Wonderful, Enjoyable Game
Was really nice playing this game. Not your usual HOGs - some were fairly easy - some rather hard as you tried to find whatever the shape was in the list you had to find. so much more enjoyable this way.
- Mini-games were either easy or hard or I just didn't want to finish so I hit Skip - like the ropes - I never did like that game.
- But no matter what - the scenes were Beautiful with Beautiful Graphics. That alone makes everything fun - even when you had to go back to scenes to get something.
- there was evil but it mainly came in shadows that flew around or kept you from going forward - not ugly goblins/witches, etc.
-- This was basically a simple game yet complicated also.
I truly enjoyed playing this bright & beautiful game & the imagination to create these graphics was wonderful.
thank you for making such a beautiful fun game for all ages.
- (I will admit that I don't usually listen to the audio so I can't comment on that.)
September 29, 2013
So Very Pretty And Light-Hearted Fun!
BASED ON DEMO
This game is pretty rather than beautiful. From the opening seconds it is filled with wonder. The intro to the game has us flying low over a river in a canyon, swooping over the falls and down towards the water. I almost felt the vertigo.
The music is light and serene, and everything about this game seems designed to relieve stress, rather than agitate us, as so many of our favourite games do. There are plenty of beautiful flowers, babbling brooks, cute critters, and magic in the air, so some of you may find this a bit too sweet.
We?ve just come into our inheritance, a family home we have not seen in years. Not since our mother died when we were just a child. Not since our father disappeared without a trace. It seems that secrets were being kept from us, all our life, for our own protection of course, but now we must face our destiny.
Going back to the family home, we come upon a weird elf-like guy, and he tells us that we are the only one who can save Nearwood, a world we?ve never heard of, but which may reveal the secrets of our childhood. All we have to do is step through that mirror...
There are more puzzles than HOs in this one. But the game really is adventure-based. The puzzles are fairly familiar, and the HOs are simple FROGs ? fragmented object games. These are clear and detailed and the pieces are not too small to find, but this is still not my favourite style.
The adventure tasks are not too difficult, but there have been some complaints about the map. It is an interactive and transporter map, but the transporter function must be recharged, like a hint. Seems fair to me, because that?s its role in this game. There is no hint outside the HOs. Hints also need to recharge, but you can capture glow bugs everywhere that will recharge it for you.
Should you go for the CE? I didn?t. There are the usual extras and a bunch of admittedly adorable snoop-sees (funny animated little critters which all look different) as collectibles, but it wasn?t enough to sway me.
FAMOUS LAST WORDS
This game really is ?cute? in overdrive, so it?s not going to be for everyone. And I don?t think it?s worth the cost of the CE, but as an SE, even better, a punchcard coupon, it?s a nice treat and very relaxing.
September 6, 2013
NOT YOUR RUN-OF-THE-MILL HOG
Refreshing change of pace. Very imaginative floral and animal artwork and animation. Environments are a real pleasure to look at. Nice adventure with cohesive story and a helpful hint system when you're stuck. The "guide" is a bit too talkative for my taste. Provocative puzzles are usually unique and very well constructed - many take a little thought. The environments are carefully crafted, with a lot of attention to detail. Nice relaxing music. Real joy to play.
September 6, 2013
When Dreams Become Reality
Jane Lockwood lost her mother and father when she was just a child. The aunt that raised her left vital information in her will, along with the key to the family home, all to protect her, but from what? This is an adventure filled with beautiful creatures and glowing magical flowers where dwarfs and humans alike are living in harmony until Jane's father tries to bring his wife back by rewinding the very clock of time that is keeping evil at bay between the two worlds. Now you realize that the fantasy dreams you had as a child are real and if you can repair the clock you might even be able to reunite with your father! Everything about this game is different, the HOS are actually "find 12 turtles and snails" or find the silhouetted fragments to piece together a fishing net and they are truly well hidden. The puzzles or mini games aren't the same ole same ole either! Some of the games are familiar but definitely fun such as trying to place jeweled clock hands of different angles so that none of them are overlapping. This is a professionally produced game with beautiful graphics and quality videos. Nearwood is so realistic you just might want to live there as well, enjoy!
September 6, 2013
Relaxing game for a change
I got tired of all the creepy & dark HOGs for now. I'm glad I gave this a go...HO is different it's interactive but not to myliking as I do not enjoy FRAG types but the objects were not too small and not too many so it was ok.
AS mentioned by all fishies excellent VO and sceneries. Lots of puzzles which I truly enjoyed - some too easy others make you think which is great.
I have hundreds of HO games & this will sit in my top five.
Great work devs & thanks Big Fish for a lovely game.
September 22, 2013
Delightfully Different ...
The best thing this Game had going for it was it's amazingly beautiful and colorful Graphics. The Storyline wasn't that interesting in my opinion - a girl goes out to "save" her parents? Couldn't they think of anything better than that?
The Elf assistant was more annoying than anything else, not cute at all, and I wished he would just shut-up - especially in the end where he say "You must Hurry to save your parents ..." Really? Why do you need to hurry if Time is standing still? Doesn't make any sense, does it?
The Creatures you meet along the way had way too "Human" characteristics which I think were totally unrealistic. Otherwise a good Game with some very interesting Puzzles also.
January 3, 2014
Brilliant Game well worth purchasing
Bought a few games this week many of which were a disappointment but not this. The reviews are right, this is a very good game which is nice and long but doesnt get boring. Some of the puzzles are a little simple and I think a few more challenging ones would of made it a five star game for me.
October 20, 2013
IF YOU LIKE PASTELS.
Colorful, fanciful artwork and cute (too cute) inhabitants are pluses for Nearwood. The story is rambling, but gets there eventually. The puzzles are fun, not challenging. Admit I became bored a little over halfway through and relied on the hint button to navigate. There is a jump map which indicates areas of interest. The Mermaid Queen seems to have jumped from a Frank Frazetta illustration. When I returned her tiara, felt I should stop by Walmart and pick up a t-shirt for her as well. One for the younger player, I assume.
September 10, 2013
Not really an HOG but it grows on you
I really wanted to love this game. However, within the first 2 hours I thought about quitting several times. I'm glad I stuck with it because after you settle in, the game gets more fun and the last half of the game definitely beats the first.
Note: It is not a Hidden Object Game. It is an adventure game with a couple of hidden object puzzles. Mini-puzzles make the bulk of the game.
Pros: Graphics. Wow. From the waterfall opening to the beautiful colors and puzzles - this is a great looking game. Puzzles medium to hard. All make sense and are understandable. Payoff ending is good, no abrupt "and its over' kind of ending.
Cons: Too many open places at ones. You go through the map at breakneck place creating opening after opening. You're dragging around stuff you won't need for quite a while - and you have 10 puzzles needing pieces all over the map. So there is a lot of back and forth and a laundry list of places and needs to remember. Poor planing.
The game is talky in the beginning. Jane and the gnome prattle on. The things to use aren't always logical and there's too much to keep up with at one time. It's tedius and boring in the beginning. But, once some of the openings get closed and the story is more linear, it helps.
Toward then end - things start moving quickly, dialogue gets cut back and it's a more pleasant game.
November 2, 2013
Pretty alright... pretty vapid.
It looks like I'm the sole dissenting voice on this, but this game managed to irritate me enough to make my first game review on this website.
A lot of work has gone into the look of the game and that shows - the visuals and animation is top of the line for this genre, and the puzzles themselves are varied and entertaining, though largely unchallenging.
However, it's first sin is a horrible map - a cardinal sin of this genre. To begin with, it doesn't distinguish active areas, it only shows you every room that still has something to be done at some point in the game. But to make it worse, the ability to use the map to room-jump is limited with a timer in the same style as the hint button. No no no. Pretty graphics does not excuse the annoyance of having to look at the same dozen room shots again and again, trying to figure out which room you're supposed to be looking in.
Then the storyline? Ugh. Naturally, anyone who plays a lot of games from this genre gets used to a certain amount of fluff in the genre, ranging from tame horror to outright rainbows everywhere. But games like the Awakening series are unapologetically drenched in femininity and yet carry strong and capable female characters. In contrast, at one point in this game, a woman is telling the player that all the men in their small village have been kidnapped; she laments that there is "no one left to fix things" or to "hunt and fish", after the player had just finished rescuing them from another night of cold, dark and loneliness by replacing two simple and narratively obvious gears on the water cog.
Good grief. Not having to deal with these tired old 'helpless women without their men' tropes is one of the reasons I enjoy this genre as much as I do. With as much budget and technical skill as has obviously gone into this game, you'd think they'd come up with an equally skillful storyline.
September 7, 2013