Phantasmat: Crucible Peak Collector's Edition
Useless question marks
I was excited to see the release of another Phantasmat, having enjoyed the last one very much.
But, alas, this one annoyed me beyond belief. The scenes are rife with pop up question marks that do nothing but create the animation of an object - or not - lending absolutely nothing to the story line or overall puzzle of the game. Every now and again one will provide a required action to move along through the game, but 95% of them are of no use whatsoever other than to frustrate the player.
A single scene may contain as many as 10 of these ?'s.
I will not be buying this game. It will only wear out my mouse battery.
January 4, 2013
terrible for the 2nd Phantasmat game
terrible story plot. thought this would pick up where the first one left off. dumb.
December 7, 2012
I really enjoyed the last Phantasmat, it hooked me in right away, I haven't even finished the demo, and I'm left feeling "meh".
I just don't think a lot of thought or imagination was put into this one, you can tell when developers and artists enjoy and are excited with their efforts because it shows through, but I just didn't feel it with this. It's almost like they went through the motions to get the job done...and I'm afraid, I just get nothing from a game that feels stagnant, and lack-lustre.
It's a shame too, as I feel they usually do very good work, but they missed the mark on this one.
February 1, 2013
Not Up To My ERS Standard
I have to weigh in just in case ERS is reading these reviews. This game is a HUGE disappointment to me, a loyal ERS fan and someone who has purchased all their previous games. This game is, in a word, annoying.
Annoyance #1: the little animal that keeps popping up. If it played into the puzzle structure, it might be okay. However, this isn't cute; it's annoying.
Annoyance #2: the constant interruptions by characters. As soon as you find an object to use and are on your way to the puzzle location, you're blocked by a character with something stupid to say. Give me a stun gun and I'll take care of those characters' constant interruptions. Boom! Now that would be fun.
Annoyance #3: the cursor constantly turns into a question mark wherever you point it because the game has a comment about everything. This isn't helpful. It just adds to the disappointment of "O, I found a puzzle or something useful; NOT" This is the first time I can remember that ERS put items in the game that can be manipulated but aren't a puzzle or lead to anything useful.
Annoyance #4: the puzzles are boring and cliche. How many times do we have to give an animal some food just to get it to stop guarding an inventory item. Same old drill: find a hammer that only pounds nails but doesn't pull them (who has a hammer like that!), go to a door without a handle, pull something closer that is just out of reach, etc., etc., blah, blah, blah.
So, I end up with my first ERS game that I won't buy. I will wait to see what happens with the next one. I'm still with you ERS, but you let me down with this annoying game.
December 8, 2012
I was really happy to see a sequel to the first Phantasmat, as I loved that game. This one, however, is boring and glitchy, visually uninspired and slow. I quit halfway through the demo, unwilling to continue slogging through the non-existant storyline and impossibly silly tasks. I particularly enjoyed sliding down an icy rope carrying a mug of boiling water! Really? Where the first Phantasmat was gripping and drew you into the story from the very beginning, this one makes you almost wish the avalanche had buried you for good, to save you the trouble of trying to make it through the rest of the game. The story is superficial and lazy, clearly not interesting even to the creators. Very sad, as I had great hopes that this game would break the recent string of mundane HO game offerings. Unfortunately, there is nothing here to inspire anyone. Like the latest MCF game, this is a boring loser.
December 6, 2012
Another boring Ers game
I was disappointed to see that Codeminion is out of the picture. They produced a great game that was fun to play more than once, one with original elements.
This is more than can be said for Ers studio, that uses the exact same formula for every single game. "You've found a wad of gum and a wrench, these will be useful." They lead you by the nose through their illogical puzzles and stupid tasks.
December 7, 2012
NOT FOR ME
I absolutley loved the first phanasmat story, liked it so much i played it twice but this one has a poor story tries to copy the first, i havent even finished it, i bought it thinking well i loved the first but I hate the second. quite complicated and sometimes could not follow the logic in using some of the inventory items.
December 16, 2012
Just like the first one!!!
When I played this game I thought it would be a good game. But when I started playing I noticed it was a remake of the first one. Also the graphics were to slow.
December 11, 2012
Gosh, I wish I had not bought the game. I thoroughly enjoyed the previous Phantasmat game and thought this would be just as fun to play.
Sadly, the story is the same as so many games at the moment - ghost and spirits and vengeful ones at that!
The story was terrible and this frustrated me the most. It's no good having brilliant graphics and wonderful pictures if the story is uninspiring.
I shall not be purchasing another of this type. Very, very disappointing.
December 14, 2012
Don't waste your time.
Slow to start.Doesn't pick up.Didn't hold my attention.
December 9, 2012