Lake House: Children of Silence
Tough at times but OK. Good graphics. A lot of gaming.
March 2, 2013
Average game, depressing storyline!
I'm a fan of hidden object games, and I was hopeful for this one. When I started playing it, even I became sad because everybody was so darn depressed in this town! Or dead.
The graphics were pretty good. But everything had a gray tone to it. Very drab, which I guess went with the storyline. The HOS were well drawn and were of a decent challenge. The gameplay did frustrate me a bit. I had objects that seemed illogical and often couldn't think of or forgot where I needed to use them. Other times you ended up in a place where you needed several special shaped keys or figurines to progress, which was too obvious, but still somehow added to the frustration. The map was helpful in telling me where I needed to go, but I sooooo wish it was interactive! A few times I had to go back and forth which took a while.
Overall, the game was a bit unbalanced in terms of storyline and gameplay, but it was OK.
January 9, 2015
Bit dreary but good story
My REVIEWs ARE OF FINISHED GAMEPLAY here it's the SE.
I didn't like this game, when the demo ended I was so-so about it so decided to use a free coupon on it. I thought the graphics in the demo was about the best at least some scenes had colour to it even if most scenes seem to be drudge and dreary but shortly after the demo the graphics got a bit more grey (most still had some colour to it but some didn't) but I just don't like that kind of graphics - bit washed out, not sharp so that didn't help either. I get it's supposed to be an eerie game but don't understand why the cafe for instance in the demo just looks dirty and unkempt - why eat there? For me that's how it came across instead of atomspheric, and basically I find these kind of graphics depressing.
I know graphics have a huge impact on a game so if you don't find that at all about the graphics you'll probably like it.
I found the 15 puzzles mostly to be easy, I didn't like most of them not just because of the ease of them but either the type or how it looked. Most were uninspiring except for a couple. I think I counted some 'interactions' at the beginning which weren't technically a puzzle with a skip button. So the numbers are rough.
There were 18 list HOS - mildly interactive. I would class at least 2/3rd in the junk pile realm and quite a few were dark and dingy looking in the middle but at the end they were better. There is a random click penalty which is annoying but no sparkles even for HOS on the hardness I played on. You do have to backtrack and check on the HOS as they repeat about half of them (you play them twice).
You can change settings midgame. There is a hint button and skip button on hard.
There is no transporter map but a map in the journal which does gives hints as it tells you places there are things to do in, I did use this especially half way through to the end as wasn't liking this game. As there is a fair amount of backtracking in it, don't know why it wasn't a transporter map as that was another thing I didn't like.
The opening of the game re story had me interested, the graphics at the beginning were OK to quite good but with how it turned out with graphics, gameplay, hos, puzzles I couldn't wait for the game to end. The one good thing about the game was the story, it was interesting but I didn't like how the characters zoomed in and out. You play as Henry the fiance, don't want to say anymore as it's a spoiler. I did think how they did the story - through some letters, film and cutscenes was very well done and how I like a story to be told.
The ending I would say is sort of finished although at the very end it's trying to create suspense with the ending, having you wonder but it may continue into the CE. Either way I couldn't say it was 100% tied up for a SE player as it doesn't seem that way to me but a CE player may tell you if it was.
I felt OK with the ending for a SE player, even if I would prefer they didn't do that.
About 1-2 yrs ago I would have enjoyed this a bit more, but have played so many games with that type of graphics and strip away the story (after all it is a game not a novel) the gameplay is uninspiring, backtracking, bit blah puzzles, dreary graphics, not even the plot could hold it together for me.
But as I said if the graphics are OK for you, or if you don't mind that kind of thing, and if you love a bit different plot then it's certainly worth a DD or coupon. It just wasn't for me, but check it out for yourself.
Time about 4hrs - Used the map in the journal, and some hints in the HOS.
January 23, 2013
I Wish I Had Trialed It First
Lake House: Children of Silence potentially offered so much. There were many favourable reviews and the subject matter was a draw-card. But I found this game to be average; not terrible, but mediocre. Put it this way, I wish I had trialed it first because I wouldn't have bought it. The music was ok but presentation was ho-hum and I couldn't wait to finish it and move on. And finish it quickly I did because it isn't very long. If anything, it taught me to preview games in future.
January 23, 2014
Based on completed game.
demo was exciting.
start of the story full of thrills.
but unsatisfactory storyline.
This game was disappointing.
May 7, 2013
Dreary and Depressing - Trial only
With all the rave reviews, I thought I might use a coupon for this game. It's by one of my favorite developers...but, no.
The game play itself is O.K. The puzzles I ran into in the trial were on the easy side, the HO scenes somewhat difficult. The adventure component seemed all right for the amount of time I played.
But, oh...the scenery is dark, dreary, and depressing. The individual scenes were dark, dreary, and creepy.The story is depressing. The music is dreary and monotonous.
I don't mind scary - that's always fun. But this was just sad. I'll pass on this one.
September 9, 2014
10 minutes and I was done...!
i have to assume that the other people who didn't care for this one, just didn't take the time to comment. the graphics were awful! no vibrancy, very muted, especially in the one and only hog i played. graphics were so bad, you could barely see what the items looked like that you had to find.
i didn't care for the old school cartoon strip look to the game when it first started and almost stopped without going on. but decided to try it incase it looked better after starting... it didn't.
i can't comment on much else, as i quit so soon. this is definetly not what i look for in a game.
January 13, 2014
THE LAKE HOUSE: CHILDREN OF SILENCE
THE VISUAL WAS VERY BAD. COULDN'T EVEN PLAY THE GAME.
January 26, 2013