Amaranthine Voyage: The Tree of Life
Kind of cumbersome
I thought this would be an entertaining game due to the high production value. But it turns out to be tiresome. The game begins in a scene on a zeppelin. This part was fun. But after you crash land in a jungle, things start to go downhill.
The first problem is that scenery are repetitive. Stone ruins with a slot for a mysterious artifact is a motif repeated again and again. Since there are many artifacts to find. after a while it becomes frustrating as you try to remember where to put what artifact. The latter part of the game is mostly backtracking, and wandering aimlessly to try and trigger events.
There are also too many cut scenes. The story of the Tree of Life is actually pretty basic. I'm surprised they reduced what could have been a grand premise into a story of sibling rivalry, and jealous step mother. In my opinion this storyline does not warrant all the cut scenes that are in the game. I ended up skipping the cut scenes after a while.
In the end, I only finished the game by relying on the hint button, because the backtracking just grew too tiring.
May 13, 2013
Was Hoping For A Better Game.
Played most of the demo with hopes of purchasing.( Used to buy without trying, but not lately.) I could not force myself to play this mess of a game if it were free.
My complaints concerning this game are repeats of every negative review of this SE. Can't see that the added features of the CE could make the game any better.
March 8, 2013
Not too enthusiastic about this game
In spite of some critical reviews, I bought this game (with a coupon code, luckily). It starts out quite well, with a trip on a zeppelin which crashes . Then the rest of the game takes place in an old and overgrown temple area. Every new scene is just another part of the temple. The graphics are not superb, not "crisp", there is a lot of running back and forth, and the story is not thrilling enough for me.
An important person in the story, the former ruler of this clan of people, is very poorly acted. He pops up, tells you a few things and then only stays in that room, looking around and stepping from one foot on the other, like someone who doesn't know at all what he is doing there.
So... I quit this game and removed it, even before finishing it. That very rarely happens.
October 11, 2013
Not Challenging--Dislike the "Real Actor" inserted into the game
This game could have been great. The premise and graphics were very well done. But the Real People inserted into the game is very crudely done. The movements, the script, and the fact that the voices are not synced with the movement is very "B movie". This is the second of these type of games I've played. The first was Surface: The soaring city. They are so much alike they have to be by the same creators. From the credits, I think they are from eastern Europe. The music score was very tasteful, the artwork very stunning. If the games had been a bit more challenging, the "real people gone" this could have easily been a 4 or 5 star. I do not give poor reviews very often. This is purely personal taste. This would probably appeal more to a younger group of gamers. I was able to play through the game in just a few days. I just wanted to be done with it and detested the scenes with the actors--fortunately they were few.
July 6, 2013
Horrible voice acting
The voice acting in this game is horrible compared to all of the other hidden objects games I've played. It also seemed too challenging and illogical at times. I didn't play the whole game so my review is a little skewed. I just didn't find this game very fun.
June 30, 2013
Too Many Negatives to Count
I can't figure out why so many have given this game five stars. It's my opinion that the reviews in the game forum are more accurate and helpful.
I played about 40 minutes of the demo and just wasn't enjoying it. It bothered me that the wide screen made the otherwise interesting artwork stretch out of shape. Unlike some others, I did not think the HOS were easy -- just the opposite, especially once I got to the jungle scenes. That might have been because of the stretching, but I really think the hidden objects were simply poorly drawn. Odd, because I thought overall the colors and scenes when viewed from a distance were attractive.
Game play was illogical, searching for things in areas you have already visited, for tools you could have picked up when you were there the first time. If I'm going to buy a game, I want one that I can use my head instead of the hint button.
I also hated the objectives box that kept popping up for every new objective and again every time you complete one. Add to that the bad voice acting and too many cut scenes, plus the fact that everything here has been done before many times so that you feel like you've been there, done that -- it all made for a boring, uninteresting game.
June 23, 2013