Grim Tales: Bloody Mary Collector's Edition
Forget the game, have a real bloody mary instead...
Unfortunately, the Grim Tales games do not seem to be improving. The previous one was a mixed bag, and this one is even worse. This one is trying so incredibly hard to be dark, scary, and creepy that it takes it over the top and becomes ridiculous instead.
The graphics and sound are okay. Not wonderful, but not awful either. They're on par with some of the previous games, though a bit darker at times. This one attempts to make itself creepier by playing suspenseful music throughout most of the game, which I ended up turning down after awhile. The graphics are similar to the previous games, just darker colored and with a lot of red, which unfortunately just ends up looking a bit cheesy rather than scary.
The game is filled with just about anything scary the developers could think of as far as I can tell. Spiders, red-eyed dolls (that sometimes move on their own), glowing eyes peering out of the shadows, devilish children, shadowy demons, threatening messages all over, etc. And then you have your adorable chubby chipmunk companion/helper, Chucky, which seems even sillier compared to all the "scary" stuff. However, I don't get the impression that here's there to lighten the mood, especially considering Chucky's occasional glowing red eyes.
The story is just rather poorly done. I spent a good portion of the game thinking about how I must be an awful Aunt, given that my niece calls about the horrors at school, and I basically tell her to sit tight while I run around investigating after I show up at the school. Why leave with the scared little girl when we can make her sit around in the house of horrors? Sure, there are other children who need to be saved, but let's not call anyone else for help or even at least put our niece in the car while we're doing this. And then the Bloody Mary story just wasn't very well done and seemed rather forced the whole time. The bonus gameplay tries to clear it up, but does a bad job of it.
There is a ton of stuff to do in this game, but unfortunately it all ends up feeling like busy work. The mini-games aren't much in the way of games for the most part, as they usually take very little thought. And there is a lot of back and forth. You'll discover you need something, then you'll run to another location and there it is! So you go back to the first location to use it, and that will likely send you back to the second location for something, etc. Plus, you'll either be getting what you need right away, or you won't find it for a really long time, there's not much in between. Which means you'll either feel like there was no challenge to getting what you need, or you won't remember where you needed that item in the first place. The hidden object scenes are typical junk piles with nothing particularly unique about them. And the English translation is for the most part bad when it comes to text instructions or descriptions. Many of them made almost no sense, which occasionally made what you needed to do more confusing than if it hadn't had the text in the first place. I found it best to ignore the text that would pop up much of the time.
It has the pretty typical extras of most CEs, and I will say that the bonus gameplay is a true bonus. It's not a necessary part of the main storyline. However, not much thought seems to have been put into it, since if it's supposed to be what the house looked like in the past, I'd like to know why so much school stuff (in terms of items, graffiti, etc) still seems to be there. It's also just as painful to play as the main game.
Ultimately, I wouldn't recommend this game at all. I'm glad so many people enjoyed this game, but I have to go against the majority and say I spent most of this game rolling my eyes and just trying to finish it so if nothing else I could give a review of the completed game. To me, it's incredibly overrated and poorly done.
August 22, 2013
THE GRIMMEST TALE OF ALL...
Have always looked forward to Elephant Games! This Grim Tales is too unsettling for me with all the horrific, ghostly appartitions, whisperings and demonized children, etc.
The usual, long-standing gaming excellence that Elephant Games produces is within the game, however, this one is too gruelling for me.
Lots of running to and fro picking things up to put somewhere else that I rapidly lost interest.
A visual parade of color and mindless shock therapy such as defining levels of "fear" makes one wonder what we as gamers approve with such nonchalance.
Would be a great change for more light-hearted gaming choices and re-direct all those brilliant, creative and talented developers' energies elsewhere than the dark and morbid.
Love to y'all BFG Gamers! - Mama Mia-
August 1, 2013
Grim Tales: Bloody Mary. Have the elephants gone rogue!?
Yep... 'the elephants' have gone a bit 'mad' in creating such a storyline as is depicted in this game IMO... elephants... usually quite strong and yet gentle despite their imposing stature, intelligent and beautiful creatures with the ability to move mountains and win wars.... whoa is me, they have almost completely lost their balance I'm thinking.
Why do I say this??? Well to simplify and to come right to the point... there is way too much going on.... and what IS going on is not pleasant. There are many creative aspects to the game, yet overall the creativity gets lost in the shuffle of the game's lack of flow and consistency and overall it suffers tremendously from overt ADD/psychotic behavior in it's telling. Yep, definitely rogue.
Sad... sad... sad; yet I have high hopes for the next game the elephants present us with... please don't let us down!!??
August 29, 2013
HATED IT. ZERO ON THE FUN FACTOR SCALE
REVIEW BASED ON SEVERAL ATTEMPTS TO PLAY LONG ENOUGH TO DISCOVER THE ATTRACTION.
This game does not deliver. It is dark. It is dank. It is dreary. It is just plain un-fun.
Harsh? Maybe. You be the judge ----
The mini-games are few, far between, and nothing we haven't seen before.
The HOPs though not junk pile somehow manage to appear cluttered, fuzzy and dingy around the edges.
The objects themselves are not particularly interesting or artfully drawn. If an item was difficult to find it was because it was hard to see, not because it had been cleverly placed.
The thread-bare motif of "save the children" offers no new twists -the player's favorite niece calls in panic from her boarding school where teachers have gone missing and children have gone evil.
Each scene has at least one mutilated, warped, and leering doll and often a sinister, sullen red-eyed demon child exuding black smoke on exit.
This game takes itself very seriously - We are not here to have fun. We are here to see a drab, sinister world, with mediocre graphics and apathetic artwork.
Nothing is tongue in cheek, there isn't even a light sprinkling of sappy jokes or situations to take the edge off. This game means business!
Having said that there is a completely out of place sassy side-kick in the form of a chipmunk who crawls after hard to reach items. So odd to have "Chunky the chipmunk" amidst the horrific.
There was a couple of features that I liked very much, but unfortunately not enough to finish the game -
First, there are odd-ball magical creatures to find. I liked that each was unique in appearance and description and unpredictable to find as there was not necessarily one for each scene as is so often the case.
Second, the map was excellent. Well put together. -Easy to navigate.
I'm thinking the audience for this game are those who enjoy the unrelenting Goth, Dark, Creepy, and Sinister with no need for comic relief.
August 4, 2013
More than a mouthful
I guess I'm one of the few who isn't enjoying this game. I played the demo and bought it, and now I'm sorry I did. It's so busy, that I can't even get a handle on what the game is supposed to be about. It's so involved I don't even relate the game to the story line at all. In every room there is just way too much overload for me. it's a bunch of junk and an occasional hidden object game. .
August 7, 2013
Game can only be played with the stategy guide
This game is totally disappointing. You never get to hear the story, don't know what is going on, and the map is confusing. I LOVED the Nutcracker from Elephant games and bought this one because of the Nutcracker and wish I hadn't.
August 26, 2013