Weather Lord: Hidden Realm
Directions and tutorials are NOT optional
I am no stranger to TM and builder or strategy games. Those are my favorite genres.
With that said, I found myself rather lost and annoyed in this game.
Some instructions would have been AWESOME. This game has some differences from regular builder games. I missed gold on most of the levels and had to replay them because instructions were nonexistent.
One sentence here and one sentence there does not equal instructions.
Is it better than the first Weather Lord? Ubetcha! That doesn't mean much since the first one was AWFUL. Ugh!
Would I recommend buying this? No way. I wouldn't waste a credit on this game. I would only buy this as a daily deal and that is questionable.
Every game should have some basic instructions. Is that too much to ask?
May 29, 2013
The game is overall lots of fun. There is no tutorial. It would be very helpful if there was a tutorial. I also wish it was longer. One thing that was a little stupid was that in one level, there was a wooden obstacle that could not even be reused.
May 30, 2013
Just too easy
The game was ok. Neat story idea, but was too easy for my taste. There was only one level that I even had to play twice to get the top rank on.
September 4, 2013
What's wrong with sequels?
We have seen it again and again. The developers come with a fun concept and this novelty is what lifts a perfect ordinary game into something special.
So, the developers take that title, take all their bells and whistles, dump the fun concept, and make a humdrum game, undistinguishable from a lot of other games.
The first Weather Lord game had a fun concept. Clouds, sun, rain, wind, they were resources to be bought, combined, and chased all over, because they behaved like weather elements and strayed all over the place. So, each time you needed something, you had to figure out where it was. That kept you on your toes.
Well, the second game dumps the "strayed sheep" concept. You still have weather to use, but it is not a resource that takes any effort, you just point to it. It does not stray, it just goes where it was supposed to go, and then return to base.
All you have is anohter humdrum time managment game, less exciting than ohers, less humorous than othres, less complicaed tand challenging than others.
It is OK, but not a game you would love. It is one that you would play, and then forget all about it.
August 31, 2013
Okay Pathway Game
Along the lines of MKFTP: clear paths, build structures, defeat enemies...Not a bad game, but a little dinky and not very thoughtful. The levels are short, simplistic, and tediously similar to one another. The weather aspect is cute, and the makers might have had something here if they put a little more time into it. Also, the game is prone to crashing.
Not sure if the two games are kindred, but the (first?) "Weather Lord" (as opposed to "Weather Lord: Hidden Realms") was a better game in my opinion.
June 13, 2013
I guess I'm in the minority, but I found this to be a strange addition to the Weather Lord series (actually, I wouldn't really consider it a sequel at all).
I liked the original Weather Lord & find this one to be confusing & unoriginal. There are plenty of builder games (Northern Tale, Great Wall of China, Kingdom Chronicles, etc...)- & I like that type of game, but I liked the originality of the original Weather Lord game & this one is too odd for me. I played the hour trial & have no desire to continue. But, I'm always happy to see something that isn't an HOG, so I'm glad there's something else as an option & very glad that others are enjoying it.
I just wish it were a true sequel & not a complete reimagining of the series.
May 29, 2013
I'm a big fan of building games, but this one is a good example of why I find one-hour trials so inadequate. There is some level of fun, but the difficulty progression makes no sense. When you get further on into the game, there are some levels that are quite difficult (or annoying, at least), and then suddenly, a really easy level. Neither the story line nor the graphics are interesting enough to lend the game any charm. It pales in comparison to my other building games. I didn't even bother finishing the first time around.
September 30, 2013
Nothing to do w/ weather....
This game is nothing like the first one. Which makes it a HUGE let down for fans of the first one, such as I. The game designers went way off track to make it a very common TM.
July 8, 2013
This game is along the same lines as My Kingdom for the Princess, et al, (you collect food, logs, artifacts and build houses, mills, bridges to complete a timed goal etc) but if you haven't played these games before, you'll find the tutorial leaves a lot to be desired. Even I found it a bit confusing, but managed to figure it out rather quickly. I don't play with sound, so I can't comment. I only played for 30 min. so I can't really say much about the storyline. It might get better as it goes along, but I don't want to guess at how to play any game, It's a "no" for me, but judge for yourself.
May 29, 2013
Didn't really like it
Well I loved the first weather lord but this one was not good. Everything is real tiny and I don't know what to do, tutorial is not good. I only played the trial for a little bit and I will not be buying it.
May 29, 2013