Echoes of the Past: The Kingdom of Despair
Very enjoyable game!
I really enjoyed this game. It's pretty much the standard set-up where you have to find objects, some hidden, and then figure out where to use them. You will find yourself running all over the place, back and forth. But part of the challenge is remembering where you saw certain things that might need one of the objects you've found. If you are having difficulty, there is a hint button that will show you where to go next. In the game you're trying to defeat a witch that has put spells on various people in a castle. In order to break the witch's spells, for each different person you have to find and give them a certain object. As you free each person you get an amulet, and at the end you use all of them to defeat the witch. I thought the game was very high quality. Great graphics, carefully but fairly hidden objects, and very logical steps to follow. I definitely recommend this game!
November 25, 2013
I am going to be the black sheep of the reviewers, probably...but I didn't like this as much as others did. I have all the others in this series and I do like them, but I found this one not as much fun. The movements are slow; it takes too long for newly found items to go into the inventory, and I don't like the up-top inventory. The graphics are nice and most of the sound is good...except..WHY does the young a beautiful (some would say hot, even) witch have an old lady voice? Even the dialogue is slow and some of it cannot be skipped over. Also, I really dislike HO lists that have 4 of something, 3 of something else....I've said this in the past, this comes off as a dev short cut. Some of the tasks seem over done as well...I mean, do we really need to repair the piano, then go hunting for sheet music, just to find a candle? I think I must be getting tired of sequels...bring on some new stuff!
September 11, 2013
Paint by numbers
The title for me says it all. Let me explain.
There was nothing fundamentally wrong with the game it had a good story-line, the music was good and for SE there was a VO. The puzzles were good and very unique with most I had not seen before (in any shape), and others that were a good variation on the theme. The puzzles all tide in well, and even the HO were not all the standard 'junkpile' ones, yes there were some of those but they were others where you had to find 12 of 'something', e.g leaves. Others were where you had to interact objects with each other in order to get all items on the list.
The variety was good and the mini-games were good, the VO was there as was the story, but even though all elements were positive, there was something that just didn't make for me a good game. I am glad I bought it but I will try to explain why I didn't fully rate it.
The title said 'paint by numbers' and this is basically what I did, put the level on to casual, and just literally followed the map icons from one scene to the next, completed the task within that scene and moved on. Thus just completed the game in an almost regimented way. This I know does not do the game justice and if I did that with all the games I purchased I would just be wasting my money. I don't of course, but I think the reason I did with this one was the fact that the Advanced and Hardcore modes gave absolutly nothing away. I can understand the hardcore not doing so as that is for people who like real challenges, but the advanced mode whilst it allowed you to skip and hint, the map didn't offer any clues as to where to go next (in some games on advanced the map is still a bit more helpful, obviously some people may feel that this is a bit 'above and beyond' what the hardcore mode should do, personally I don't as I believe it give just enough nudge to where to go but not what to do when you get there), in this game however the advanced mode does none of that and you could be wondering aimlessly wondering what to do next.
Well I have 'bought' the game use that loosely as it was a free game when there was a sale on, and all the elements are there to make it a good, game and whilst I do recommend it I can't fully put the finger on why I don't 100% endorse it myself, I think though it had a lot todo with the map feature.
November 25, 2013
Lots of Gameplay and Loads Of Puzzles
Gruesome, frightful and scary. Add in an array of ghoulish and sinister characters. A good one for Halloween.
The games graphics were great; a little grainy at times. The hint button recharged quickly. The interactive map was a blessing as there were so many areas of interest. I used it a lot.
Lots of lots of puzzles and nice hidden object scenes. A few hidden object items were difficult to see and I have a very large screen. Voice-overs were good.
A game worth its price.
October 21, 2013
Right at the beginning of the trial I stopped and deleted it. It sounds and look like the Secret of the Dark series. The Citadel, Castle of Shadows and Royal House, which have a completely different feel. Ugh! I guess that's all the Orneoin can do.
September 13, 2013
I did not like this game. As others have said, found objects take too long to go to inventory; it was a pain having the inventory at the top of the screen...BI-FOCALS, developers. Not every gamer is under 30.
I skipped a lot of the mini-games. They weren't all that difficult, just frustrating. I hate to play long mini-games just to get a fabric bone.
It was as though this game was developed by a totally different group of people than the first ones. Weak story line, repetitive music that sounded like other games...it just wasn't my cup of tea.
October 11, 2013