7 Grand Steps
Extraordinary Captivating Game
Very different from all the other BF games I've played - almost hypnotic in its fascination. There are many threads of storyline, each determined by the choices you make. Lots of strategy required to acquire tokens and complete goals - which either reward you with tokens or raise your skill level or social status. To succeed you must marry early, have children, and educate them using the tokens you earn. But leave plenty of tokens at the end of your time for their dowry in the next generation. Thought-provoking, puzzle-solving game; and though it is essentially the same play throughout, there is great variety in the direction of the story as new challenges come up, and new twists to the story occur. Once you reach ruling status, you have to vote in the Senate, making decisions that affect the worker class, the elite, and the military. I find this fascinating and a real departure from the usual PC games. Highly recommended!
October 26, 2013
Give this game a chance
7 Grand Steps starts slow. That's how it should start, though, as you are playing the character of a field worker in a semi-primitive society, following the worker through life. This is a strategy game, but there are setbacks and rewards that cannot be predicted. As time passes and your original character's children and their children and their children live and die, the age progresses and you become a senator, voting on measures that can make or break your society. A thinking person's game. I'm looking forward to the next installment.
October 16, 2013
Board-game type feel - semi-strategic addictive fun
A change from HOPA and plays more like a turn based board game.
There are 3 ages for multiple generations to make their way through. At the end of each age there is a Challenge, which will determine if your family survives into the next age.
Your families live their lives through various social classes. You can chose a life of discovering a new skill in your current class, do heroic deeds, or advance socially towards ultimate ruler-ship - another way to win the age.
For your turn, you either
1) Work - to make tokens, or get married / make children
2) Move - using tokens, to gain advancement points
3) Children - decide whether they: work, play, or use a token to learn a skill.
This game works as a standalone game. There is no sense of buying 'part' of a game, even though step 2,3,4 etc will come in future.
I _really_ enjoyed playing this game. I started off clueless and struggled a bit with the written help instructions, but even so, I was addicted to my imaginary lineage developing before my eyes. Even a week later I was having discoveries which adjusted my gaming strategy.
It was the subtle things that effected game play I enjoyed e.g. Siblings stealing tokens if they did not get on with each other growing up! Neighbours being jealous or friendly, making game play easier or harder. Rites of passage defining the personality of your family head which in turn impacts how you may react to life events in future.
Playing the demo will give you a feel for the game play that is consistent throughout the whole of the game.
Enjoy living many many lives! :)
March 2, 2014
I tried to understand the point. I really did. But I don't get it. I Just think it's the most pointless waist of time ever.
October 10, 2013
NO GAME AT ALL
BORING, BORING , tried for about 5 minutes & quite, won't play any further, this game is right up with ones you pave buy gold, silver to get further into the game. You hit low point in your game choices with this one.
October 2, 2013
Extremely boring, very easy
This seems to be a counting/strategy game. But it's slow and clunky. Maybe it's for children... Way too easy for adults.
October 1, 2013