Riddles Of Fate: Wild Hunt
Game Summary + Brief CE Content Review
BASED ON COMPLETED CE GAME
I love this story. A strange evil has invaded the town, and is searching for young girls in every home. THAT?s an ominous beginning! But there is a mysterious prisoner who promises help and tells you it is no lesser evil than the 4 Horsemen Of The Apocalypse! Battling each one of these separately, you also find out the history of the Wild Hunt and the legends surrounding it.
The intro to the game is thrilling. Told (I think it?s the first time I?ve ever seen it) from the point of view of the bad guys, it shows the havoc they unleash and gives us a teaser on why. Once past the main menu, we get more info in a letter from a desperate townswoman.
This is presented using comics on parchment, within a thought bubble?, I guess you?d call it. One of the best things about this game is the varied and original ways the backstory and legends are shown.
Everything looks absolutely marvellous, as you?d expect from Elephant. The sounds make an important contribution, and the voiceovers are appropriately majestic and cruel.
Another really delightful element is the ghost skulls, each of whom have a voice and a mind of their own! The game is dark in aspect and colour, but I didn?t find it difficult to see anything.
Gameplay is adventure-oriented, with interactive list HOPs, some easy-to-tricky puzzles, and plenty to do in every location. A hint that hints, an interactive jump map, and choice of difficulty levels gives us as much help as we need. The current task is also noted, but no journal.
BONUS CONTENT REVIEW
The bonus chapter took me much longer than usual to complete, but I can?t give you an exact time. Certainly well over an hour, and possibly even more than two. It consists of a lot of the old locations reworked, plus half a dozen or so new locations, more not-so-easy-now puzzles and just a few HOPs.
The last but one puzzle was absolutely amazing, and if anyone gets it without help, they should get a medal. But it?s not impossible, it just requires some serious brain work and a better memory than mine.
The extra story follows on from the previous ending, without being necessary to it. Story-wise, it seems very much a last minute addition. The graphics also don?t seem quite so good, the language is definitely less precise, and some instructions on puzzles are darn near impossible to work out.
The SG was also no help in these situations. Despite that, I really did enjoy this chapter quite a lot, because the structure was nicely put together.
There are the usual gallery items included, as well as achievements. I don?t particularly like the standard list format Elephant use to display them, other developers do these much better. The collectibles are few, and when found are placed on a ?crystal ball? map that gives history as you collect them.
The prize, as far as the CE content goes, is the ?Secret Room?. If you don?t want to know what that is, DON?T READ FURTHER.
In this room, the replayable puzzles and HOPs are presented as if in yet another chapter of the game, only just enough to draw the puzzles together. I think of it as the Reader?s Digest version of the game, and I love it!
FAMOUS LAST WORDS
Which is the best buy? I?d vote for the Collector?s Edition, for the bonus game and the secret room, both of which are loads of fun. But there's nothing wrong with this one!
October 4, 2013
War, Famine, Pestilence And of Course, Death!
This is a dark heart pumping, game with evil ghosts demons and minions wreaking havoc on the town of Osville as they search desperately for the human child of fate. Tucked away and nearly forgotten in a dark and damp cell is a prisoner who may be our only chance at survival, his name? Death, and Death is one of the four Horsemen of the Apocalypse! Death fell deeply in love with the woman he was sent to kill and a child was born, and fate must be broken! The graphics are outstanding, crisp, dark, eerie and evil, the music is haunting and I especially liked the music played after you finish a mini game, it's epic! The HOS are interactive list finds and they are a little on the easy side but still entertaining. There are a lot of mini games and so far I have enjoyed every one of them. One game I enjoyed was collecting statues and placing them on the correct pedestal. The pedestals each had a picture of two seprate things such as a lion and an eagle, to make the combination of a griffen. I'm a big fan of the "dark and eerie" genre and this game was very professional and the devs paid attention to detail and there was plenty action in each scene as well as a few keep you on your toes moments, enjoy!
October 4, 2013
SUMMARY: A fast-paced adventure game that grabs your attention from the beginning and keeps your interest throughout. There is a lot of action and a lot of things to do. Environments were given a lot of attention to the details of developing them. Colors are a nice palette, fitting to the location.
Ghostly manifestations have appeared and destroyed much of the town, keeping its inhabitants prisoners in their own homes. They are searching for a particular girl, who of course will be the heroine. There is a prisoner in the tower whom you also have to rescue, since he can help you with the ghosts.
When you click the ghosts, they will talk to you in a rather spooky manner and animation is spectacular. You will make a cold potion to rid the town of one particular winged ghost, but then you encounter more of them. Guess you should have made more cold potion to battle them.
The prisoner holds the key to getting rid of the ghostly manifestations, so you have to rescue him. Sometimes, it seems the ghosts just want to cause mischief to inconvenience or scare you. Although there is lots to do, what needs to be one in which location is fairly self-evident.
HOS and PUZZLES
The HOS are very nicely done - everything is visible and well defined. Puzzles are widely varied - I must say that the developers are coming up with new and unique puzzles lately or add new twists and turns to some tried-and-true puzzles. They're great and a lot of fun.
The first person I encountered for conversation had a forced and unnatural voice, so I thought "oh boy. Turn the voice volume down." But the people and ghosts encountered later sounded much more professional and their voices fit their characters.
Animation is terrific and goes a long way in setting the overall mood for the game. Most of the music is relaxing, although there is one upbeat track. It is appropriate to the actions being taken. A good game that's lots of fun at a fairly fast-pace.
October 4, 2013
REALLY ENJOYED IT. IF YOU LIKE A LONG GAME AND BONUS THIS IS A GOOD CHOICE.
October 6, 2013
Very good long game
Based on completed SE game
Very enjoyable game, good storyline and graphic, not too much HOS.
November 1, 2013
very good game
played casual, low sound. skip/hint charge in about 45 seconds or so. the hints hand hold you as to where to go but not what to do when you get there. interactive map and a list of tasks. you are a part of a story where the four horseman are on the loose and one-death-actually breaks from them because he falls love with the one he is sent to kill. they eventually kill his wife and poison his daughter because she has special powers that keep them from killing her. there is a flower and when it dies she dies too. you need to help death keep that from happening. i was surprised by the ending. sequel...maybe.
October 12, 2013
Excellent Hidden ObjectGame
Of all of the games I have played, this is the best one. Great story line, fine graphics, interesting HOP's.
October 15, 2013
Challenging & Intriguing Story
Liked throwbacks - leave it here so I don't give it away!
Included hidden object but you didn't have to re-search the same scene
Well thought out
Fun storyline; not commonly found
October 6, 2013
I could not wait to get home and play this game, used to many hints for my liking, but wow 3 weeks of playing
well worth the wait. even my children liked the hidden clues, made them search and then they figured it out faster then me. Awsome.
November 20, 2013
Differences to the Collector's Edition... :)
Played the Collector?s Edition and tried this Standard Edition to find any differences:
If you don?t like dark themed games with demons, golems, ghosts, witches, skeletons and dragons: Keep your hands off this game!!! There are lots of?
Graphics are excellent, as expected from Elephant Games! Very clear and detailed even in the darker scenes (you have the option to adjust the Gamma). Wellmade characters and creatures.
Facts: 3 difficulties to choose from, 7 chapters, lockable inventory, hint is very useful: telling you what to do next (though a bit too much handholding?), map showing you open tasks/ available action and allowing you to jump, no journal - just a task button, the Book of Dead, which brings dead things back to life and Louis the bat as your helping friend.
Hidden-object-scenes are ALL from list with some very easy interactions? All HOS just played once. Most of the minigames are all wellknown and don?t cause you any headaches, but they are getting harder the longer you play!!
A lot of back and forth due to items, which are not collectable from the beginning and scattered all over the game, like 5 torn diary pages, 10 ghost-seals, 5 scythe pieces, 6 flowers, 3 magical chrystals etc. You require certain artifacts to unlock these items.
Extras ONLY available in the Collector?s Edition: Bonus-chapter with an additional story, strategy guide, 12 achievements to earn and 15 collectibles (statuettes) to find and a ?secret room? with replayable minigames and hidden-object-scenes, wallpapers, concept-art and music...
It took me nearly 5 hours to play the maingame in the 2nd mode (this Standard-Edition). Still an excellent adventure, if you?re a friend of apocalyptic stories!! :)
October 4, 2013