Angelica Weaver: Catch Me When You Can Collector’s Edition

Full version game
(453.76 MB)

$ 19.99 USD

$ 13.99 USD or 2 credits

Angelica Weaver, a detective on Chicago's Special Task Force, must use her renowned deductive skills to stop a present day killer. The only way for her to get ahead of this killer is to first identify a murderer who escaped justice over a hundred years ago. Angelica has the ability to connect with the dead. Through supersensory visions she is able to jump back and forth between crimes scenes on the streets of historic London and present-day Chicago where the victims reveal to her their final moments. Work with Angelica as she puzzles her way through the past and uses her insights to stop the pattern in the future in this hidden object puzzle adventure.

This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card!

The Collector’s Edition includes:

  • Integrated Strategy Guide
  • Dazzling Bonus Content
  • Three skill modes
  • Unique story-driven puzzles
  • Achievements
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Game System Requirements:
  • OS: Windows XP/Windows Vista/Windows 7/8
  • CPU: 1.6 GHz
  • RAM: 1024 MB
  • DirectX: 9.0
  • Hard Drive: 1144 MB
Game Manager System Requirements:
  • Browser: Internet Explorer 7 or later
Angelica Weaver: Catch Me When You Can Collector’s Edition

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Reviews at a Glance

Angelica Weaver: Catch Me When You Can Collector’s Edition

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Customer Reviews

Angelica Weaver: Catch Me When You Can Collector?s Edition 4 5 95 95
A different game :) This game really deserves a try...... Everything is well known, but yet so different ..... in the good way. The storyline is very interesting, and the minigames, the HO's and the way you navigate in very well-drawn scenes is put together in a nice and and eye-pleasing way. Some minigames are rather challenging... fx.... not that easy to top 7 items to enter the window. Was fun though. As usual... I would have liked a map, but nevertheless - all in all a good game. I only played the demo, and even if I liked the game, I think I'll wait for the SE.... or reviews that can give me proper informations on how how long this game is. I can't make comments on the sound, as I always turn it off. I recommend, that you try the demo - this game most certainly is worth a go !!! September 6, 2012
Murder, past, clues !!! Played 30 minutes casual Very long intro to open the game. - 3 modes Casual, advanced, expert - Voice overs - Note book - No Map - Integrated SG, doesn't show how many chapters in the game, stays on the page you leave - You collect hints during the game (dream catchers) - You collect detective badges as well, they unlock unlimited H0 - Screen moves sideways as you walk - H0, you interact, clues for some objects, if you click on a name you get a description of the object - Skip button takes a long time to fill even in casual mode - Only came across one mini game which was nothing new - Very good graphics A murder, brief glimpses of a past time, will we travel back ? Angelica Weaver, who you see at the bottom of you screen, is a bit annoying, nodding each time you do something right. Looks like a good game but I'm not sure I'll buy it. May be I should play more of the demo, felt left out as the play went on... September 6, 2012
You WANT to get caught!! When I played Catch Me When You Can it was a revelation. It was the first, and to date, only game I've played which incorporated two different time lines, and, in what I consider a bonus, two different cities, with remarkable parallels drawn between the two. Half the game was played in London of the late 19th century and half in present-day Chicago. The protagonist, Angelica Weaver is able to "mind-port" from one time and place to the other. One of the things I most liked about this game was the presence of Angelica Weaver herself. Rather than a game where you get to pretend to be the detective, this game features a detective. This may not be rocket science, but I also really like that Angelica had a very discernible midwest accent. It added to the feel of the story. OK: it's not believable, but it's fun. Where time travel is involved you kinda know that you're in a total fantasy. This was treated as realistically as possible. As a result, the game is believable and so, the story line is SUPERB: especially as it juggles the different time and place settings. I don't want to ruin the story so I'll just say what becomes obvious early on: there's a killer who has plied his trade in both times and places. OR, is it a copycat???? The game faithfully follows the storyline. The game features HOGs, Puzzles and something I can only describe as "challenges," adventures that are not puzzles but require accomplishment. Already this game is better than most because of the breadth and depth of challenge. One particular challenge took me at least 30 minutes to accomplish. DON'T LET THAT DISSUADE YOU: I LOVED EVERY MINUTE OF IT. Yeah, it was hard. Yeah, it was frustrating. The longer I tried to "do it" the more resolute I was to do it. I don't regret a minute spent on it. So, the HOGs were as good as, if not better than others which I've seen. The puzzles were better than most I've played. The "Other" category is something I've never seen before and it is special. Finally, in the "to do" category, there are "collectibles." Not unlike others you've seen before, but, really well done. As for the "feel" of the game: the "set design" as I like to call it, was superb. I felt like I was in a Chicago neighborhood and I felt like I was in last-century London. Every aspect of the game supported it. As a testament to how great the game is, the puzzles were "time-space" appropriate: you had to do things and solve puzzles which made sense for the era you were in at the time. I'm finding it's hard to do this review without revealing this seems a little spacey, I know...but the game is SO FUN and SO EXCITING that I don't want to take away a minute of the pleasure. Sorry. JUST TRUST ME. YOU WANT THIS GAME. Having bought the CE, I can't tell you if it's "worth it." I always prefer to get a CE, though I think the extra cost is ridiculous for music, screensavers, etc. At least there is a bonus chapter here. It's not long. It's a surprise. I don't know if it really adds to the game. The only negative I can say about this is that I had multiple hiccoughs and had to uninstall and reinstall about 10 times before I was able to get through the whole game. I'm still not sure if it was my computer or a glitch in the game. After about 3 re-installs I was informed that the file had been corrupted and I had to start at the very beginning again. Usually I'd have just chucked it, complained to BFG and moved on. This was different. The quality of the game itself was so high that I couldn't just "move on." I kept hoping it would finally work and it finally did and boy was I happy. Other games have come along that I like and love...but this one will always stand out, especially because of the first person narrative of the the protagonist. Without reservation I urge you to get it. You will have loads of fun. I WANT TO GIVE THIS A 5 BUT I FEEL LIKE I'VE BEEN DOING THAT TOO MUCH LATELY. BUT JUST BETWEEN YOU AND ME....IT'S A 5 STAR GAME. April 22, 2013
I enjoyed a lot more after I disabled the Voice Over I mostly liked the mini games - a bit different than the usual, and I did like the journal and strategy guide. I didn't find the character on the side and her motions, but the voice overs were far too many and enjoyed the game much more after I disabled that option. September 9, 2012
Fun Game The game is a good length and has great graphics and sound. The story is interesting and the settings are very well done. The mini-puzzles range from easy to tough and there are several that I've never seen in any HOPA game I've yet played which was refreshing. There isn't a lot of running around back and forth not knowing what to do which is also refreshing. There are some of the tried and true clich activities that you see in most HOP games but not to the point where the game becomes predictable. Generally the story drives your character's actions and things that you're doing make sense within the context of the story. Overall a very fun game. June 20, 2014
NEAT TWISTS I liked the storyline behind this game; it was very interesting and with jumping back and forth between the present time and 1888, it really held my interest. The focus is on murders in the past that are being copied in the present; you (your player name) actually becomes a murder target. The story also included physic abilities of the protagonist. The puzzles were varied and sometimes hard; I used the skip button several times. I only referred to the built-in strategy guide (another plus) once, because the hint button was very good at helping me figure out the next step. Collecting dream weavers increased the hints that were available. There were a total of 52 in the game and I found all of them and had almost 20 left at the end. I was also able to collect over 40 badges to open the bonus content, but didn't find all 70, which would have earned me another achievement award. The achievement awards were pretty hard to accomplish; I think I got about 9 out of a total of around 26. Might be worth playing again to see if I could get more, but I don't have the patience. The game flowed well; fairly intuitive and linear, but still needed the hints to figure out somethings. All in all, a good, fairly long, interesting game. April 23, 2014
Eerie detective adventure game I really enjoyed this one, and apart from the initial movie scene not being synched properly, it ran with no problems. This has a different feel to most HOPAs, and reminded me a little of the Sherlock Holmes large game files I've played, with a slower pace and dark atmosphere. The graphics reflect this, but are crisp and clear, and the music and effects compliment them nicely. There isn't an over abundance of hidden object scenes, and the ones that are there include a few objects to help the story progress, as well as the one object you need for your inventory. Inventory objects are sensibly used, in the sense that objects can be used for improvised purposes as they would in real life. There are some really nice puzzles in this, mostly moderate in difficulty and all very solvable without being to easy or too difficult. I found there to be a good selection, including a few more novels ones too. Most require you to have picked up certain clues or objects along the way. I like the fact that this was (however loosely) on the Jack the Ripper murders, and thought it was cleverly tied into a modern take on it. I also like the fact that your character pops up in the storyline. Although the bonus wasn't the longest I played, it did give a nice little twist at the end, and I'm guessing the collectibles probably weren't in the SE. I didn't manage to get all the achievements this time, but I may well play it again. I would definitely say to give this one a go, and I think it's probably best played with the lights down low for best effect. September 1, 2013
Mish Mash The cut scenes were great and I really like seeing my characters reaction to things. The game was busy, but for some reason I felt like I could not feel more connection or interest in the whole thing. I would buy it even though I get mixed feeling about it. Great collectable, Good Ho's and good story line. July 9, 2013
Worth it The cut scenes were like a movie and I enjoyed the way you can maneuver around in the game. Nice change from the usual games on offer here. Best one in weeks. Give it a try. I like it. September 6, 2012
51-60 of 95 Reviews <<prev 45678...10next>>
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Angelica Weaver: Catch Me When You Can Collector’s Edition

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