Soft country guitar and banjo music, fairly accurate graphics, great navigation, and relaxing game play were a plus. No timer, hints regenerate, and easy exit strategies let you move in and out of play. Players generate coins by solving HO puzzles, selling products, and completing mini-games. No glitches and I completed the game. I didn't enjoy any of the mini-games and had to buy my way out. Thanks to the forum, I found out that by setting product prices on "white" I sold more and made more coins. The game directions didn't make this very clear to me. The farm upgrades took forever and the mini-games were too frequent and set me back. The dialogues were really tedious but there was a Skip button. Finding gems opens new HO locations but once they're all open, it's pretty ho-hum. Overall, it's OK and relaxing for a bargain-of-the-day but not very challenging. Definitely for HO fans who are tired of doom, gloom, and desperation.
October 28, 2013
Hidden Object Disappointment
While this game could have been fun, I found the hidden object scenes extremely problematic for me. Some of the objects were very, very tiny - an earring mixed with skate blades is fine, but you couldn't even tell one was gold the other silver. Another object I clicked on 3 times, and it didn't resolve itself until I used a clue - the same item I had been clicking on was the object!
One is supposed to find gems in each area - who would know that something that looks like a white dot, or a seed, is actually a gem?
It's a fine mixture of hidden object and building the farm, getting into locked areas, but just too tedious for me. And no, I'm not hard of sight.
October 11, 2012
Not what it was touted to be
It's become a nasty habit of a lot of HOG's to advertise themselves as "puzzle games" when they are strictly hidden object scenes with a few simple puzzles every few levels or have you solve a few puzzles with the objects you find, which rankles me badly enough. This one touting itself as time management is just beyond the pale. There is no time management to this game whatsoever. None. It is hidden object scenes, fulfilling quests with some of the objects you find, selling the rest of the objects, and collecting money to fix up the farm. The crops that you do get to grow to supply your shop take ten minutes a shot to harvest; methinks the dev's took too many cues from Facebook games on that score.
If you're looking for a strictly HOG, then here you go. The graphics were clean, the scenes easy to find the objects in. The extra challenges were a little unclear as to what, exactly, you were supposed to do and took some trial and error to figure them out. The sounds and music were applicable to a farm, so that's a matter of personal taste as to whether or not you like country music. There is an option to turn the music off and leave the voice-overs and ambient sounds as they are. The storyline was interesting and engaging, by far the best part of the game as a whole.
If you're looking for a time management game...don't even bother with this one.
October 12, 2012
I found this game boring,
I found this game boring and stopped after 30 min on the demo. I liked the HOG but did not like the ability to purchase and grow crops as I wanted too. Had to achieve too many levels to get new seeds. Over all a snooze for me,,,,sound was soothing and relaxing but the drag of the game was too much of a snooze for me.
October 12, 2012
I didn't even finish the trial. Objects are way too difficult to find. The gems are too well hidden. I was hoping this would be a good game, as I liked the other farm games like Gardenscapes.
August 3, 2013
Too much HO not enough TM
Blending HO and TM together is usually a bad idea. This is no exception. I like TM games and greatly dislike HO games. This is not really a TM game it is an HO game with a tiny smidge of TM.
I imagine that people who like HO games will enjoy this. I could only stand about 10 minutes of it.
October 9, 2012
Very disappointed. Not to the expectations of a Big Fish game!
October 29, 2012