Mysteries of the Mind: Coma
Not sick and creepy enough
It is sort of in between, not sick enough, not scary enough, a bit creepy but not enough. They should remake this genre, in a FACES style, someone is in between life and death in limbo and cannot get back....something like that could keep us going for days....No ? But I give them A for the story, I am so tired of puppets and princesses who lost their boyfriends ! Anyway they tried.....
December 6, 2012
a pretty good game
it was a pretty good game. hints/skips charged fast. hints tell you where to go but once you get there not always what to do. they actually show a picture of where you need to be and will take you there. there is a journal. you are trying to come out of a coma but have unfinished business to perform before you can get back. played casual. no sound.
March 21, 2013
Great game, challenging puzzles. Recommend this game, very entertaining.
February 22, 2013
Great puzzles, ok plot
This review is based on the standard issue of the game. I got this game because I like psychological mysteries. I also like a combination of HOS and puzzles. This game gave me both.
You play a woman who's been in an accident, which put her in a coma. You get the whole "dark-tunnel-bright-light" experience and then a strange figure tells you that you're between life and death and that to return to life you need to resolve "issues" that you have with family members. The art, background, and cut scenes are good. I don't usually play with the sound on, so I can't comment on that.
The play was good. I liked the length of the game, not too short - I really felt I got my money's worth. In each chapter there are lots of locations and the hint meter has a great feature that told you to look in a certain place and gave you a way to go right there from the hint window. That is such a great feature for someone like me, who tends to get lost in scenes with multiple locations.
The HOS's were good - not really challenging - but good. The puzzles, though, required some real thinking. There are a lot of things you have to build/construct/create, which adds to the challenge level. I spent more time on the puzzles in this game than usual, which I kind of like.
My only real complaint about the game is that the ending was far too abrupt.
Overall, a really good game with lots of challenging play.
December 28, 2012
Loved the storyline
I play games for the plot factor, and this one did not disappoint. It was a bittersweet game and that pulled me in from the getgo. The one thing I didn't like was the cheesiness of the voices (except for the mysterious figures - that was cool). All in all, a really entertaining game.
December 13, 2012
Well Designed Psycho-Drama
BASED ON COMPLETED GAME
My recollection of playing this game the first time was disappointment, but now I can?t understand why. It is a well-conceived, professionally executed HOPA.
It is not going to knock your socks off; it is after all a stand-alone SE. And the GRAPHICS could have been BETTER. But they are BEAUTIFULLY DRAWN, even if the clarity is not perfect.
The SOUNDTRACK is EXCELLENT. VOs are very well done. The MUSIC is BEAUTIFUL. The AMBIENT SOUNDS very appropriate.
The STORY is a HEART WARMING one. You are in a coma, and hanging onto life by a thread. A BRIGHT LIGHT and mysterious guide offer you the chance to REDEEM yourself so that you may REVIVE. This task consists of REVISITING FAMILY RELATIONSHIPS and UNFINISHED BUSINESS. It is surprisingly interesting.
GAMEPLAY is STANDARD HOPA FARE. HOS are by INTERACTIVE LIST, and there are many of them. Most of the PUZZLES were REASONABLY EASY, though a few totally defeated me. Knowing what to do next was at times perplexing, but I always got there eventually.
You have a JOURNAL for recording CLUES & MEMORIES, and HINT shows you WHERE you should be and you have the OPTION to JUMP directly there.
All up, a NICE SE for a cold winter?s day, with a deeper look at what makes us tick than the usual offerings.
May 21, 2013
Was that all????
Well..... its not a game I would buy again given the chance. It lacked in so many areas, not least of which was CHALLENGE.
I played the game on the advanced setting and was really disappointed in how easy it was.
The story line OK, but the game itself was FAR TOO SHORT!
You play a child and, as the title says, your in a Coma. Then you have 3 challenges (stories) to complete, non of which required too much thinking.
Some of the tasks are auto completed for you, which makes it really easy and spoiled it for me.
The best part of this game, for me, were the HOGs. They are well drawn and took some time on one or two of them.
The complexity of the game leaves a lot to be desired though.
I would say this is a game that a could be completed by a novice HOG player. But for the more experienced, leave it alone!
December 13, 2012
Ok game for Regular Edition--Good graphics
I waited until this game came out to buy the regular edition....I am finding that many games just aren't worth the Collectors price. I enjoyed this game though for what it was worth....The graphics were very good, and not too gray which makes the Hidden object searches a little easier and less boring....the story was a little insipid...But overall it was worth the Standard price, and I had a coupon....
But just because the graphics were good doesn't mean they should recylce them Ad Nauseum in the next games...BFG or who ever does the software needs to ensure graphics change somewhat from game to game.
December 10, 2012
Really glad I didn't buy the CE version
Contrary to most people who post here, I enjoy HOS and there were many of them which is why I gave it a 3 star rating. Did like the pop up "take me there" feature. Music boring. Whole game totally predictable on all levels.
December 3, 2012
I seldom buy the collector's editions, so I waited to play the full game until it was cheaper. Even at the lower price it was a disappointment. Very easy, and very short. If there had been a couple of more chapters I would have been happier. Sorry about this game.
December 2, 2012