Mysteries of the Mind: Coma
Well Designed Psycho-Drama
BASED ON COMPLETED GAME
My recollection of playing this game the first time was disappointment, but now I can?t understand why. It is a well-conceived, professionally executed HOPA.
It is not going to knock your socks off; it is after all a stand-alone SE. And the GRAPHICS could have been BETTER. But they are BEAUTIFULLY DRAWN, even if the clarity is not perfect.
The SOUNDTRACK is EXCELLENT. VOs are very well done. The MUSIC is BEAUTIFUL. The AMBIENT SOUNDS very appropriate.
The STORY is a HEART WARMING one. You are in a coma, and hanging onto life by a thread. A BRIGHT LIGHT and mysterious guide offer you the chance to REDEEM yourself so that you may REVIVE. This task consists of REVISITING FAMILY RELATIONSHIPS and UNFINISHED BUSINESS. It is surprisingly interesting.
GAMEPLAY is STANDARD HOPA FARE. HOS are by INTERACTIVE LIST, and there are many of them. Most of the PUZZLES were REASONABLY EASY, though a few totally defeated me. Knowing what to do next was at times perplexing, but I always got there eventually.
You have a JOURNAL for recording CLUES & MEMORIES, and HINT shows you WHERE you should be and you have the OPTION to JUMP directly there.
All up, a NICE SE for a cold winter?s day, with a deeper look at what makes us tick than the usual offerings.
May 21, 2013
Was that all????
Well..... its not a game I would buy again given the chance. It lacked in so many areas, not least of which was CHALLENGE.
I played the game on the advanced setting and was really disappointed in how easy it was.
The story line OK, but the game itself was FAR TOO SHORT!
You play a child and, as the title says, your in a Coma. Then you have 3 challenges (stories) to complete, non of which required too much thinking.
Some of the tasks are auto completed for you, which makes it really easy and spoiled it for me.
The best part of this game, for me, were the HOGs. They are well drawn and took some time on one or two of them.
The complexity of the game leaves a lot to be desired though.
I would say this is a game that a could be completed by a novice HOG player. But for the more experienced, leave it alone!
December 13, 2012
Ok game for Regular Edition--Good graphics
I waited until this game came out to buy the regular edition....I am finding that many games just aren't worth the Collectors price. I enjoyed this game though for what it was worth....The graphics were very good, and not too gray which makes the Hidden object searches a little easier and less boring....the story was a little insipid...But overall it was worth the Standard price, and I had a coupon....
But just because the graphics were good doesn't mean they should recylce them Ad Nauseum in the next games...BFG or who ever does the software needs to ensure graphics change somewhat from game to game.
December 10, 2012
I seldom buy the collector's editions, so I waited to play the full game until it was cheaper. Even at the lower price it was a disappointment. Very easy, and very short. If there had been a couple of more chapters I would have been happier. Sorry about this game.
December 2, 2012
For me this game had a lot of technical glitches. It took a little while for scenes to change. The cursor got stuck as a grasping hand or turning gears. I sometimes had to back out of a scene and go back in to get something to work. Once these are fixed it will be a fun game.
July 28, 2013
What a pity, cause the storyline of this game sounded so interesting! But the gameplay was so boring, I couldn't even finish the 1st hour... Graphics are blurred, HOS are cluttered, minigames non-challeging... And I missed a map. But you have the oppertunity to "travel" with the hint-button: When pressed, it shows you the place where to go next, clicking on it takes you there. I don't recommend this game
December 1, 2012
Yikes, another vehicle crash. Done, done, and done some more.
I felt the story line was going to be okay (not a knock-your-socks-off kind of game, but okay) but it didn't really move very fast. Once the mother's ghost appeared to the daughter, why didn't they just have a heart-to-heart and clear the air? The demo time ended before I could learn why the mother blamed the daughter, so unless there was a good reason it seemed improbable that the estrangement even happened.
I did like the hint system, although when I got to the word puzzle in the living room, there was something tucked away nearby and it took me a few tries to figure out why it kept sending me back to the word puzzle.
The graphics were nice, the home looked like a pleasant place to live. No gray on gray, there were nice colors. The hidden object scenes were interactive, but not over the top exciting. The music was what I would call soothing (like funeral home music) and didn't really fit the mood of the game. It should have been a little more disturbed and off-key. It did almost lull me to sleep. It would be floating along but then abruptly stop and then start again for no apparent reason. Maybe the loop just ended and had to reset?
All in all, I think the game was a kinder, gentler play than some we've had lately, so that was a plus.
However, I can't really recommend the game because it didn't have that wow factor some of us seem to be looking for right now. But if you're into soft lulling music and not-too-fast action, you may enjoy it.
December 2, 2012
Mysteries of the Mind Coma
I thought there were way to many HOS. Recommend if you like alot of them
December 2, 2012
Really glad I didn't buy the CE version
Contrary to most people who post here, I enjoy HOS and there were many of them which is why I gave it a 3 star rating. Did like the pop up "take me there" feature. Music boring. Whole game totally predictable on all levels.
December 3, 2012
I expected more.
It was just o.k. for me. The puzzles were too easy and virtually solved themselves. The HOS were not exciting. Well honestly, nothing about the game elicit excitement except when it ended. I would only recommend this game if it were free.
December 8, 2012