All My Gods
It certainly wasn't bad...
I wouldn't say this was a bad game, but it's not one of my top 50 either.
It would suit those that may be new to games or those that want a slower pace. I only played the trial and I'm sure it will get more difficult as the game progresses but....
I'll probably buy this one if it comes onto a really good sale price or if I need to use up a credit. But it's not high on my list.
March 7, 2012
you can not lose at all, no challenge, my advice:- dont waste your cash
March 8, 2012
Game was boreing and didn't require much thought.
February 28, 2012
Good play concept, annoying at times
I really enjoyed the game strategy, but found the hyper-repetitive fires, building repairs, trade cut scenes and striking workers to be quite annoying.
January 6, 2014
Pretty good game could gain 4 stars if it was more historical accurate. Its about Greek Gods, not Roman Gods, dah!!
June 27, 2013
fun while it lasted
The game was fun while it lasted, but once you finished, there really wasn't much to do unless you wanted to start over
March 21, 2013
Better than most games in it's category
Still after a while it becomes a bit boring. However, worthy of a try
October 30, 2012
It's an O.K. Game
Linear gameplay, few options for customization. Fun for awhile.
August 27, 2012
Couldn't stop, but not great fun.
I felt compelled to finish the game, but it wasn't really fun. There wasn't really much of a challenge. It basically told you exactly what to do, and you just clicked along.
August 26, 2012
C'mon you guys
Cute graphics, basic story line, but this isn't challenging on any level. There really isn't any strategy involved in this game. You basically do what you are told to do, then do it again, then build this building and that one and the next. As far as strategy games go, this is the crayola crayon version and not the small, regular crayons, but those really big ones for little kids.
This can be a relaxing time passer, but it offers no challenge. If you put in the time, you're going to beat this game with ease.
June 22, 2012