ERS Have Given Us Some Masterpieces. This Is Not One Of Them.
Once I heard that ERS had taken over Azada, I was excited to try this game. Shortly after, however, the excitement wore off and I began to realize what a bore this was.
The story is a little confusing, but is gripping in some sense. The cutscenes are dramatic and hook you a little more each time. There was great use of fairytales and magic in this story, and I thought it was okay.
The puzzles in their own right were good, although I skipped a couple of them. A lot of them had easy concepts, but I couldn?t get past the coin one, so kudos to the developer for that. All other puzzles were relatively easy though.
The HOS are a different story though, and I found them quite hard, having to use the hint multiple times. There are quite a number of extra step objects, which was very challenging for me.
The graphics were standard ERS and were all clear, with well-drawn artwork and characters. The scenes were done well too.
The voice-overs were good, again, standard ERS. Voice-overs are hard to fault in any game unless they are annoying, a drone or just plain BORING. (for example: Phenomenon: Meteorite) so these voice-overs are just the average of what you?d expect.
- A pet that you get to name, decide its age & hometown, customize and dress. This was a cute, but unnecessary addition to the game.
- Diary to keep track of events (very useful)
- Map, which is interactive and shows you the tasks you have left to perform in that area
- Hint and skip- Both charged fast and were needed a lot, as I would struggle to figure out what to do next. I also needed them a lot for HOS.
- Element Amulets (which you needed to assemble)
After a promising start, this game soon diminished in to one to forget. I didn?t much like the other Azada's, and this is no exception, despite the new developer.
May 31, 2013
I couldn't finish this game. I've grown to increasingly dislike ERS games, for a lot of reasons. I can't believe they snatched up the Azada franchise. I gave it a go anyway, because I really liked the previous games, but ERS just completely ruined a good thing.
The bad: HO scenes were cluttered and the words written in red on blue background practically impossible to read. Storyline dragged on and on. Puzzles were either too easy or ridiculously hard. Didn't see the point of the cat/panda/dragon/eagle/whatever mascot we had to find tokens to dress up. What is this? Kindergarten? Hated the repetitive gameplay. Too many non-skipable, boring cut-scenes.
This game has definitely turned me off ERS for good. There is no way I'll ever buy one of their games again.
May 28, 2013