League of Light: Dark Omens
Demo is only about 3/4 the normal time...
this is the first time i've ever seen a demo that doesn't say '60 minutes'... it just says 'free trial'... i will say that it is one of the easier hob games i've played, but i like that. i don't want to be frustrated because the items are too small to find, or the instructions aren't clear, or the games are too hard. i just want to be entertained while i relax and have fun.
that being said, i was put out that i didn't get the full 60 minutes.
makes me wonder if the game is overly short, so they don't want you to get too far in the demo. because of this, i won't be buying this game. there is nothing that irritates me like a good game that is too short. i am not much for quickly replaying a game, sometimes it takes me years before i go back to one i've already played.
December 14, 2013
with the only exception that the mini games were to easy....otherwise, awesome play time!!! 2013
November 30, 2013
League Of Light: Dark Omens
I don't know why people gave this a 4 and a half star **** * review? I personally found it boring because all you have to do is hit the hint button to find out what to do next. Also there are hardly any hidden objects to look for. The ones they do have are all in one piece so it is real easy to find them and there are only 5 or 6 objects to look for. I would rate this game a 3 * no more.
September 5, 2013
This game is really easy in terms of the adventure element, which would be fine for a game to relax with if the story were better. Maybe the suspense improves after the demo.
Negatives for me were:
*Too many cut scenes.
*Way too much explanation of the backstory.
*All of the HOS I encountered in the demo were the progressive silhouette type, which I hate..
*Too many puzzles.
*The hints are a directional arrow outside of the HOS.
*The puzzle skip button fills quickly.
So that's it for me. Two stars, no buy.
August 26, 2013
wow, what a disappointment
There was no real story development, it was like playing a game to the bullet points of an idea. No real drama, no finesse, I wish I had not used up my game credit.
November 2, 2013