Enchantia: Wrath of the Phoenix Queen
darker than I would have liked
Based on recently finished SE game, normal difficulty (but only use hints as a last resort).
I like these games that jump from world to world and have no map, it's more challenging. The mini-games had a wide range of difficulty. These and the HOGs were pretty well balanced, except in the final stretch -- it does give a sense of urgency, though, to have to run around and find a whole bunch of things in a whole lot of places quickly. As in other BTG I've played, both logic and intuition are needed. I liked the complexity of the gameplay.
The graphics are, of course, beautiful. Cut scenes start out being blurry, but I've grown to appreciate that, as it reflects the disorientation one would feel if truly thrust into a completely new world. This game was generally well-voiced, by good actors.
However (not a spoiler, I hope): unresolved moral ambiguity made for a rather unpleasant game. Near the end of the game, players are abruptly forced to choose between options that turn out to be equally horrible. This game would be rated PG if it was a movie. The end...let's just say I was dissatisfied with it.
I suppose the CE enables the player to visit ALL the worlds left over on the map. After finishing the SE, I have no desire to do so.
October 5, 2013
Not bad but not great
This game is visually appealing, good music, the controls sometimes act a bit twitchy but the story is predictable from the start and the puzzles aren't exactly a challenge. Could be better so I'd wait for a sale if I were you.
April 8, 2013
Too much glitter not enough thought
From the beginning, I did not like the graphics - too artsy for my liking. The story was too much fantasy. The hidden object scenes were not very good - you had to find gold filigree ornaments that assembled themselves once you collected all the pieces. I am not a big fan of vengeful queens. Better luck next time developers.
February 10, 2014
What a waste of money!
Just boring, meaningsless game.. sorry I hate it!
March 28, 2013