Nightmares from the Deep: The Siren's Call
Would have played it straight thru if my husband didn't get hungry (lol) Engaging,moderate difficulty and an interesting storyline.
August 28, 2013
a very nice game
Finally a game that I like. Here, almost everything is right. The graphics are excellent, the music is atmospheric and well, the puzzles are easy but not too easy.
August 17, 2013
Starts out with a bang and holds your interest throughout. Help Sara find out what is turning the citizens of a little fishing town into sea creatures after she's attacked (does every delivery man come with weapons and fighting ability?). There's lots to do and places to explore. Quite a few lengthy cutscenes. Voice-overs are very well done and don't sound contrived, although you can turn them off.
Graphics are beautifully detailed; storyline is skillfully and well conceived. Puzzles are not mind-boggling. Game has very good production values.
(If you like morphing parrots, hidden octopi, finding seahorses, and various achievements for playing the HOS and meeting game milestones, the CE is probably the way to go, since there are so many of them.)
August 16, 2013
This was not my favorite, but it had good visuals and it was a good game. It had too much character talking for my taste and not enough of a challenge on the puzzles.
April 5, 2014
DIDN'T HOLD MY INTEREST
Review based on about two hours gameplay in casual mode when I began to lose it.
Animation/VOS - Good
IHOS - Clear with the usual small to larger items. Lists and silhouettes.
Hint - Quick charge. Gives directions and clues.
Map - Does transport but my favorite is always the hint button.
Diary - Contains sketches, story, notes and objectives.
Puzzles/Mini-Games - Different than the norm. Skip has moderate charge.
Inventory - Locks in place. Items used quickly in other areas.
I found The Cursed Heart to be a much better story and gameplay than this one. Usually enjoy stories about the ocean but this one just didn't grab me. Perhaps I was in one of my moods.
You may like it so give it a try. Lots of action and adventure in the short time I played so to be fair, I will recommend this game.
March 1, 2014
Nightmare? Yes. Deep? No.
I enjoyed the previous games in this series, but was very disappointed in this one. There were way too many cut scenes, dialogue, and other movie type video and not enough HOGS and puzzles. And what there was for the player to actually DO was very simple. No challenge here at all, Gamers. Save your BFG credits.
August 27, 2013
Exciting early game
I played the trial version of the game. It started off really good, very exciting beginning. The story was intriguing. And the animations were top-notch. But after the 1st 30 mins or so, it starts becoming really boring. The sense of urgency is lost. The gameplay is so-so.
September 23, 2013
Bad sequel to The other one
I really didn't like this one compared to The Nightmares From The Deep The Cursed Heart which I really enjoyed..This one had way too many puzzles instead of Hidden objects (one after another it seemed) (I like to find objects with a few puzzles thrown in not the other way around.) Most of the time it was finding items from their shape which quite honestly bored me..I played the mahjong just to get past it usually..Sometimes the hint button wouldn't really be helpful, and some puzzles you couldn't skip which was aggravating.Another minus a character that really was not helpful at all..I mean why put this character in the story if all he's going to do basically is get his self in trouble/hurt all the time..Compared the first game I would most definitely skip this one and just get the first one which is SO Much better..I'm pretty disappointed in this one..I'm halfway done and I'm pretty bored of it already..
December 18, 2013
It's All Been Done Before
Starts off with so many cut scenes, you might just as well be watching a movie. Only two HOS in 40 minutes, but many puzzles -- basically one right after another. Two puzzles couldn't be skipped, but at least they weren't hard to solve. One of the HOS was the silhouette kind where each thing you find leads to the next thing.
There's an evil Mayor Murray. He's a fish man with an unhuman fish head. It irked me that his name is Murray. The mermaid-slash-siren is Calliope, a fitting name for a siren. But Murray for a fish? Please. I've known a couple of real-life men named Murray Fish, but neither of them had fish heads. Well, maybe one of them did look a little bit like a fish.
But at least they give you an actual fire hose to put out a fire instead of a tiny bucket, never mind that the hose shoots up the stairs by itself and then stands in midair like a cobra waiting for you to take hold of it. After the fire is out, it returns to the cobra pose. Must be an enchanted fire hose.
Speaking of putting out fires, how many games have you played that start out with a fire emergency? Of course, you have an injured buddy, a fish man with a nearly human head. He's the one who got you into this mess in the first place. You have to revive him with smelling salts, and next find some gauze to bandage his wound. I was surprised you didn't also have to find scissors and adhesive tape! After that, you come across the usual person-who-wants-you-to-bring-him-something, in this case, an blind old rummy. But forget him, because now you have to.get something out of a sewer drain, and figure out a way to open a mechanical gate lift.
August 22, 2013
I'll try not to carp
I really wanted to like this game, seeing as it currently has nearly 5 stars as an overall average- but I couldn't. I couldn't even finish the demo and could only think, "this is silly." The game starts out already leaning too heavily on remembrances of the previous game which spawned this sequel- then the main character immediately gets called in to help out in this absurd situation of a fish mob. There was absolutely no challenge in the little bit that I played- interactions with objects were predictable and the objects found or gained were used almost immediately. The storyline was just as predictable- meet the lovers, watch the lovers be separated immediately! Whatever shall the main character do to save the day?
The scenes themselves were crisp and colorful but nothing amazing- and I'd rather have a great storyline and gameplay over that any day.
The characters were very two-dimensional and lacked any depth. They seemed like they were there simply to move along the game. Fishman made me laugh, with his heartfelt and dramatic plea for gauze! It was at this point that I had to exit the game due to extreme lack of interest in it.
August 27, 2013