Rite of Passage: Child of the Forest

Full version game

$ 9.99 USD

Only $2.99 - use coupon NEW299

The town of Willow Ridge has long lived under everlasting night. Surrounded by a violent, dark forest, its only protection is the Great Lighthouse, which keeps the nightmarish trees at bay. Your husband Alan has been haunted by dreams of a ghostly woman beckoning him, believing she knows how to save the town. As he goes to investigate, a fire consumes the lighthouse! Was it sabotaged from inside the town - or by some darker force? Your search for answers will uncover the history of your town and the Forest Rite that has been a tradition for countless generations. Hold onto the light in Rite of Passage: Child of the Forest, a fantastic Hidden-Object Puzzle Adventure game!

Click images to enlarge
Game System Requirements:
  • OS: 10.8/10.7/10.6
  • CPU: 1.4 GHz (INTEL ONLY)
  • RAM: 1024 MB
  • Hard Drive: 790 MB
Game Manager System Requirements:
  • Browser: Safari 4.0 or later
Rite of Passage: Child of the Forest


Also available on:

The Big Fish Guarantee:
  • Quality tested and virus free.
  • No ads, no adware, no spyware.
Your Security and Privacy are important to us! Privacy Policy

Reviews at a Glance

Rite of Passage: Child of the Forest

0 out of 5 (0 ReviewsReview)
Average Rating:

Customer Reviews

Rite of Passage: Child of the Forest 4.4 5 58 58
REALLY UNIQUE FEATURES - LOVED IT SUMMARY: There was a lot to do and see; gameplay was not linear. Much of it was unique and will likely become more common in the future. The main game is fairly length. This is a game I heartily recommend and I am very happy that I bought it. Music was spooky and sung by a child at the beginning, but he just disappeared suddenly. It set the tone for the entire game. There are quite a few dark and foreboding dark spots, which you need to clear with your magic amulet. If you were, for example, in the woods, it would become brilliant after using your amulet. Your inventory will eventually include a hamster who helps out in tight places. I won?t go into detail of the story since others have already done so. Some HOS were list based and there was always something under the objects which was used for the last object. Other HOS were unique. I?d like to see other games with this type. You are given silhouettes which represent categories instead of specific objects and you usually have to find 2 of each. So, if the silhouette is a beetle, you may need to find a bug and a caterpillar (this one took some thinking when I saw no more bugs anywhere). Or you are shown a silhouette of a candy, which you find, but the category is sweets, so the other object is a cupcake. MINIGAMES were fantastic and a lot of fun. I especially liked the game with the paper cannon. There were lots of pieces to it ? much like putting a miniplay together. The cutscenes or minishows were very unique and I loved them. They told a story in storyboard fashion and you had to put 4 misplaced items in the scene where they belonged as the story unfolded. It sure was a lot of fun. In the CE, you get to replay them. COMPARISON WITH CE: If you're comparing whether to get the CE or SE, th bonus game has new locations: lady?s house (which was locked in game) and stables. I think it took about an hour (I spent 2 hours replaying a few HOS and puzzles and didn?t break down the time spent on the game and the replayables). I haven't regretted getting the CE. September 25, 2013
Absolutely BRILLIANT! Definitely Not Your Average HOPA! NOTE: Review is based on completed COLLECTOR'S EDITION I've been waiting a while to play this one. It had rave reviews and a ton of CE Extras, so I went ahead and bought the CE, which is something I never do, but I have to say, I'm glad I did! This is a brilliant game, extremely worthy of all the awards it received and will continue to receive. In my opinion, it is not only one of the best games of 2013, but of all time as well. While, in my opinion, the game was gameplay driven, the story isn't that bad either. It's actually quite good once you get in to it, but that takes a while. You don't actually encounter a villain until after the demo, and after the demo is where it gets exciting. Don't get me wrong, there will still some exciting bits at the beginning of the game, but when you get closer and closer to the finish, the action gets more exciting. At first, I thought this was going to be your typical ?avert the disaster? type thing, but it was anything but. What I particularly liked about this story was the villain. Their story is so moving, and you begin to understand how desperate they are and why they are doing what they're doing. In the end, I was think ?Never mind Alan, I want to help this woman. She's the one who needs help.? It may be just me, but I think it takes something pretty special to make you want to help the villain instead of your husband! Overall, the story is decent and does end conclusively. There aren't many twists and turns, but it's still enjoyable. As I said before, this game is definitely gameplay driven, because the gameplay is so much better than the story. The puzzles and the HOS are both unique and both very enjoyable. The HOS were great fun and very unique. Some of them were normal junkpile, some silhouette and others were junkpile with a small twist. In the different HOS, when you found the object listed, you found a piece of another object that you needed to form to get your inventory item. This was great fun for me. In the other HOS, when you found all the items, you had one last item left to find, and that was your inventory item. The puzzles were great. They were so unique, fun and challenging, and I think their uniqueness was what inspired me to try and finish them. I think I only skipped about 3 in the entire game, which is a first for me, especially since it's my first time playing it. One of the standouts for me was the cinematic puzzles. These were so new and fun, I was overjoyed when I got to play more! In these puzzles, you watch a short little scene giving you more details about the story, and then you must place the items back in the scene in order to progress to the next scene. There are about 4 scenes in each one. In the puzzle there is a hint, so if you get stuck, you can use it. I really enjoyed these puzzles. This is a step in the right direction for HOPA games. Adding to the unique gameplay, in this game, there is a feature that allows you to interact with some items already in the inventory to make it in to a complete item ready for use (e.g. lighting a torch, putting holes in something to make a sail, putting something together). This is a great and really fun addition to this game. This game features all the ?regulars? for a HOPA: Diary, Map, hint, etc, so experienced players will not have any trouble with navigation. I wouldn't recommend this for beginners, however. The graphics on this game are outstanding. They are so well drawn and so detailed. You can clearly see the developers have put a lot of time in to it. The character designs are great too. Each scene was clear, nothing was every hazy or fuzzy, it was just great. The only bad thing was that the character's lips didn't move, thus, making it less realistic. The voice-overs were standard, so I really have no comment on them. FEATURES 4 levels of difficulty: Casual, Experienced (Advanced), Masterful (Hard) and Custom. Custom allows you to set the game your way. I played Casual. Hint/Skip- both recharge at a reasonable rate and the hint is helpful outside HOS. Diary- keeps track of events. Is used quite often. Map- the map is interactive and quite useful. It lets you know where there is an objective to be completed and when the scene is completed. Hamster- Early in the game, you find a hamster, which you get to name. This hamster is your helper, but is not used often. I would have liked it more if the hamster had been used more often. Interactive Inventory Items- In this game, there is a feature that allows you to interact with inventory items (indicated by a + sign). This is a really awesome feature that I hope continues to appear in future games. WHAT DO I MISS OUT ON IF I BUY THE SE? There are SO many extras here. MadHead have put a LOT of effort in to their CE! Bonus Chapter- A nice epilogue to the story. You enter the boy's dreams to undo the events of the past and make sure the boy gets home safely, thus, making the events of the main game never occur, meaning there IS no main game, meaning there is no game... (it's a little hard to wrap your mind around the whole concept). All the same, a nice bonus chapter, the second best chapter of them all (behind Chapter 3). Built in Strategy Guide- Very helpful, especially for puzzles. The SG contains a step by step solution for all puzzles. It also tells you where to find all the collectibles. Collectible Acorns (34)- These aren't like your average collectibles, because they actually have a purpose. You need all 34 to unlock one of the other bonus features in the game, Old Lady. Collectible Morphing Objects (11)- Bonus Chapter collectibles. Old Lady- Can only be accessed if all 34 acorns are collected. This is home to the famous 100-object HOS. Achievements Replay HOS (can be used to gain achievements) Replay Puzzles (can be used to gain achievements) Posters- these give character profiles for each character in the game. These have to be earn though. You have to build the posters before you can look at the characters. There are posters for Mysterious Stranger, Ethan, Villain, Alan, Hamster, Tree of Fears, Heart of the Nightmare and Nightmare Creature. Wallpapers Music Concepts- This gives details on how some of the locations in the game were created. There are 6. WHICH IS THE BETTER BUY? The CE, by far, is the much better buy. I never buy CE's because I don't see it being worth the extra money, but when someone puts as much effort in to a CE as MadHead have, you really have to buy it. There are so many extras here, much more than the average CE. The CE is definitely value for money, not just achievements and collectibles like most CE's. Overall, this is an outstanding game. It really is. I'm so glad I got the CE. I can guarantee I'll be playing this again and again, and I'll guarantee you'll love it if you haven't played it already! January 9, 2014
Rite of Passage:Child f the Forest Loved playing this game, puzzles were fun and varied. HOS were good, Was as good as the collectors edition in my book. November 4, 2014
Great Game, Excellent Story! Rating: 4.8 This was a great game, I definitely recommend it. I bought it because this game's developer (Mad Head Games) also made 'Nevertales: The Beauty Within' which is the best game I've ever played. The developers did an excellent job with this game too. It was a long, fun, well-written game with an engaging story where I cared about the characters and how their predicaments were to be resolved. It wasn't as good as 'Nevertales' due to a couple of annoyances and it lacked the huge variety of HO types, mini-games and innovative locations compared to 'Nevertales,' but it was still a great game! Really liked: -- Story and characters -- Interesting little movies that provided the back story for the game, but they required a lot of computer memory -- Long length -- Customizable Difficulty level -- Interactive map showing uncompleted objectives -- Decent variety of HO types -- Most of the mini games were innovative, very easy and fun -- Excellent graphics and music Didn't like: -- The little movies in the game required a LOT of memory and wouldn't play on my laptop. Luckily, the game was good enough that I didn't mind starting the game over on my desktop at home where the movies ran fine. -- All of the games up until the last few minutes were extremely easy. Which is fine, the game moves very quickly because of that. However, right at the end, 2 or 3 games were ridiculously hard. It was jarring and irritating. I rarely Skip, but I skipped these in annoyance. -- The end was okay, but needed a 30-second scene to nicely wrap things up. I don't understand why developers do that. After writing an excellent story and getting the gamers wrapped up in it, the developers skimp on the ending and the gamer is left unsatisfied after enjoying hours of play. There must be a reason because so many games have the same problem. Overall, this is a great game and I look forward to playing more games from this quality developer. January 15, 2014
Great game! This game is really fun and exciting, time just flew by when I was playing it! There are a lot of good things to say about this game, I enjoy looking for the collectibles (I missed some), great art, nice animation... and the thing I enjoyed most is the story, it's very interesting! September 24, 2013
Something Different I have been disappointed so many times when I have purchased games because they are in the top 10, and they turn out to be the same old, same old, so I bought this game because it was under the category 'top rated'. I am so glad I did this, it certainly deserves the 5 star ratings it already has. The HOS are varied, and not too many. The puzzles are fun, especially one where you have to aim and fire a mini cannon, (I could have played that for longer if I could). I did skip the tutorial so it wasn't till I was halfway through the game before I noticed the 'instructions' icon which explained what was required of the puzzles, though I managed to figure them out. The puzzles did get harder during the game, and I was surprised to see what many would call a boss round, however that too was enjoyable (not infuriating like similar rounds found on console games). So big thumbs up for variety, it makes for a much more enjoyable gaming experience. I enjoyed the back story and how it was told via misplaced object scenes. I also enjoyed how you had to assemble some of your inventory items, this was done on screen and these were easy to identify and access. The scenery was beautiful, and the music and sound effects were great. The only minor annoyance I had was with placing inventory items into the scenes (eg keys in locks etc) sometimes they didn't work the first time and I had to do several attempts, on one occasion I thought I was trying to place the wrong object, but this is not enough to reduce the rating, 5 stars from me! August 31, 2013
SUPERGAME!!! you just have lots and lots of playtime, the graphics are just the best of the best, the story is one of a kind! its just the best!!!! just try it you just cant be dissapointed! really awesome !! August 19, 2013
What fun to have a definite storyline AND good games Best so far (hope for more this good) - an excellent variety of mini games and you have to be a bit creative in your thinking - even the HOGs are not all the same. Played the standard game (not CE) and the map was a help having deactivated most other things. Didn't collect all my acorns so going right back in to find them! OK music and nice level of interaction with the characters which can be jumped if you wish. Good variety of locations and clearly drawn with good light level throughout. (Hate unnecessarily gloomy HOGs). It is clear who you are and what you are trying to achieve. August 11, 2013
This game was amazing!! This game was brilliantly done! There were so many different types of mini games it has become a classification all its own, and it was never boring. Also, there weren't too many HO scenes and that is a definite plus for me. I also liked that the difficulty selections offered one where you can customize what helps you want and what you don't. Although I didn't play the CE, this SE was outstanding in itself. I don't think anyone needs to pay the extra money for the CE. And then to top it off with excellent graphics and a good storyline makes this game an absolute gem. The developers did a great job with this one. August 4, 2013
A very pleasant game Nothing to reply about this game. I like everything. Nice storyline, very original. Nice sound effects. I stood with bated breath till the end. Especially the HOG were funny to play, the idea of hiding the objects "behind the objects" was a good idea. Not boring at all and nice graphic too. Well, I recommend it, just try it. August 3, 2013
11-20 of 58 Reviews <<prev 23456next>>
The Apple logo is a trademark of Apple Computer, Inc.
The Windows logo is a trademark of Microsoft, Inc.

, share your thoughts about this game!

Rite of Passage: Child of the Forest

The lighthouse fails and darkness invades Willow Ridge. Your husband runs into the forest for answers, unaware of the shadow hunting him.

Here's what your review will look like once it's posted.

Click Submit if you're happy. Your review should appear soon. To make changes, use the Edit or Cancel buttons.

Thanks for sharing your thoughts about this game!

You've already shared your thoughts about this game.

Thanks for submitting the review below.

Join Game Club to submit your review of this game

Tomorrow's Game Today!™ is a special early release that is available to Game Club members only.

If you aren't a member of Game Club, you can join now to get access to this special game so you can submit your review.