this game, the gameplay is dreary. We wander around room to lifeless room, trying to find our sister, coming across unbelievable numbers of locked doors. We are often required to take individual inventory items from one end of the island to the other, with a map that covers only the major landmarks (nothing inside of the many-roomed school). It does not reveal any active areas and can?t be used as a jump point. Expect a lot of toing and froing.
The HOPs are straightforward, sometimes a little difficult due to the darkness and graininess of the scenes. The game offers a sliding toggle for brightness, but it could have used one for contrast too! And aspect ratio. In fact, the game would probably have been a good game with just those changes.
Puzzles are mostly well known, and again, are unimaginatively incorporated into the story. But every game has its redeeming feature and this one is its hint function. It is our companion, a steam punk robot, and he really gives a hint ? not the next step, just a mere suggestion in the right direction, such as, ?Look again in the master bedroom?.
FAMOUS LAST WORDS
This is not a truly bad game, there are many worse ones out there. But it is below average on all counts, and although some may like it, I don?t and I can?t recommend it.
November 17, 2013
Over before you know it
This game can be completed in an hour and a half. I played the one hour free trial and then purchased it because it was an excellent game. However, I do not feel it was worth the money to buy when I only got another thirty minutes of play time before I had completed the game. Great graphics, great story, great puzzles but it should last longer.
March 7, 2013
It was just OK
Not great but not horrible. Some of the visual qualities were not that great. Not a lot of challenge and a bit short. There are lots of games that are much better. Although, it was nowhere near the worst. If you have played all the others and are looking for more then I would recommend, otherwise...I would pass.
May 29, 2012