Building the Great Wall of China
I have most all of the TM's for roads, houses, and royalty - likely my most played genre all though good ones seem very few and far between these days. This one seems no different for the most part, not much story line either. The workers are really small as well as the mouse over info.
I do like achievements, but do not like to land on that page after every board.
Come on BF - give us another "Promised Land"
December 1, 2012
Way Too Easy, Not Worth The Money
This game seemed like it would be fun, I love TM games; the graphics are good and the goals are similar to other builder games. However, it is way too easy to meet the expert time goal - for anyone who likes a bit of a challenge in these games, this game is not for you!! I could have completed many of the levels twice in the time allowed, and although I only played for the one hour demo and didn't buy the game, I get the feeling that if I did purchase it I would finish the whole game very quickly - I think I was almost halfway through when my hour was up.
November 29, 2012
Repetitive. Same task, different graphics. You can't cue up tasks, so you have to wait until the workers return to home base before reassigning them. This game just didn't click with me. I deleted it before finishing it.
September 25, 2013
I only played a portion of the trial. Personally, I don't care for the "Builder" games. For those of you who do like them, this one is pretty good. Graphics are good, but moving from task to task takes more time than I like. I like rapid clicking and a faster pace but, to each his own. Give the trial a try and see.
November 28, 2012
this game is ok,but the workers are very slow and you can't click on the next assignment until they are home and it seems to take forever before they ever get back home. one game last for 5 minutes so the hour goes by fast cause the workers are slow
December 4, 2013
I may just be completely spoiled by the Royal Envoy series, but this games absolutely does not measure up to them. It's like other "time management" games.... just go really fast with no strategy at all. The graphic movement was erratic and at times very sluggish.
I would not recommend this game if you want any sort of strategy involved and a challenge.
September 11, 2013
...and monotonous. And I LOVE these types of games.
June 8, 2013
Not enough plus to outweigh the minus
I agree with the reviewer who commented on the slow pace of the game. I only made it through the first two levels, but if the rest moved that slowly I'd be pulling my hair out. If I could pre-click or if the graphics were decent, or if there was any self-awareness or humor in the game to redeem it... but there was none.
May 5, 2013
Sometimes this type of game can be fun, like in the first Roads of Rome game, but in this case it's just annoying. The workers move very slowly and there's no option to speed up the game. They always have to return to their barracks before you can assign them a new task even if they just finished building something as opposed to just finishing collecting resources (where I can understand they'd have to return to base to drop off the resources gathered). Also, for a game set in China, the people in the artwork sure do look European.
March 17, 2013
Cannot chain together clicks/tasks = FAIL
I love Time Management games. I play a ton of them. Some are fantastic, and many are poorly executed clones.
I refuse to play TM games that do not allow the user to chain together clicks. In other words, when your workers are busy, most games let you click on other tasks to "queue" them up, and then your workers go and do them. It adds a new level of challenge (since you're making choices on the order of when you do things, which is a skill in and of itself) and it means you don't have to sit in anticipation and wait for the little guys to get back to the base, so that you can immediately click to make them leave again.
This game doesn't let you do that, so it's an auto-fail in my book. Avoid.
December 28, 2012