Detective Quest: The Crystal Slipper Collector's Edition
This Slipper Doesn't Fit Me.
Just because I didn't like this game, it doesn't mean you won't. This is a gentle game and the "bad guys" aren't scary at all. Your mode of transport is a UNICORN. That should tell you what you need to know.
Here is the lowdown on the technical features of the game:
a. The Voice Overs are OK.
b. The cinematography and "set design," as I like to call it, were more than OK. Some would say it's beautiful: Bright and clear, inviting and enjoyable to look at.
c. Puzzle not challenging.
d. HOGs were easy (too easy for them to be considered challenging). They were very clear and do have a twist: you are given a selection of items and need to place them where they belong in the scene. Other takes on this style show silhouettes and you must find the item and then use it to help find the next item. This is not even that difficult. You are given an actual picture of the item, and only need to place it. It isn't required in order to progress to the next step.
e. To Do's/accomplishments: The accomplishment is to take a picture of some of the exotic "fairy-tale" creatures you encounter. It's not much of a challenge: your cursor changes to a camera when you're supposed to take a picture. Once you've accomplished this you're done. There's nothing else to it. And, if you miss your chance, you can't go back.
f. There are no achievements, something I always enjoy, like, not skipping a puzzle, or finding three items in three seconds. Of course that's not possible with the style of HOG in this game. That brings up another point: while the difference is enjoyable, its too much of a good thing. Maybe a few of this new style of HOG would be good, interspersed with the old, more familiar style. This is ALL of the one, new type and it gets old quickly.
There was not sense of urgency, nor any sense of accomplishment. I played a CE and the difference, from what I can tell, is a bonus chapter along with the typical wallpapers, etc.
AGAIN, MANY WILL LOVE THIS GAME as attested to by the very high ratings for it. I didn't want you to discount my review as biased because I think I have made fair and objective points about the standard parts of the game. Consequently, I will say only now that YES, I prefer darker, scarier, entries in the HO, Adventure, Puzzle world of gameplay and this isn't that. As another reviewer put it, "this is about a damsel in distress." That's just not my thing.
I can't recommend this. Not because it's not "my thing," but because it really presents no challenge. It's not a stretch. And, yeah, it's unicorns and puppy dogs and it's a Julie Andrews' song.
April 23, 2013
One of their dullest yet
Elephant do a brilliant job of the more evil side of life than they do fairy tales. This was, like their last effort at girly games, a boring boring game. The puzzles were easy and we had the inevitable hos throughout. Why can't someone come up with an alternative to these things?
December 14, 2012
This has got to be one of the silliest games I have ever seen. The story mixes modern with fairy tales - you have a flashlight in a medieval setting where there are unicorns. How a cobra gets there from India is a real mystery. The artwork is good, but the VO stinks. The HOS are return objects to their place. I didn't like the puzzles, but the SKIP charges fast. The HINT works well during game play. I guess the game is OK if you don't get nauseated playing. I couldn't even stand to finish the demo.
December 13, 2012
Usually I love Elephant games but this one was just not for me. I found it rather boring and hated the way they did the hidden objects
December 13, 2012
lame lame lame
I love Elephant games but this one was soooo hokey that I just could not get into it. The storyline seems like it was slapped together with no real interest. The graphics were, of course, beautiful but the game lacked any substance, any suspence and any challenge. It's a loose take on a Cinderella type fairy tale with a wicked witch and a castle etc etc. Not much to it really. I only played half of it despite having paid for it. There are just so many other much better games out there for me to spend my time with. If you are looking for a light, lame, silly, no challenge game then this is for you otherwise you may want to keep looking.
March 4, 2013
Way too easy and a little slow.
This was way too easy and a little boring I thought. You need a key for a treasure, and it's like in the next room. Puzzles were easy too.
December 29, 2012
A weak storyline basicallly of Cinderella. Hate having to place object in a HOS and then thrown in was a weak match 3. No, won't be buying.
December 13, 2012
I finished the demo in such a short time that it makes me believe there is no real length in game play with this one. The HO's - you have to find where things belong, but nothing I experienced was challenging at all. It may be a game a young girl could enjoy, but I don't recommend this game.
December 13, 2012
Elephant games are usually excellent and until recently I have bought every game they have developed. Unfortunately they seem to have veered off from their usual path of games like Hallowed legends, Samhain and Mystery Trackers and have gone down the path of Dark Parables and frankly they are not as good.As usual the graphics are well done but there was no music and I found the characters did not move well. Also this game crashed and crashed on me something that never happens with elephant so I had to give up. What I did see from the demo was really childish and why did the prince have to hire a detective when Cinderella two scenes away? Overall another disappointment like Unfinished Tales; Illicit love which I thoroughly disliked.
December 18, 2012
Detective Quest: The Crystal Slipper CE
Disgusted with games that initially portray themselves (i.e. during trial version) to be lighthearted fun-and-games, but gradually turn darker and darker until all you're left with is demons, witches and oppressive "game play." It became so oppressive that I finally uninstalled it. Except for this SIGNIFICANT issue, BFG has been an otherwise good experience. Now, what can this promising company do to more honestly represent the games they sell...upfront?
January 5, 2013