9: The Dark Side Of Notre Dame
I fully expected to like this game, because the first "9" was very good and I've played it several times. This game, however, I found unbearable. Perhaps it was the terrible fake French accents, or the ugly sidekick that made unfunny jokes. There were too many cutscenes, and when I clicked to skip a cutscene, the game lauched directly into another cutscene so I had to skip twice. There was an object clearly lying on the ground. Could you pick it up? No, you had to zoom in to pick it up, again, just useless clicking. For me it got tedious after a while. Nice graphics, and some well- thought-of minigames were pluses.
March 12, 2013
Potentially good game spoiled by rubbish storyline and setting
I tried both the CE and SE. When I tried the SE I remembered...
I know there is a certain suspension of disbelief required to play a fantasy game, but I found this just impossible. Supposedly it takes place in Paris: cue cod-French accents. The style of dress of the missing girl and the car suggest it is some time in the 1960s; Esme seems to be kitted out in an Edwardian number, while the police officers have some sort of 19th century Ruritanian uniforms. That is, if they are police and not gendarmes (or "gandarmes", as it says on one sign.) All this is supposed to be happening at a festival which was never a public one and which was suppressed in the 15th century. In the first two scenes you examine there are so many errors, it really grates. It's all too plain, as you attempt to play through, that the developers have no command of either English or French, nor any understanding of history or legend.
I just found it impossible to ignore so much rubbish in order to actually play the game, which possibly would be quite entertaining.
I can't recommend it; no doubt there are people that aren't annoyed by such sloppy production who will enjoy it.
March 13, 2013