Brink of Consciousness: The Lonely Hearts Murders
great mystery hog
There is a lot of talking that slows down the game process, but if you have patience the theme of the game is very interesting.puzzles are fairly easy to figure out. Graphics are great.
December 14, 2012
Shut up already
This isn't a game, it is a movie. Way too much chit chat and very slow. Plus you can't read the comment and continue. You either have to suffer through the whole dialogue or skip completely. Otherwise, this looks like it would be a fun game. More of a Sherlock Holmes style mystery. Not for me though.
December 15, 2012
I prefer the first game but this is still a good addition to series....
Brink of Consciousness: Dorian Gray Syndrome totally blew me away and was one of my favorite games of 2011, so any sequel in the series would have a lot to live up to for me. I found this sequel to be a very good game, and I enjoyed playing it, but did not find it to be as expansive or as addictive as the first game in the series. Dorian Gray Syndrome seemed like a much longer game to me (as with this game, I played the SE and not the CE, so I am basing game length on the main game), and I couldn't stop playing it. Where as the Lonely Hearts Murders did not grip me in the same way, and I spread out my playing of it over a few days. It is broken into chapters that take place in different settings so it gives you a good stopping place after each chapter, where as Dorian Gray Syndrome took place in only one setting, but it was an extremely expansive one with tons and tons of places to explore. I guess I prefer that kind of setting since it made the game feel longer to me.
I also liked the villain better in Dorian Gray Syndrome. He was one of the most creepy yet charismatic villains that I have ever come across in a game, and when this sequel to the series came out, I was disappointed at first that this game was not a continuation of the first game's story, since I feel as if there is so much more that the devs could have done with that villain. Lonely Hearts Murders does not have a great villain like the first game, but the main characters, Logan and Owen, are very interesting and I enjoyed being a part of their investigation. I guess my point is, if you loved the first game, don't expect this game to be exactly like it, since it is not. The only thing that really ties these two games together is that in both you are trying to hunt down a serial killer, and stop them from murdering someone you care about. Other than that, the settings and stories are quite different from each other, and could even be seen as stand alones, since you don't have to have knowledge of the first game to enjoy this one and vice versa.
As far as the game play goes, Lonely Hearts Murders felt more like an adventure game than a H0 game. H0 scenes were very spread out and there did not seem to be a lot of them, which I prefer in a game. It has been about a year since I played Dorian Gray Syndrome, so my memory on this might be a bit hazy, but I think that game had a lot more H0 scenes than Lonely Hearts Murders. I do remember Dorian Gray Syndrome having some fun and unique puzzles, and the same is true for Lonely Hearts Murders. I did most of the puzzles without skipping and enjoyed them.
I was satisfied with the ending of Lonely Hearts Murders, which tied things up nicely but also left room for a sequel (and I hope there will be another game in this series since I would definitely buy it), and I do not regret missing the bonus game ending. Most bonus games that I have played do not add much to the story for me and feel like they were tacked on at the last minute, which is why I often prefer buying SE over CE. I don't really care about extras like wallpapers, and I did not need a strategy guide to help me with the game since the hint system was helpful enough. Different players have different preferences, but I don't regret buying this game as an SE and feel as if I got more than my money's worth. The only thing that I didn't like, and which also had to do with why I decided not to buy the CE, is that in the talking scenes the voices often didn't match the speaker, and sometimes those scenes would even freeze for a couple of minutes, but that might be because of my computer and might not be a problem for everybody. I was still able to get through the game despite that and it did not impede my enjoyment too much.
December 22, 2012
Worst Sequel Ever!!!
I was giddy with joy when I saw this sequel to my beloved "Brink of Consciousness" but I felt gutted after playing the Trial version.
This game is a waste of time and money!!!
It has nothing of the previous game, the protagonist are yapping around for ever ( I had to shut down my sound system for I couldn't stand it any more)
An what's worse "Mass hidden object"-games;
Senseless seeking for some (not-game-related) garbage in a big heap of more garbage in the most unlikely of settings...not my idea of a good time!
I'm just glad I was sane enought to get the trial before purchase, I would have hated myself for spending money on this game.
March 29, 2013
It moved very slow. The map does not allow you to travel. It makes you go from one side of the map to the other for random things. The visuals are great, but that wasn't enough to capture my attention. I didn't even finish the game because I was bored.
March 24, 2013
Read a book instead....
This game is full of long dialogue that cannot be clicked to speed up. Clicking skips the whole dialogue and sometimes entire scenes. I've been trying to get through this game when I have nothing else to play for months. Still can't do it.
March 7, 2013
Playable but not their best
After Dorien Gray Syndrome was so magnificent, I got Lonely Hearts expecting much of the same, but somehow the makers have taken what made Dorien so stand-out amazing and completely flipped it. To be honest, I'm not sure why the two are considered part of the same series - there's no correlation!
You're playing the father of a young woman who is believed to be the latest victim of a killer. The problem is, the devs have tried to combine the pathos (loved-one-in-danger# genre with the detective genre, which means you're led from scene to scene by the detective. Fair enough, says I, seeing as plenty of Sherlock games - among others - have used this mechanic quite well.
But your companion serves little purpose other than to make the game excruciatingly long. Each time you follow him to the end of a zone, you get an incredibly long series of speech. This can only be skipped as a chunk, as opposed to speed-reading and clicking onwards. Other people have mentioned this but I had to reiterate - by maybe halfway through I felt like I was playing an interactive novel game, not a HO.
Not to mention that the characters all have things to say outside of the cutscenes too, and if you accidentally interact with something while they're talking you cut them off and have to start over. I'm sad to say that by the time I found out who the killer was I'd stopped caring
Compare this to Dorien, wherein all the dialogue was 'recorded' to be played back at leisure in your diary #something this game lacks entirely# and was vivid and even entertaining.
The playstyle was also abnormally basic. Simple puzzles, occasional HOs; this was mostly a game of finding an item, travelling around, using it to get another item. Wash rinse and repeat. The challenge it offered was minimal, but the tedious backtracking was plentiful.
Now I'm not saying this is a totally worthless game. It is beautifully created and it's clear that a lot of care went into the artwork #which is perhaps why you are forced to watch the looong cutscenes - so that you have to appreciate all that hard work as you examine each scenery out of sheer boredom!#. And if you don't mind the excess of cutscenes or the novel-esque quality then it's very enjoyable. Indeed, if I'd been intending to play an interactive novel, I think I would have truly enjoyed this. But I played it because I was in the mood for a puzzle HO like Dorien, and in that it severely failed. If only they had not placed this in the same series...
All up I'd say that this is playable, if you're prepared for what it truly is, and have a couple credits to spare. But I can honestly say I won't be re-playing it and for me that makes it a non-reccomend.
December 19, 2012
Am I playing a game or watching a movie?
By far one of the worst games of this genre that I've played in a long time. There are more cut scenes than game play and when you are playing what little game there is, it's far too easy. I don't usually review games but this one was so bad I had to say something.
December 19, 2012
Interesting game play and logical sequences
Usually HOG can make you feel bizarre at how certain tools can open or repair some items but this one feels really logical so it doesn't make you wonder what one should do with each tool. The dialogues can be skipped through. Puzzles can be a little too easy. Skip button recharges at appropriate intervals. Additional steps in HOG screens are really interesting!
December 15, 2012
LOVE this Victorian murder mystery !!!! Encore Encore
What a breath of fresh air and a lucky find on this one. LOVE all the dialogue as I love Victorian murder mysteries. All the excellent reviews have described how you go along to solve the mystery.. with you doing all the work, of course. The map isn't transportable but with each new "chapter" come a new map which isn't that large to back track. Love puzzles that aren't too difficult and so I can get on with the investigation and these fit my needs perfectly. IMO it's better than the first Brink ! Loved every minute and want to see MORE of this detective who needs my help to solve other murders! BRAVO
January 24, 2013