Spirits of Mystery: The Dark Minotaur
The story starts out like it will be interesting - find the missing animals. But, turns out, they have little to do with the plot. In fact, there really isn't a coherent plot although an attempt is made.
Game play is poorly designed. Weird use of objects; bad and easy puzzles; HOS that are all IA and some that are silhouettes and have puzzles within them; no map; HINT button not helpful. Not much fun to play, really.
Artwork is the standard for this developer and is OK. The music is the same they use in all their games, and is really atrocious. I wonder if they have tried ITunes?
Others seemed to like the game, so I might have missed something. That would be easy to do with this boring, sleep-inducing game.
April 12, 2013
Worse than the previous
The graphics are a bit blurry even though colorful but it's a split story and there's really little backtracking, differently from the previous one. Sparkles even in normal mode.Quite deceiving in my opinion.
February 2, 2014
IN A WORD....
Slow, too easy and just plain painful to play. Nothing going on,
very single-dimensional. I don't recommend...didn't get past the trial. I kept thinking the pace would pickup but it never did. Sorry, BFG....I enjoy game play, but this one is not for me!
January 31, 2013
I was very disappointed in this game. So much so that if I could get my money back, I would. I found it boring and the voices of the characters got on my nerves. Didn't play it all the way through, I'll admit, but the part I did play seemed too simplistic and repetitive.
February 21, 2013