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Mystery Case Files®: Shadow Lake

Full version game
(1.25 GB)

$ 9.99 USD

Only $2.99 - use coupon NEW299

Uncover the evil legend that haunts a forgotten town in Mystery Case Files®: Shadow Lake! In 1973, something wicked took over the town of Bitterford, Maine, after an unsuspecting inmate unearthed a mysterious object from beneath the prison floor.

Years later, Bitterford lies in ruin. You must join forces with psychic Cassandra Williams, played by award-winning actress Lea Thompson, to investigate the events that led to the town's destruction.

Only you can expose the evil that lurks in the depths of Shadow Lake. But beware... What you discover may haunt you forever.

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Game System Requirements:
  • OS: Windows XP/Windows Vista/Windows 7/Windows 8
  • CPU: 1.8 GHz
  • RAM: 1024 MB
  • DirectX: 9.2
  • Hard Drive: 1536 MB
Game Manager System Requirements:
  • Browser: Internet Explorer 7 or later
  • Mild Blood
  • Mild Violence
Mystery Case Files®: Shadow Lake

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Reviews at a Glance

Mystery Case Files®: Shadow Lake

0 out of 5 (0 ReviewsReview)
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Customer Reviews

Mystery Case Files: Shadow Lake 2.8 5 205 205
BEST MCF YET Very good production values. The MCFs keep getting better and this is the best one yet. They?ve come a long way since Huntsville. You can play casual or expert modes, in high definition and with subtitles. You have separate volume controls for sound effects and the environment. Music is relaxing. You have a map and a case book which lists your tasks and your notes on the case. For once, we have cutscenes with good live actors who act and sound natural ? it?s about time! Delve into a good well thought-out and interesting plot. Adding the ghost hunters is good -- more mystery is added as to why they took off so fast, while leaving quite a bit of their equipment behind. Very good graphics. May 13, 2013
Amazed at all the Negative Reviews! This Game is Brilliant! After sorting through all of the negative reviews, I really was expecting something absolutely terrible. Imagine my surprise when I discovered that this game is actually 110% fantastic. It's obvious from the start that A LOT of hard work went into producing this game and it shows. Down to the tiniest detail, the developers did a superb job from start to finish. I find myself with not one single complaint, which is a miracle in itself. I always find at least one thing I dislike, but with this latest release of MCF, I have nothing but rave reviews. I'm not sure what the fish in the pond were expecting, but this game exceeded my expectations. After all of the cookie-cutter I-HOGS that we've been subjected to, where I have trouble telling many of these games apart anymore, I would think we would all be jumping up and down about this game. This game is an absolutely refreshing change of pace. It is mostly an Adventure game; and perhaps it was the expectations of many within the pond that this latest Case Files release would be yet another IHOG with morphing objects. And perhaps when those initial expectations were not met, many found themselves disappointed, which is unfortunate because as far as games go, this is exactly what Dr. Felix ordered. Big Fish Studios is always pushing the boundaries of the current trends to open us up to something new, and every new release of the Mystery Case Files series has done just that: set the bar of excellence high so that we get bigger and better offers all around to keep the gaming community happy. This game does just that-sets the bar higher. As I said, it's heavy on the Adventure aspect, which for those players that enjoy Adventure games will find themselves immediately comfortable in the genre. There are also creative hidden object scenes that require the player explore a bit. It's beyond an interactive hidden object scene; it's an entire area or building that you search for these objects, physically moving around from room to room to find them. I enjoyed this far more than searching around one 'still-scene'. In addition to that, you have 'psychic' drawings of certain areas/objects that you need to look around for and place on top of the area depicted in order to 'charge' them with spiritual energy. I enjoy these, as it makes for a more comprehensive and varied gaming experience. I have to be observant while playing, which creates additional challenges. The graphics are WELL above par; they are the most realistic looking graphics so far that rival the high-quality graphics found in console gaming. I am blown away by the clarity. All of the audio (environment, effects, ambient, music) are very well done and also add to the realism this game presents. The live actors are very professional and do a fantastic job. Cut-scenes are movie quality; beautiful on my wide-screen laptop. I also enjoyed the unique concept of having to piece together a moving scene-(like a puzzle)-in order to trigger the actual cut-scene or 'vision'. This is a puzzle that I have never come across before in any other game and I've played most all of the Adventure and IHOG games offered. Each time, the challenge and complexity of these 'moving scene puzzles' increases, but never to the point of being frustrating. As far as game mechanics-no complaints. Easy to navigate with a transporter map, easy controls, and I experienced absolutely ZERO lag-time, or long lapses between scenes. Everything flowed nicely without interruption. As far as the story itself-it's unique, intriguing, and in many places, downright scary. Many areas were like watching a supernatural horror movie. I admit to jumping out of my seat more than a few times when I encountered a 'ghostly entity', mainly due to the high-quality graphics as well as it happening when you least expect it. The length is fantastic. I lost count of how many hours I invested in this game because I was so engaged I completely lost track of time. Let's just say the sun came up before I knew it and it was only then that I realized I hadn't yet slept. Even though I purchased the SE version, as for achievements or morphing objects and any other 'extras' typically offered with a CE version that many complained were lacking-I did not miss them one bit. There is plenty of enjoyment to be had with the game itself that the idea of any extras did not seem remotely necessary, so I must disagree with the many reviewers who were frustrated because these were not offered. Again, Mystery Case Files is cutting-edge gaming, and frankly, we've been there, done that. I wanted new, and that's exactly what this game offers. We wanted new, Big Fish gave us new. We wanted something different, Big Fish gave us something different. We wanted cutting-edge gaming, Big Fish delivered. We wanted better graphics, we got them. We wanted more adventure, and there's plenty in this game to go around. Most of all, we wanted a different and unique STORY, and Big Fish Studios gave us that too. Honestly, what's NOT to love? Big Fish Studios-I'm not sure why the negative reviews. I really am stumped, aghast, befuddled and an assortment of other adjectives. But I wanted to let you know that your latest MCF release IS the best yet and is a game that I will play more than once. It's one of the absolute best games I've played in a LONG time and I hope you continue to bring us new and unique gaming experiences that set the bar high for others looking to produce quality games. I urge everyone to at least give it a try. You may find yourself extremely surprised, like I was, at what a great game it really is. I'm glad I ignored the negative reviews and went for it anyway, or I would have missed out on what is quite possibly, the best game of the year. Congrats Big Fish Studios-you've done it again-another home run. April 17, 2013
Surprisingly entertaining, offers some improved gameplay After reading several negative reviews of this game, I decided to skip it in favor of other games with better reviews. Later on, learning that my opinion of some games differed wildly from that of other players, I took another look at Shadow Lake and decided to try the demo. I'm glad I did. I really enjoyed playing this game! Out of more than 180 games I've purchased from Big Fish Games over the last few years, this is one of only a handful that I played through without stopping. In addition to enjoying the storyline, I liked several features of the game that I hadn't experienced in other games. I'll try to relate some details without providing spoilers. First, the downside. Many of the negative reviews focused on Lea Thompson's performance as a medium. I read somewhere that she based her over-the-top portrayal on her mother's work as an actual medium. I don't know whether that's true, or whether real spiritualists actually behave that way. In any case, I didn't think the actors' performances in this game were as poor as some players reported. If you're irritated, make sure the game's captions are turned on, and then turn off your sound whenever "Cassandra" or other bothersome characters are onscreen. Without their voices or background music, the acting doesn't seem (as) crazy, and your eyes and mind will focus on reading the captions and gathering information, so you won't have to pass up this fun game simply because you dislike the live performances. Gameplay: Although I love the mini-puzzles in many HOPA games, I'm there for the overall story and the hidden objects. Unless a game is just a constant stream of one HOS after another, or it's littered with trash-heap searches for objects (so much dirt!), I enjoy searching. A little anachronism also doesn't bother me; I don't particularly care whether something we have to find (such as a stethoscope) hadn't actually been invented yet when a game is supposed to have taken place. If I worried about issues like that, I'd play history, military, and strategy games instead of hidden object games. I can even tolerate a few inconsistencies and the occasional misspelling or wrong translation, so long as it doesn't happen in every single scene of a game. Shadow Lake has a few of these problems, but not enough to annoy me into quitting the game. One aspect of Shadow Lake's gameplay I particularly enjoyed is traveling via map. Games often make players backtrack all over - many, many clicks - to move from one place to another. Shadow Lake improves that necessary condensing of game territory by letting the player simply click the desired location on the map. Hooray! This mode of travel helped to minimize my impatience to reach a scene or get an object. It would have been nice to be able to see every building in the town as my character strolled by it, but I gladly traded that pleasure for the easier mode of getting to and from necessary locations. One hint (not much of a spoiler) if you're reading this review before trying the game: Once you've found the ladder, remember to put it back into inventory after every use. You'll find it to be a very helpful tool, but it's a bit of a hassle to go back repeatedly, looking for the last place you left it. :) Another favorite new style of puzzle in Shadow Lake is the image-assembly game that takes place in Cassandra's mind. It gets tiresome after the first few instances, but at least the designers vary it from one time to the next. Hint: Be careful not to place parts of the image in a way that creates a hole around a missing block; it causes the puzzle to disintegrate, and you'll have to start over! From reading the forums, I gather that the Collector's Edition of this game doesn't offer much additional gameplay, which is what I really want from a CE (I'm not very interested in wallpapers and such), so I purchased and played the Standard Edition. I definitely recommend it. January 1, 2014
MC One of the best games I have played so far. While most games are "more of the same" this one is original, different and very entertaining. Superb graphics and sound. January 8, 2013
Why all the Thumbs Down for this Game? I am in the minority as I loved this game and think it is the best MCF yet. It has a lot going for it. The graphics are first class as is the acting much better than other more popular developers. The game play is challenging and I loved the story. The puzzles are different from any game I have played and if I have a complaint it is that some of the objects were very small and hard to find. January 13, 2013
Excellent just like all MCF i was shy to try this because of the reviews... so glad i did not listen.. tried it & bought it right away. The game is great and advanced ... one thing i really love and appreciate of the MCF series is that it always strives for excellence and fluid game play ... things change from game to game but they keep it interesting always... i love the fact that the hidden objects can be in several places almost like 13th skull .... this game is great ... relax, dont expect ...& enjoy! thank u BFG!!!! 5 stars January 10, 2013
Excellent Game in Every Way! This is one of the best BF games ever and we have played more than 100! This one rates right up there with 13th Skull for top 2. Can't understand why it got only an average of 3 stars -should be five plus! March 21, 2014
Different from past games but good I was surprised by all the negative reviews. I have over 100 Big Fish games but this is my first review. I felt compelled after all the bad reviews. This is definitely not like previous MCF games but refreshingly different. I have the SE version and as a casual player am very grateful for all the hints and skips that make the game fun with less frustrations. I did not need to rely on a walkthrough and that makes me happy. I really enjoyed the game. January 1, 2013
Not The Same Old Thing I was surprised at how low the rating was for this game. I suspect its because players are anticipating a certain style by MCF and are sad when they don't find it. However, MCF has gone through a few massive changes over the years, which is why the series has survived. If it was always the same formulaic thing, it would get boring very quickly. In Shadow Lake, the acting is cheesy and over the top but it's supposed to be and is a good tension breaker. I've always felt the acting throughout the MCF games was dramatic, but there's an extra dose of humour in this that I especially enjoyed. There is a scene where a ghost hunter is about to summon some spirits at the penitentiary - what he does next is hilarious. MCF has always had strong storylines, and this is no exception. I like the use of the map to go back and forth instead of always going FWD FWD FWD and BACK BACK BACK with arrows, and matching illustrations as well as finding objects makes a nice point of difference. I thank those reviewers who wrote a positive review on this game. I had to scroll through a lot to find them, and they were quite descriptive as to why they liked it. I think give it a chance - I wouldn't buy it without playing it, but playing the demo gives you an excellent indication of what you'll get. October 12, 2013
Mystery Case Files Shadow Lake Highly recommend this game...heaps of puzzles and objects to find..scarey and spooky music that makes me want to play more and more....hair still sticking up & goosebumps on my arms. Thank you Bigfish:) January 1, 2014
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Mystery Case Files®: Shadow Lake

The residents of Bitterford, Maine have fallen prey to a terrible curse. It’s up to you to unravel the series of mysterious events that led to the town’s downfall and uncover the evil that was responsible.

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