Clear, Fun, Challenging
Entered in the Expert Mode; The hint table almost makes this easier than I believe it should be. It shows what room you are in, nothing to do there, then shows the room to play with. I will wait until I hear from others before I purchase this game. But, so far, it is quite nice. HOS clear, but not hard.
February 27, 2013
One fantastic game!
This to me is a 10/10 game. I am truly loving it and it's a definite buy!
Story: My story so far is that this brother and sister inherited a mansion and they were suppose to meet the real estate agent but do to the weather they were late and the agent was nowhere to be seen.
Graphics: This team has a top notched art team. Beautiful graphics.
Mini Games: Fun not frustrating.
Music: Very well done and fits the game beautifully.
Hidden Object Scenes: I have an Acer monitor and my H0S was clear as a bell. I could even see a needle in a semi darkened spot. Also I loved how they used on object to uncover another object. Truly loved these H0S's.
Hint System: Not sure. Didn't use it outside of the H0S or for the H0S.
This to me is a new developer and Kudos to them. If they ever made a CE I would definitely buy it. I think the Bicycle team are going to roll themselves into something big.
February 27, 2013
Color and VO were great, sadly I found the whole game rather boring. And I am not one to use that word often when it comes to gaming. I also found it odd that even after rescued by his sister, the brother stood around doing nothing. Is that very realistic? NO, most men would jump in to fix the car or help find a way out. There were too many HOS and with little reward. I found myself walking away from this game more and coming back to finish it because it just couldn't hold my attention. Some of the mini games were great, others were rather frustrating although challenging I would get board and move on using the skip button just so I could find out what happens next. I don't like giving negetive reviews but to me this game was just passable and only if you have a lot of patience with the HOS and running aorund all over without a map.
March 2, 2013
It was okay.... But...
And there certainly was a 'but' there. I am sure it was my brother too. Let me go through the good and the bad aspects of the game.
When it started the scenery was lovely, the house was vibrant, and it was breathtaking. Even the dark scenes were full of color. The few phonographs also played beautiful music that seemed to lull and lighten the mood.
However, there was something amiss, and I soon realized that it was either the 'out of sight, out of mind' antagonist or my clueless brother who seemed to constantly got himself into something that he needed my help to escape from. The game also became tedious once I started to get into it. The story didn't exactly progress, frankly there was barely a story at all, and I started doing repeated hashes of puzzles and such.
There wasn't ever an easy solution either. Such as, when getting through a glass door, you must find something to remove the glass. However, they won't let you use the hammer you still have in your inventory. Common sense verses common courtesy. Seriously, though, would you care to be careful of the furniture when somewhat put your brother in a cage? That just seemed to bother me.
In the end, fine for someone new to Hidden object games, but a more experienced player might find the gameplay tedious.
February 28, 2013
Interesting, somewhat challenging game
Enjoyed this game and bought as soon as done with the demo.
The storyline is typical, but the mini games and progress in the game had some challenges.
Graphics are good and the scenes have a live actor.
Won't go into details as others that write reviews are much better at this.
The game is fun and kept our interest through the whole demo, so it was a definite buy.
March 2, 2013
A solid 3!
Interesting SE game. Not exceptionally difficult, but does take some thought. This is a nice game for beginners and for seasoned gamers who want something to do on a "nothing better to do" day. HOGs simple, games not too difficult (did skip a couple out of frustration). Music okay, game play nice, graphics were not bad.
Room to room movement was a bit odd, fading in and out and overlapping. Sort of makes you dizzy. Story line is a little fuzzy as well. Maybe it's just me, but there didn't seem to be a reason for a lot of movements.
The one thing I did not care for was the hint system. [b]POSSIBLE SPOILER ALERT [/b]
When clicking on the hint, you frequently got arrows or hands to numerous locations. There was no real hint involved. It was quite annoying. I don't like using the WT to figure out what I am suppose to do and this hint was not really helpful. [b]END OF SPOILER ALERT[/b]
Not a bad game and I may use a credit to get this one, only because I have so many to use before I lose them. This one will go in my puddle until the 1st. Not going to lose any more bids at the end of the month.
As always, try it for yourself and see what you think. We all have different tastes in games and you may thoroughly enjoy this one. Thanks for the reviews.
February 27, 2013
Review based on two hours of casual gameplay.
Live Actor - Only saw one
VOS - For the one live actor only, not for player. Must read a great deal of dialogue.
IHOS - Usual fare of small to large objects, junk piles, grayish. A great deal of items to find outside of IHOS in every location so scene must be scanned carefully.
Misclick Penalty - None
Puzzles/Mini-Games - Varied levels of difficulty and some unusual. Fast skip.
Hint - Fast charge. Works outside of IHOS giving clues and directions. Shows handprints and directional arrows. Pick one. :-D
Map - Does not transport. Shows player's location only. Task list attached. New tasks added as you progress through game.
Inventory - Items used quickly in other areas.
Each scene, to me, appeared as grayish junk piles in addition to the IHOS. I grew weary of running from one location to another. I couldn't make up my mind whether to follow the handprints or the arrows. :-D This game was not my cup of tea.
March 25, 2013
No music to speak of. Missed it especially if it soothing. Good HO's clear and just. the way I love them. Had a free game glad I just it, on this one. Enjoy. Still waiting for another great CE. In the time joining Big Fish have played a lot. Keep them coming. Waiting patiently. Thank you tons.
March 27, 2013
Strangestone - A Strange Game
The jury's out on this game for me - did I like it enough to buy? I don't know yet. Certainly the storyline appears interesting - you and your brother have discovered they are the heirs to a mysterious old mansion, but of course nothing is as it seems.....
The game plays out in 'segments', perhaps 2-3 scenes at a time, and once you've finished everything you need to do in one area, it's closed off and you don't need to go back. This saves a lot of unnecessary back and forth. There is also a very basic map, which shows where you are, areas where there is something to do, and where the Hidden Object scenes are. It's not interactive, but the areas you're exploring at any one time are so well-contained it's not necessary.
There are a fair few HOGs, at least in the demo #I think I did about 6 or 7 in the hour I played#. They are very interactive, with about 50% of objects requiring something else to be done #i.e., put the candies back in the box, candles into the candlestick etc.#.
The puzzles are.... well, puzzling! It does say that the games are "incremental in difficulty", and I'm sorry to say that I found even some of the early ones a bit head-scratching so if, like me, you're not a puzzle-fiend you might need to apply quite a few of the little grey cells here......
It's true that in certain ways the game feels a little dated #although there are live actors in it#. However, it wasn't really off-putting, at least for me. If you like the story, and the level of challenge holds your interest, then that won't matter too much.
Summary: Interactive HOGs, challenging #and sometimes refreshingly unique# puzzles, nice scenery, no running shoes needed. Yup, I think I've talked myself into using a PCC ;)
February 27, 2013
I don't like these games which tell me what to do all the time.
It looked like a good game in the beginning. Maybe it is a good game but not for me. I don't like being told what to do next at every step. I want to play by my own and get help only when I really need it and ask for it. In this game you are told what you have to do even in the HOS. There is no pleasure in playing such a game, the game plays by itself anyway and you are not required.
Another thing, the software cursor is very small.
Is it so difficult to distinguish different difficulty levels so that each player can choose the one suitable to his/her skill level? Many games do that.
I don't buy this game.
February 27, 2013