Amaranthine Voyage: The Tree of Life
Based on free trial
2 levels; regular and expert
2 types of HOS (as far as I played); list style and collect 12 of something. List style HOS are easy and only mildly interactive
Journal, which is redundant since objectives are flashed on screen during gameplay
Story; after finding an ancient artifact, you set off in search of the Tree of Life. Of course there are 'bad guys'. In this case, they want your artifact.
Nothing really new or exciting, but I did like the voiceovers.
There are also 5 things to collect.that you use throughout the game.
All in all, not a bad game; a bit choppy between scenes which I found disturbing considering the standards being set with today's games.
I might get this game using a free coupon, but don't think I would purchase it.
March 3, 2013
I really WANTED to like this game
This review is of the SE, which I just finished. I really wanted to like this game, but it fell way short of what it should have been.
-great sound effects
I particularly enjoyed the different toned chimes that sound as you collect each HO item. I also liked that almost every scene (and there are A LOT of them) had slightly different music and background sounds. I could have listened to the birds for a long time without playing at all. I also really liked how the back story unfolds step by step as items are found and placed in the landscape. But not enough to save the game.
-too much aimless back and forth
-the puzzle instructions are often not helpful
-the puzzles are too easy
-the world is HUGE (this is also a good)
The world is HUGE, with endless scenes, none of which are completed on the first shot. So if you only play an hour a day, when you go back, you can't remember where the incompleted tasks are. The map is not interactive, so a great deal of time is spent in aimless noodling around looking for a scene with something to do in it. Did I say there are A LOT of them?
There are lots of easy HOS. I like 'em easy, but these are even a little too easy for me. So the very easy puzzles were a relief the few times they showed up to be played. The only puzzles that weren't too easy, had such obscure instructions that I couldn't figure out how to play them. One puzzle, I couldn't figure out, even after looking at the walkthrough! Some of the puzzles I probably wouldn't have figured out except that I had played them before - such as the sliding boxes one, which actually had incorrect instructions. I don't like skipping puzzles because I can't figure out the rules.
The ending is satisfactory. And it might be worth playing for how pretty it is, but I'm not recommending.
March 12, 2013
This is a pretty game, and I liked the mini-games. But the navigation was very sloppy in this game, it was really hard to ever know where to go next. The map offered no help in terms of where to go to find an objective, and almost all of the areas remained active for a lot of the game. I found myself using the hint function a lot just to know where to go go next (instead of wasting hours running around looking for the next objective). I liked the story and the general game play but the lack of help in navigating aside from using the hint, I found that frustrating.
March 17, 2013
Wasnt worth being made as CE and wont buy as SE either
I didnt not like the quality of this when It came out as a CE and was surprised that something of this low quality.. Graphics etc was even put out as a CE... Bad blurry, not crisp graphics, boring storyline.. well not really storyline but the scenes your in bored me to tears... Ship, woods.. than stopped demo, couldnt take it any more
... Story I just couldnt get thrilled about walking around the inside of a ship for awhile then in the jungles... Green,,, green green... Did not feel anything that said wow, this will probably be pretty good if I keep on playing..
Did play the demo again for this SE and just wasnt feeling the love for the atmosphere or graphics... etc..
Ive seen CEs that just werent quite CE quality but would be SE worthy paying or using free credit... I had figured I would use a free credit , but I dont even want to use that because I dont like the graphics or gameplay... Sorry on this one... too many spectacular ones out there to choose from.. this fall very short of them.... Deb
March 4, 2013
Kitty's Thoughts: The Tree of Life with Plot Holes
Sigh... how can I touch this game without being soo mad at it. I got the full version of the game. I do like it, but the game itself is broken in a way from beginning to end.
You start out as an explorer with an artifact. However, these evil red spirits desire the artifact. Even worse, you have been transported on a place of runes to figure out why you're here, and the story behind the runes that is built around the tree of life.
Yes, I know. It's not all that fascinating, but this is what you get. The story is dry and the more you get into the game, the more things tend to leave you asking more questions. Be warned. This game will make you mad in the end.
Level of Challenge:
The game itself is pretty easy once you get your ropes around everything that you had to do. Most of the time, it's trying to collect certain symbols that unlock hidden stories in the ruins or things to help you make an important item. Overall, the balance is there in the game especially with some hidden object scenes and puzzles that most people might enjoy.
Sound Quality and Visuals:
Okay! Recording people moving and putting them in the game seemed too digitalized. When I first saw the game image, I thought the characters will be like animated to fit the game cultural aspect. The story was done in drawings. However, if they would of cleaned it up, I believe they could of made it more impressive. You might get annoyed of the music though. The music is the same throughout the whole game. You might get a slight variation, but it's still the same bell like music.
With the mix of puzzles ahd hidden object games, It is pretty decent. I would suggest this game because it still an enjoyable game. You might still get mad at the ending though. I'm not going to say why either.
September 9, 2013
I Was Not Impressed
Okay so at first I actually thought the game was gonna be just terrible, but it ended up being okay. I just COULD NOT believe that you couldn't teleport on the map. There was SOOOO much backtracking it was unbelievable. I also got really upset that I had to open the map just to find my way back to a room I needed to go to to use an item in and was tipped off that I had something I could use in other rooms that I wanted to figure out myself. Story line was pretty bland/boring. VERY unbelievable how the bad guy ends up.
July 30, 2013
A Great Game For Those Who Love HOS!
This game had its high points and its very low ones.
The high points were:
several locations; dreamy, ethereal graphics; great voice-overs, many, many interesting puzzles, and ease of use.
Still, the low points outweighed the good:
The real actors added a very corny element to the plot (especially the young male actor who constantly shifted his stance from side to side). What started out as a fantastic balloon journey--adventure, ended up on the ground. There were way, way too many hidden object scenes that were, in no way, tied to the weak storyline.
If you really, really LUV HOS and puzzles, you will LUV this game! As for myself, I'll try, wherever possible, to play the large format games WITHOUT having to look for bananas, rings, or indistinct bugs!
March 15, 2013
2.5 - Bit below average
As I do out of 5, it's not that I think this game is really bad but I give 3 stars to games I quite like and if 3 is average for a HOPA feel this is a bit below.
Plot is NOT 100% tied up in this game ? you needed the bonus to finish the personal quest ? your character side of it. If you?re not that fussy about this then you?ll be glad to hear that there isn?t a cliff hanger and they tried to make a sort of ending to the game ? with the main quest (what was going on with the people you encountered.)
I only bought the CE game in sale because of all the many extras in it as the game isn?t my taste, and I wouldn?t have bought this SE as it?s one of those games that without the extras (which this doesn?t have and they seem to have taken them away so you don?t even see them in this version which is good) I would never play it.
This game is from the DEVs who brought us final scene death on the silver screen (it's nothing like that.)
In the ship at the beginning I thought it could be good despite the cons and the graphics were quite good in ship and I liked the ship area but it ended up for reasons below not being my taste and fell apart later, but it wasn?t bad. I just felt more like a daily deal game, an older game ? nothing really bad but just old and a bit stale.
I think it will appeal to those who hate puzzles or love simple ones and like quite a few HOS, here it?s two different types.
Let?s get the negative (for me) out of the way and the following is on the hardest level (choice of 2 which you can change during game)
- constant big on screen notifications of ?objective? and objective complete (what?s the point of the diary?)
-black bar tips
- map but it isn?t a transporter map
- mega sparkles for HOS on hard
- such simple puzzles
-random click penalty on both levels
-I didn?t like the graphics especially at the middle to end ? not crisp and sharp kind and a lot of stone coloured as there was a lot of outside stone buildings but could have used at least some more differences in colour if not more sharp
-no auto tips on puzzles
- no map tips on hard but as it wasn?t a transporter map anyway, wasn?t using it so didn?t see the point of it on hard mode.
-live actors, they tried to minimise the lip synch by making them small and at least it was just language barrier and not off timing like some games. I thought they were well blended and it looked right, didn?t stick out, acting was OK (bit melodramatic at times)
-credits were well done ? humour and making it more personal
Plot was nothing special (I've seen it before) but it was well told and the strongest feature of the game. There are a lot of cutscenes which I didn't mind as it made gameplay more interesting telling the plot.
Hint button is not a spoiler kind but a ?there is something in this location to do or back arrow?.
21 simple puzzle (17 I think official ones) but I counted 21 that either had a ??? beside it or I felt was one.
Most of them (apart from maybe 2 that you could class as medium, one took me a while) were very simple, and even boring. There was one kind that was repeated that was good (the one at the very end) and at least that although not hard was fun. Most of the others felt stale ? no facelift, just straightforward, even the graphics weren?t nice.
29 Hidden object scenes
17 list mild interactive type, at end of each one was a simple riddle which I thought was different. You repeat one as a list type. Random click penalty on both modes of play. I did find them easy to recognise the item is which is good (I don?t mean that some weren?t blended), and quite a few were not junk pile and they weren?t dark or depressing to look at. Some of them are quite sharp like the first one (which was well done) others not so much.
12 find the same items type (ie find 12 screws) of these most of them were repeats from the list kind. I?m glad there was that kind as I prefer them and it did break them up, especially as I don?t like that many HOS and it did feel on the heavier side on HOS.
-EXTRAS (what was in CE that is NOT in the SE) and they were good extras.
3 Collectables (spoiler on one) Achievements ? They were mostly good achievements (apart from gameplay ones)
All puzzles and HOS and cutscenes are replayable
Making of video and before amaranthine ? if you ever wanted a behind the scenes the look this is excellent (although couldn?t hear anything) plus the usual.
I can?t recommend it due to a few things (one of which is the bonus plot isn?t a bonus although if everything else was wonderful and to my taste, I wouldn?t have put an active I don?t recommend on it, as it?s not that bad or cliffhanger situation. But coupled with ?clunky? graphics from middle to end and just a bit boring gameplay, along with all the other cons I can?t recommend it. But for a DD or a coupon if you like playing a lot of HOPAs and don't mind the above then do look at it.
4hrs (roughly) for main game
March 3, 2013
doesn't live up to the hype
after reading the reviews for the Collectors Edition, I was eagerly anticipating playing the SE. unfortunately, it really missed the mark.
two levels of challenge, the harder says no sparkles but every hidden object scene was lit up like a Christmas tree. there was nothing difficult about the hidden object scenes, the graphics weren't that great either. the only thing I saw about this game that offered the slightest glimmer of interest was the riddle at the end of each HO scene to obtain your inventory item, but you didn't even have to read past the first line of the riddle to determine the item and find it. the puzzles weren't challenging either.
I'd like to comment on the storyline, but I'm still not sure what the story is other than a bunch of red blobs (bad guys# and a blue blob #potential helper/good guy). but with only one objective to complete at a time, and everything within a few steps of where you need it, there was no thought necessary to play this one. try it, you might like it. it's just a bit too rudimentary for my tastes.
March 3, 2013
Not Very Appealing
This game did not appeal to me. There was no real excitement, no sense of urgency. Gosh, wouldn't you think there might be when your blimp crashes?
The graphics were poorly drawn, not especially attractive. The audio was okay until the blue wisp spoke. It had such a mechanical sound to it.
I only played 30 minutes of the demo and couldn't take any more. I think in that time I played 3 HOS and there were a couple puzzles, which were extremely easy.
To sum it up, I did not enjoy the game. Everyone is different, though, so check it out. Might just be the one for you.
March 4, 2013