European Mystery: Scent of Desire
Nor the worst, but not the best either.
Wow, I can't believe how many reviews there are just RAVEING about this game like it was the best thing ever. It's not as good as some people make it out to be, unless of course, they haven't played any other games. This game was okay, the graphics were okay, the HOS were fairly simple with some of the games being a bit more challenging. I found the storyline of using fragrances to ie. corrode locks a little far fetched, but so be it. Overall, I was glad I used a game credit for this one.
June 14, 2013
The mystery of the high rating
I was disappointed in this game after the first ten minutes of playing. It was about then that the announced "mystery" stopped being a mystery, and the culprit became quite obvious. The rest of the game was boring, since I already knew who was behind the whole commotion. You can also call me a bore, but little things like a female Sorbonne graduate in the XVII century, a carnival mask that protects from cholera and a luch thicket of wild bamboo in French countryside put me off. Imagination is one thing, nonsense is another. The music was repetitive and got boring pretty soon, the minigames were not too bad, but the overall level of challenge seemed below average, especially after a beautiful and very challenging game I had finished playing right before "European Mystery". What remains the real mystery to me is the high rating of this game. As it has already been noted here by one of the reviewers, you can only really like this game if you've never played other ones. I totally agree.
October 31, 2014
Don't believe the hype...
I really need to start playing demos first before I purchase games. But considering how much people are raving about this game, I went by my gut and decided to get it. What a mistake.
I play all HOPA games on expert and usually never have to revert my difficulty setting, but on this game I constantly had to. I went through the first 30 min wondering why every time you clicked on something to investigate it said the SAME sentence over and over. "I believe I use something else here" or "What item should I use?". You never know if you need to repair stuff, replace it, or what kind of object you need to use so you can look out for it. I clicked on a cabinet that was ajar and it looked like it could be opened. I clicked on it and nothing happened and the text at the top of the screen didn't tell me anything. I later found out (from reverting back to the BEGINNER difficulty) that something was blocking it from opening on the inside and I had to use a thin object to pry it open. How on earth was I suppose to know that from just looking at it?
Apparently on Intermediate and Expert Difficulty you get those annoying two sentences instead of describing what you're looking at. On Beginner, that's when it disappears and everything goes back to normal, except everything becomes insanely easy when all the sparkling indicators comes back on. Horrible. A custom difficulty setting is very badly needed in this game.
Other than that this game was a total snoozefest. It was very, VERY boring. There was nothing exciting about it, I tried to force myself to play through the whole thing but I just couldn't, I was bored out of my skull. The puzzles were ridiculously easy and HOS were nothing special.
The storyline is ridiculous. You're playing the role of a detective and yet -- from where I left off -- the culprit manages to kidnap two women AND murder a innocent old man right in front of you. He is able to do so by distracting you most of the time by bombarding you with a toxic gas. Hasn't this guy learned already from the first time that he should maybe keep on his mask that he has on him? Worst. Detective. Ever.
The graphics are highly inconsistent. The interface and the main title screen are probably the best graphical-looking things in the whole game. Some scenes in the game look better than others but in general the artwork was uninspiring and nothing special. It wasn't bad, just average.
The music, though beautiful initially is EXTREMELY repetitive. There's a song when you're in a HOS, a song when you're in a puzzle, and a song when you're walking around. And it loops over and over. Some variety would have been nice. After a while it got so annoying I turned it off entirely.
The only redeeming quality about this game was extracting scents to make perfumes that perform different functions. That was a very unique touch.
Do yourself a favor. Try the demo first before you spend your hard earned money.
September 28, 2013
Boring game with mediocre graphics
This is an older game and the graphics are showing their age. The game looks grainy and washed out on my newer machine. The music was acceptable but nothing to write home about.
The storyline is ridiculous. You play a bumbling detective who, in the short time I played the demo, stands there doing nothing as two people are murdered right in front of him. For no apparent reason he also must make perfume because, as we all know, some things won't open unless you have the right scent that makes it open...or something. I didn't get that part and I found the "scent collecting" contrived and stupid.
Gameplay consists of far too much running around doing nothing but looking for inventory items. The inventory collection component is predictable and tedious. There are not enough HOS and puzzles. The HOS and puzzles that are there are too short and far far too easy for a game designed for adults to play.
I really don't understand all the positive reviews for this game. It's boring, boring, boring. I quit before it made me fall asleep at the keyboard.
December 24, 2014
I was disappointing in the visuals for this game, the story line was pretty dull until the middle/end of the games and just when it might get interesting... done... blah. I suppose I expect more but then I am spoiled with the Blue Tea Games like Dark Parables.
July 30, 2013