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Nightmare Realm: In the End... Collector's Edition PC

Exclusive
Full version game
(861.38 MB)

$ 19.99 USD

$ 13.99 USD or 2 credits

When your daughter, Emily, is suddenly seized by a mysterious force, you must journey to the Nightmare Realm to search for a cure. But nothing could have prepared you for what you find there… You soon find yourself trapped, racing against time to save your family. Can you track down the creature that cursed your daughter and uncover the secrets behind the Nightmare Realm before it’s too late?

This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card!

The Collector’s Edition includes:

  • Bonus gameplay
  • Stunning wallpapers and concept art
  • Downloadable music tracks
  • An integrated Strategy Guide
Click images to enlarge
Game System Requirements:
  • OS: Windows XP/Windows Vista/Windows 7/Windows 8
  • CPU: 1.0 GHz
  • RAM: 512 MB
  • DirectX: 9.0
  • Hard Drive: 1938 MB
Game Manager System Requirements:
  • Browser: Internet Explorer 7 or later
Nightmare Realm: In the End...  Collector's Edition

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Reviews at a Glance

Nightmare Realm: In the End... Collector's Edition

0 out of 5 (0 ReviewsReview)
Average Rating:

Customer Reviews

Nightmare Realm: In the End... Collector's Edition 4.1 5 91 91
Lovely game! I've been hoping for another game that measured up to the quality of the "Drawn" series. The artwork is very similar to Drawn, and for me, the artwork is what captures my interest instantly with new games. The storyline is also interesting, not childish like so many games recently that seem to target preteen girls. This game has some element of that "cute" factor, but it's well made up for with the graphics. Ran flawlessly on my computer, enjoyed it very much. I highly recommend. December 30, 2012
Great game to end the year with This year brought tons fo great games, but this one really stands out. It is very different in a good way, not something you see in most games. The story is superb, the art is outstanding and it is VERY LONG it took me almost 7 hours to finish the main game, and another two hours to finish the bonus. I highly recommend this game! December 31, 2012
An Outstanding Game for the New Year! This is just a lovely, lovely game. The creators have produced a game that manages to evoke the scary qualities of the nightmare, at the same time that the story achieves its themes of healing and new beginnings. This game should not be missed. As a long time Big Fish enthusiast, I've played all of the best games on the site. This one ranks right up there, among the best. Enjoy! December 31, 2012
Wonderfully Spooky Game This game builds on the story of the first Nightmare Realm but IMHO is even better than the first. The graphics are very clear and excellent. Here we have it all, a great story, interesting puzzles and challenging interactive hidden object scenes. What more could one ask for in a game? Not much, because here the developer has given us pretty much a complete package for hours of fun. I would suggest that this game is not for children and parents should decide whether their child is mature enough to handle the storyline. For me, I love it! The developers did a great job on bringing back Emily and her mother. Kudos on this wonderful game! December 30, 2012
REVIEW OF COMPLETED GAME I had a love/hate relationship with this game. It is so vastly different from the first one that I failed to make any connection. I did not like the first one, but this one is simply outstanding in all respects, bar one, because the cut scenes are programmed to run so painfully slowly, they were excruciating. I am not alone either, though I read that the majority did not comment on this, so I assume it either did not bother them or they did not experience it. How this could be will ever remain a mystery to me. I have just recently done a huge amount of clean-up and up-dates on my laptop and Norton told me "Your computer is running great" so I am at a loss. I suspect this was done deliberately to make the game longer, but if so, it is a terrible ruse, failed miserably to give that impression, and is rather offensive. But honestly, I just do not know. I got to the point where I could no longer sit through them, and there are a LOT of them. I had to leave the room for 5 minutes and let them play through, because there was no option for clicking through them or skipping them, they just had to be endured. Also, they were completely out of synch with the spoken dialogue, which was in turn out of synch with the written dialogue. Sometimes 5 minutes was not enough time and they were still doing their slow motion, jerky, stop/start thing when I came back. During the demo I did notice that they played at a rather relaxed pace, but I thought nothing of it. Little did I know how much worse they were to become. My frustration level was through the roof. If not for that I could quite easily have given this game top marks for everything about it. It was truly one of the most beautiful, artistic and creative games I have ever played. The music was superb. I think I counted at least 10 tracks, all of them hauntingly lovely. The story was amazing - so original and wonderfully told, the way it unfolded with all the surprises and innovations. The characters were so delicately drawn and so life-like. These devs have some outstanding artists on their payroll. There were small creatures as well, cute and helpful. It did remind me of Drawn a little bit because of the paintings. It was when I went into my first painting during the demo that I was hooked, lined and sinkered. It was a thing of beauty to behold and all thoughts of cut scenes left my mind. I just had to have this game. There is only a standard map but it shows where to go next and because the game plays out in segments which close down after you move on and are no longer shown on the map, I never got lost or confused. It was extremely easy to find my way around and because the navigation was well done, it was no problem getting around. The SG was really good - it follows the game so I was always on the page I needed, which was a reall boon. I hate having to flick through pages and pages to find what I need. There were demons, one giant snake and a small spider, maybe two, for those who wish to avoid these. There were only a handful of iHOS, unfortunately for some, but they were wildly interactive, to a degree I cannot remember before. Like games within games, sort of. Loved them. I really feel sorry for people when I read some only played for 10 mins or 15 mins and got bored. All games start off slowly, with cut scenes and introductions to the stories and characters. Yes, this game also did not leap out at me at first, giving no indication of the wonders to come. That is why we are given a 1 hr demo. It is a well established fact that demos can be and often are, very misleading, either way and sometimes even the 1 hr does not give an accurate impression. But 10 minutes is really doing oneself a disservice. There were collectibles and mini games, a lot of which were a-maz-ing! No run of the mill, seen it before puzzles for these guys. Terrific. The hint button gives written instructions at the top of the screen that are very clear and concise. And strangly polite, somehow. Rather amusing. The skip button was either a little too slow or too long, about 75% of the width of the screen. Unnecessary. The main game took me 7 hrs because of the cut scenes, but if people do not experience this, probably is only about 6 hrs. It ends conclusively. The BC took me 1hr 45 mins but there are no cut scenes in it, it is just simply long, beautiful, fun and has a marvellous story behind it that I adored. Anyway devs, I think your game is tremendously good, but something about your programming needs to be seen to. Should I see your name again I will be especially attentive to the cut scenes and if they are still like this, I simply cannot buy your games. The cut scenes were like watching lava flow down a mountainside. Actually, they lava would be a lot faster. Once was enough, despite the excellence of your game. Too, too, too annoying. December 31, 2012
Spooky and greate game The story is very interesting and I want to know how to save the father. I played only the one hour and could only safe the daughter. The sound due to the story is very spooky and related very well to the story. I like the graphic to the game. It look that each szene is like a picture and that is the special flair of the game and make it diffetent. I could only say that you should buy the game. December 31, 2012
One of my favorites! This is a great game and I highly recommend it to anyone who enjoys a good story, great graphics, fun yet not overly easy puzzles. I am really glad I bought this one! January 2, 2013
Wow! Wow - I could not stop playing this game! It is so interesting and fun, it's really hard to take a break from it. The game is very different and creative. Thanks and kudos to the developers! January 6, 2013
this game has it all!!! Every now and then a game comes along that has it all - and this is the one. The graphics are extraordinary, the storyline engaging, the puzzles challenging (skip button helps too) - this intelligent, enormously creative game is pure pleasure to play. A ginormous thank you to the developers - you've done a superb job with this one. Games like this are rare, but most definitely worth the wait. Thank you thank you thank you. January 1, 2013
Loved It Simply one of the best games from Big Fish I have played in a long time. Reminded me a bit of Drawn. December 31, 2012
11-20 of 91 Reviews <<prev 2345...10next>>
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Nightmare Realm: In the End... Collector's Edition

When your daughter, Emily, is taken over by a mysterious force, you must travel to the Nightmare Realm to search for a cure. But nothing could have prepared you for what you find there…

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