Nightmare Adventures: The Turning Thorn

Full version game

$ 9.99 USD

Only $2.99 - use coupon NEW299

Two weeks after the events of Nightmare Adventures: The Witch's Prison, Kiera Vale finds herself drawn back into a web of occult sciences, mysterious dark entities, and government secrets -- woven by the agency known as A.R.C.A.N.E.. Kiera is happy to receive the call, but soon after her arrival finds that things are not at all how she remembers them to be. What are these agents hiding, and why didn't they tell her the whole story? What is the true nature of the Blackwater "Witch"? Why is Dr. Thorn's young daughter locked up in a containment cell? From the top secret labs in the depths of A.R.C.A.N.E.'s headquarters to the distant spires of alien worlds, Ms. Vale will seek answers, solve cryptic puzzles, banish evil otherdimensional creatures, and perhaps even make a new friend over a game of Piggy Princess along the way, in Nightmare Adventures: The Turning Thorn.

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Game System Requirements:
  • OS: Windows XP/Windows Vista/Windows 7/Windows 8
  • CPU: 2.0 GHz
  • RAM: 1024 MB
  • DirectX: 9.0
  • Hard Drive: 392 MB
Game Manager System Requirements:
  • Browser: Internet Explorer 7 or later
  • Mild Blood
  • Mild Violence
Nightmare Adventures: The Turning Thorn


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Reviews at a Glance

Nightmare Adventures: The Turning Thorn

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Customer Reviews

Nightmare Adventures: The Turning Thorn 3.7 5 88 88
Adventure Game This review is based on playing the demo. First thing I liked is that in Options you can choose the brightness level of the game. Thank you Developers for listening. The game gets off to a slow start. Reading everything helps understand the previous chapters of Ms. Vail's interaction with ARCANE, but I don't believe you NEED it to play the game itself. Just gives you background from the earlier game. The story proceeds slowly in the demo, building up info to use as you move forward without giving away the to draw you in. I like that...keeps me guessing and wanting to play more of the game. So far this is mostly a figure out what you do next game with puzzles thrown in to get you from one level of play to the next. As an Old School game player (think Sierra and Lucas games) I don't mind that you have to look around to figure out what happens next. There's a bit of back and forth, but again as an old school adventure gamer I'm used to that and it's not bothersome to me. The puzzles are not too hard/not too easy. I couldn't always make it do what I knew it should, but that's my bane and in the demo I don't want to waste my play time trying to make it work. I save that for when I've purchased the game and play at my own speed. The hint/skip button comes in very handy if you just can't figure it out. It recharges quickly to boot. Usually play with the sound off, but decided to turn it on for this game. Background effects seemed appropriate for the mood being set. The music in the demo was appropriate, sparse and unobtrusive to me...I like that. The voice acting was OK, but based on the demo I'm not sure the actors were sure of the tone they should set. I did like that the character's mouths did NOT move. Short of using live actors it's a waste of animation in my book. I liked the graphics...smooth and moody to the game. But, I'm an easy player...even cartoony games don't bother me if the gameplay is good. At any rate they seem standard for games these days and I have no complaints about any uneven switches between styles. What I did find interesting is the subtle humor interspersed if you click several times in the same area. Gave it more of that old time adventure game feel (think Space Quest and the "Two Guys from Andromeda" design team.) The hour went buy quickly and I like this game well enough to purchase it to see where the story goes. It's a bonus buy weekend so why not. All games are subject to the mood of the player. I liked this game and think you should at least give it a demo and make up your own mind. January 26, 2013
The Witch Is Back! Our story continues from where we left off and Kiera must once again battle wits with A.R.C.A.N.E and uncover the secrets within the agency's old base. The really creepy looking Witch with the rather large teeth is back and I do look forward to settling the score with her. I bought the first of the series when it came out in 2010 and after having played the demo, I found it not unlike the first game: same style of graphics, same game features and same game mechanics. What you have here is adventure light with lots of puzzles and mini-games. For those who are new to the genre, the game is not as complex as the large files adventure games but mostly point and click gameplay with many different mini-games to solve. I would recommend that you do take advantage of the sale today and buy the first installment so as to get the background story on Kiera Vale. The storyline is spooky and interesting, the graphics are dark but sharp, the voice-overs are passable and game play at times can be frustrating due to all the pointing and clicking. There is no map but and inventory bar, a journal that will also give you a synopsis of the first story and a catalogue of photos that will hold your clues. The hint system does tell you where to go but basically you are on your own. There are no levels of difficulties to choose from and no handholding. If, like me, you enjoy these types of adventures and also take guilty pleasure from dark and spooky stories, then this would be a definite treat to be played at night with all the lights turned off. A fun and challenging game that personally, I thought could have been done a lot better. After all, it has been three years since the first game and alot of changes have taken place with game techniques. However, I really enjoyed the demo and absolutely love mini-games, so I guess I have a date with the nasty Witch later on tonight. January 26, 2013
FEAST OF PUZZLES, FAMINE OF HOS BASED ON COMPLETED GAME (No difficulty modes offered beyond tutorial) No HOS, Few Glints This sequel to "Nightmare Adventures: The Witch's Prison" is a pure Adventure, puzzle game (no HOS) that offers an eerie, sinister, and occultish motif while slipping in some truly hilarious tongue-in-cheek. Those touches alone make it a DON'T MISS! Occult themes don't normally appeal to me, but the first gag comes early in game play, so I was hooked. -------------as example: SPOILER ALERT---------------- Clues lead Kiera to tune her TV to an infomercial where she orders a device that arrives almost immediately from her mail slot. Complete with sleazy sales-guy pitch. ---------------END SPOILER-------------- GAME CONSTRUCT: 1) PHOTOS: Taken automatically. Used for Mini-Games. 2) STORY: This is the journal, provides back story not found elsewhere. HINTS: Available throughout game play, including mini-games. Recharge fairly quickly. MAP: No. Game play chapters confined to small areas. AREA COMPLETE: No. Game structure limits access to areas with no more purpose. COLLECTIBLES: No. But they would have added fun Achievements: No. LIKES: -BLEND OF HUMOR with Serious Puzzle Solving. ----------------as example: SPOILER ALERT----------------- At one point a much sought after CD when plugged into the computer brings up a fairy tale "game" complete with all Cliches. I guess the game does have one HOS. I am still laughing at that one. --------------END SPOILER---------------- -NO HOS. Adventure/Puzzle Only. -BLACK BARS not hints, but helps. -Info about what has been clicked on, not what to do or how to do it. -PUZZLE PALOOZA! They are everywhere from easy to difficult. I don't like to skip so a couple of them took me some time to finish. I love that. -PHOTOS, this were on screen while solving associate mini-game. -ARTWORK & GRAPHICS. Kiera winds up in a dark, alien world -Sinister and creepy with good detail, piles o' puzzles. The portions of the game that took place in the lab were drab, but then I find abandoned, defunct labs drab..... -VOs, dialogue, and storyline all above average and some humor here and there. DISLIKES: -NO FORMAL INSTRUCTIONS for mini-games. The info to figure the solution or rules was often nearby, in a photo, or riddle - all fine, but sometimes could not find any guide. A couple solved by accident while I was figuring out instructions-Unsatisfying. -PERFORMANCE: SLOW, for me anyway. New chapter loads for some seconds.Resuming was "Reloading Textures" for a good 30+ seconds. -RUNED & OUTNUMBERED - I know, we ask for puzzles we get them and still complain. Sorry. There were some clever and interesting puzzles with cool artwork. But the lion's share were RUNE themed or numeric codes derived or found without much fun-factor thrown into the design. -Became tedious. --------------------------- Having said all that! This game is not for folks who want HOS (there are none) or those who don't care for occult themes. Though there are very clever moments, the overall motif is dark. I do recommend this unique and well constructed game for the hard core puzzle/adventure hound who enjoys some humor along the way. - just don't look for those cute, clever puzzles that, while easy, bring a smile everytime . February 3, 2013
arcane adventure This is my first introduction to Nightmare Adventures. Well, it is an adventure - thats for sure. I am just at the beginning but the pace is quite good; picture quality excellent; story line enticing - But ... the sound quality lacks. I can hardly hear the conversation. So, only 4 stars from me. January 26, 2013
Great Puzzle and Adventure Game Not a typical game! No HO at all and if you liked the first in the series, you'll like this. Have replayed the original several times and this one uses the same familiar game mechanics. Truly a game for someone who wants no help and wants to stumble around blindly and hopefully looking for ideas of what to do next. Hint system good, in that it would suggest direction and unless you were in the very room as the action wouldn't penalize you for the hint. When you still had no idea (happened regularly) it would tell you where to look or what to note. The only truly negative thing I can say is that the puzzle logic was sometimes quite obscure, other times blindingly straightforward (though I usually tried to make it more complex and thus shot myself in the foot so to speak). I found the blog walkthrough critical but was disappointed it often wouldn't tell me the "logic" of the puzzle just the solution. Would have preferred a little more clarity in the "how to" of the puzzles but nevertheless this is a great game and provided hours of fun. I believe I could replay it right now (have played it for a couple of hours each of three nights) and would still stumble around. Definitely replayable!!! One more thing of importance, I think, so I don't scare anyone off. You wander around, yes, but you do logical things. You look at desks, in drawers, on the ground. No sparkles just looking. Any what you find will give you ideas. Anyway, definitely try this game. I loved it! January 28, 2013
Sequel Trumps 'The Witch's Prison' I purchased this game after finishing the first in the series, 'The Witch's Prison'. All I can say is, wow -- what an improvement in graphics, music, characters, everything! This game is definitely not for the faint of heart as it has some pretty ghastly scenes and creatures, but that is exactly what I like about it. 'The Turning Thorn' isn't afraid to push the boundaries in to being disturbing at times (be prepared for lots of death). Perhaps one of the most exciting parts of the game, in my opinion, is the cliffhanger at the very end. My one complaint about this game is that the storyline doesn't pair that well with the prequel, 'The Witch's Prison' -- it's almost as if the witch becomes less of a witch and more of an alien. It certainly stands strong on its own, though! February 9, 2013
intelligent and challenging This was a very intelligent game. A PA with no HO scenes. You are called back to A.R.C.A.N.E, a secret research facility that is dealing with some very dangerous creatures that it is trying to contain. This is part two and although you don't have to have played part one it will help you to have an idea what's going on right from the start. This is full of a variety of challenging puzzles. Some more so than others. My only critique would be that it needs to have either at least some puzzle instructions or the inclusion of a SG I don't feel that that would take away from the challenge as sometimes I did have to skip a puzzle or two as I could just not fathom what to do.. I must say thought that I found my way around no problem and managed about 3/4's of the puzzles. The game is quite intense and the story unfolds beautifully. This is not a light hearted or fluffy game. It is challenging and equally rewarding when you figure it out. But be prepared to settle in and figure out many puzzles. This game does seem to be polarizing with people either loving it or hating it. I loved it. Can't wait for the next one! February 4, 2013
Great Puzzles-Storyline-Creepyness! Simply stated, this game is interesting. It's easy to move around, puzzles can be skipped after a few minutes, for those of you who don't want to spend all day on one puzzle. But you dont have to skip them! Theres also a hint button which will let you know if theres nothing more you can do in a room, which is also a time-saver. I really liked the comical comments the main character makes when you click on something you don't need. It's a simple game, in that theres not a lot of moving graphics...its more like a story. Not a lot of dialog which is good too. I hate clicking through dialog. It kind of reminds me of Monkey Island. Except this has the creepy factor. A few times I jumped. I think you will really like it if you like adventure games. January 30, 2013
Nightmare Adventures: The Turning Thorn Challenging puzzles; difficult to follow clues as to what to do next; great graphics; January 27, 2013
Interesting Game! Based on demo, which I played for 15 minutes so far. It's a different type of game. No HOS yet, which I like. Hints are helpful. Game starts out with woman in bed and she feels as if it's an out-of-body experience. I'm not very good at writing reviews, but I do like this game and will probably buy it. January 26, 2013
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Nightmare Adventures: The Turning Thorn

What dark and powerful secrets are hidden within the A.R.C.A.N.E. agency's old research base? Kiera Vale returns to find out.

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