Brink of Consciousness: The Lonely Hearts Murders
Interesting game play and logical sequences
Usually HOG can make you feel bizarre at how certain tools can open or repair some items but this one feels really logical so it doesn't make you wonder what one should do with each tool. The dialogues can be skipped through. Puzzles can be a little too easy. Skip button recharges at appropriate intervals. Additional steps in HOG screens are really interesting!
December 15, 2012
A Brilliant Murder Mystery
Review is of complete game
Wow, I? I?m speechless. That was such a great story! I played the demo and knew I had to play to the end, so I bought this on sale. I don?t regret it at all. This was brilliant!
The story floored me from start to finish. The amount of twists it had was amazing. Each twist added that extra bit of excitement to the story, and it ends brilliantly. I?m a sucker for murder mysteries, but because of that, I judge them harshly. This one went above and beyond my expectations. I congratulate the developer on their effort. Yes, this isn?t the most fun game in the world, but the story is brilliant. Don?t be put off by the demo just because it isn?t ?fun.? Also, there are quite a lot of cutscenes in this game, so those who don?t like too many cutscenes might be a little hesitant, but I assure you every cutscene is necessary to the story!
For those wondering, the game has 4 chapters. Don?t let that fool you, these chapters are LONG. Each chapter took me about an hour, adding up to 4 hours gameplay.
Like I said before, this game is far from the most fun game I?ve ever played. Although this was easier than Dorian Gray, I still found it to be rather challenging. I was constantly having to use the hint and constantly having to skip puzzles, but that?s what you get when you buy a game from Magicindie; a really good challenge.
HOS and puzzles are fairly evenly spaced out, although there seemed to be more puzzles than HOS. The HOS had some extra step items and were fun to play. What I loved about them, though, was that the hint let you choose which item you wanted to be revealed! Yes, you heard me right! You have NO IDEA how long I?ve been waiting for that! It was such a joy. Ideas like this erase the annoyance we players get when the one item we need help with is not the item that gets revealed when we use a hint! Developers need to use ideas like this. It will make their games so much better.
The puzzles were quite challenging for me. I skipped a lot of them, but at least I was able to solve some. I don?t mind skipping the puzzles, because I don?t like puzzles anyway, but I like having some that I can solve. Overall, good work to the developer on the gameplay.
The graphics were good but could?ve used a small bit of extra work. What I mean was, the graphics did not amaze me, but they weren?t horrible either. Everything was clear, especially the HOS, so I have no complaints on the graphics.
I have one comment about the voice-overs- there were different accents (British, not the usual American), which was a nice change. Other than that, nothing really stands out for the voice-overs. They weren?t amazing, but weren?t horrible either.
- No journal.
- There is a map, but it is not interactive and not very helpful at all.
- 3 modes of difficulty: Casual, Advanced and Hard. I played Casual. The only difference is hint recharge and sparkles.
- Hint and Skip- both recharged fast on Casual and the hint is extremely helpful outside HOS.
This game is not meant to be fun; it?s meant to be thrilling. I did not have fun with the game, but I was sucked in by the storyline. If you?re wondering whether to choose the SE or CE, I 100% recommend you choose the SE. The game ends conclusively and you do not miss out on much. Plus, the game is rather long, at approx. 4 hours on Casual mode, so the extra length of the CE is not needed for me. I was happy with the SE.
August 22, 2013
I prefer the first game but this is still a good addition to series....
Brink of Consciousness: Dorian Gray Syndrome totally blew me away and was one of my favorite games of 2011, so any sequel in the series would have a lot to live up to for me. I found this sequel to be a very good game, and I enjoyed playing it, but did not find it to be as expansive or as addictive as the first game in the series. Dorian Gray Syndrome seemed like a much longer game to me (as with this game, I played the SE and not the CE, so I am basing game length on the main game), and I couldn't stop playing it. Where as the Lonely Hearts Murders did not grip me in the same way, and I spread out my playing of it over a few days. It is broken into chapters that take place in different settings so it gives you a good stopping place after each chapter, where as Dorian Gray Syndrome took place in only one setting, but it was an extremely expansive one with tons and tons of places to explore. I guess I prefer that kind of setting since it made the game feel longer to me.
I also liked the villain better in Dorian Gray Syndrome. He was one of the most creepy yet charismatic villains that I have ever come across in a game, and when this sequel to the series came out, I was disappointed at first that this game was not a continuation of the first game's story, since I feel as if there is so much more that the devs could have done with that villain. Lonely Hearts Murders does not have a great villain like the first game, but the main characters, Logan and Owen, are very interesting and I enjoyed being a part of their investigation. I guess my point is, if you loved the first game, don't expect this game to be exactly like it, since it is not. The only thing that really ties these two games together is that in both you are trying to hunt down a serial killer, and stop them from murdering someone you care about. Other than that, the settings and stories are quite different from each other, and could even be seen as stand alones, since you don't have to have knowledge of the first game to enjoy this one and vice versa.
As far as the game play goes, Lonely Hearts Murders felt more like an adventure game than a H0 game. H0 scenes were very spread out and there did not seem to be a lot of them, which I prefer in a game. It has been about a year since I played Dorian Gray Syndrome, so my memory on this might be a bit hazy, but I think that game had a lot more H0 scenes than Lonely Hearts Murders. I do remember Dorian Gray Syndrome having some fun and unique puzzles, and the same is true for Lonely Hearts Murders. I did most of the puzzles without skipping and enjoyed them.
I was satisfied with the ending of Lonely Hearts Murders, which tied things up nicely but also left room for a sequel (and I hope there will be another game in this series since I would definitely buy it), and I do not regret missing the bonus game ending. Most bonus games that I have played do not add much to the story for me and feel like they were tacked on at the last minute, which is why I often prefer buying SE over CE. I don't really care about extras like wallpapers, and I did not need a strategy guide to help me with the game since the hint system was helpful enough. Different players have different preferences, but I don't regret buying this game as an SE and feel as if I got more than my money's worth. The only thing that I didn't like, and which also had to do with why I decided not to buy the CE, is that in the talking scenes the voices often didn't match the speaker, and sometimes those scenes would even freeze for a couple of minutes, but that might be because of my computer and might not be a problem for everybody. I was still able to get through the game despite that and it did not impede my enjoyment too much.
December 22, 2012
it wasn't a bad game
played casual. low sound. skips/hints charge in about 60 seconds? a lot of voice overs and i do mean a lot. you can skip them. there is a map but it is not interactive. the hint system is good. i didn't enjoy this one as much others because of the voice overs. i like to read them but when they go overboard i get tired of them.
December 29, 2013
Good, but Less Challenging than Dorian Gray Syndrome
This is a good follow up in the Brink of Consciousness series, although less challenging than its predecessor. The storyline is again intriguing, you are in Victorian Britain chasing the lonely hearts killer, who seems to murder his broken hearted victims once they have been held prisoner for 30 days. There is another damsel in distress to save, once you find out the identity of the murderer. There are great voice overs, excellent graphics and nice music. There are also HO's and puzzles to solve. I was impressed with the HO's as they required a little more effort than before. However the puzzles were much fewer than in Dorian Gray, and unfortunately very easy to solve, apart from the final chapter where the hardness goes up a notch. I played it on the hardest of three levels, but still, the puzzles were few and way too easy, what a shame.
September 1, 2013
Good but wordy
Let me say, I love detective shows and games. I love a good plot line and I don't mind a lot of dialogue and that is a MUST for anyone that is going to like this game. This game plays more of a novel than a game. Its like a novel with interactive bits. I am happy I bought the standard edition and not the collectors as it has an ACTUAL ending and even gives it a bit of a twist.
Even though the dialogue was ok at first, near the end it did wear me out a bit listening to it because there was a lot more near the end. It tells a great tale though of broken hearts, how far you go for the one you love and how evil is sometimes right next to us even in people we trust.
The gameplay has 3 modes. I chose the hardest mode which has no hints or sparkles BUT you can skip the puzzles. I did not find that having no hint was a problem either in the main game or the hidden object scenes. The main game is set into segments and once that scene is done, there is no reason to go back. Playing on the hardest level gives you skips in the puzzles and I only felt a couple were hard to get. All the others were doable and unique. I never got a pipe puzzle, thank god. There is no map in the hardest level but there is in the other levels. I personally like wandering around in detective games so I found this was not a problem for me.
The first in this series was way better, in fact I own the CE but this one is still great in its own way and I found the voiceovers really made this game because without such good ones or any in general, this game would have been quite lacking but with them, its the best part. Kudos to good voice acting. The accents even appeared realistic too.
July 30, 2013
a good game to play...
the game was pretty good with good music n graphics...i loved the story line and the characters... the characters were quite real with good dialogues...its like watching an animated film...the level of challenges in this game were very easy. in short i loved playing this game n i recommend it...
June 10, 2013
Very good addition to the series
This game does have the level of challenge its predecessor had, but I have to say that it didn't quite reach the calibre Dorian Grey has.
The voice acting was very good, but was somewhat annoying in places and I'm still not sure how I feel about the character that represents the player in the game. However, the graphics and soundtrack is fitting to the game and does enable you to become immersed in the storyline.
January 28, 2013
Long and detailed detective story
In this game you really will be inside a detective story, very much like they are seen in TV and extremely close to Sherlock Holmes style.
Compared to some other, fast-paced games, at least I had to find a different state of mind for this game, starting to focus to the story and all the details. During the gameplay I found myself getting too tired to concentrate and had to continue another day - there really is so much to search and when playing in the expert mode without any hints there are moments when you have to figure out where a missing piece can be found for the story to proceed. Excellent!
There is only one reason why not to give 5* for this game: the dialogue can only be skipped and not browsed through line by line. There was SO much lengthy dialogue my patience did not take it - I would have liked to know how the story proceeds but listening several minutes of dialogue every other corner was just too much. I decided to skip about half of the dialogue which I'm sure took away a part of the experience.
This game was very long in duration, had manageable map size without too much backtracking - each chapter was limited to one or two main areas which were big enough for challenge but not too big for convenience. There are a lot of items to search, plenty of hidden object scenes and puzzles to solve. Puzzles were not too difficult but had a good level of challenge.
I will definitely recommend this game for everyone who likes detective style adventures.
December 31, 2012
This is a very well produced game with good artwork, characterizations and VO. Some have complained about its movie-like qualities, but I liked that since it allowed the story to be told well and the story is good. The main character's "acting" is a little over the top, but the rest are good. The HINT button works well during game play, so you don't need an SE or walkthrough. The HOS are good with some IA. There is a map, but it is mostly useless. It is not needed anyway. There isn't a diary, but, again, not needed. There is a lot of running around, so get out your running shoes. All in all, this is a very enjoyable game.
December 23, 2012