Portal of Evil: Stolen Runes
AVERAGE GOOD VS EVIL WITH SOME OFFENSIVE MATERIAL
This game is as good as any other "good vs evil" game but it's nothing special. In fact, to me, it has a few annoyances that prevented me from enjoying the game. One of the main characters has a skeletal deformity and is referred to by a name which I was censored from using. I wish that someone would tell the developers that using such antiquated, demeaning terms for real life deformities is not acceptable. I am sick and tired of these degrading contrivances and I consider it to be the last prejudice which needs to be obliterated from gaming. People have disabilities and their challenges are not funny or gruesome. Nor should their negative stereotypes be used as entertainment. That said, I'd also like to say I'm tired of seeing pentagrams everywhere in these games. I understand that the developers are trying to give us an exciting good vs evil adventure but pentagrams are as offensive to some of us as other symbols are to others. There is a strong religious theme to this game as it incorporates heaven, purgatory and other dogma. You are now warned. As far as judging the game for it's merits as "just a game," it's a fun game. It's easy. The story is the same old thing regarding good vs. evil. The graphics and movement of the story are very well done. The puzzles are sometimes unique, but easy. I liked the way the story was separated into pseudo chapters with the various keys. I found that one puzzle had a glitch in it (the evil figure) which made it impossible to finish. That was a small glitch. The HOS are sort of junk piles and could have been better. Often they were reverse HOS (put the object BACK where it belongs) which I don't particularly like. By the time the game ended, I was satisfied with the ending. The journey to get there, not so much.
September 10, 2013
In the first 30 minutes of the demo, there have been many puzzles and only one HOS. The skip button take [i]forever [/i]to load. I don't understand why developers force a wait before being able to skip puzzles. I don't buy a game to sit and wait; I want to get on with the game. I didn't take count, but maybe 7, 8, 9 puzzles so far (?) equals a slow-moving game and extreme boredom.
Also, there is that hazy, smoggy look to the scenes.
I thought this might be a good game, but not for me... I won't be buying it.
June 28, 2013