Surface: The Pantheon
This game was likeable. It?s usually difficult puzzles or things to figure out that make a game interesting for me, so I was surprised the story line played an important role in how much I enjoyed this game. Even on the hardest level most of the things to do were relatively simple, as were most of the puzzles (once I figured out what was supposed to happen). I don?t know why I thought most of the puzzles had a sense of sameness, but I did ? maybe the same brain cell areas kicked in or something. The HO areas were different - you had to look in your inventory as well as in the HO. If you didn?t have the needed object in your inventory you had to go find it. I liked that you could lock the inventory instead of having it flip up and down in a dizzying manner. The graphics were great. It?s a red/orange/yellow kind of alien world with lots of interesting scenes. Really, the only thing I didn?t like was the overly breathy and dramatic voice of the mother. I always turn the music down or off, and should have done the voice sooner too.
November 8, 2013
Terrible voice-acting ruins it.
- Intriguing story.
- Entertaining puzzles.
- Decently tricky.
- The most cringe-worthy voice acting I've heard in a long time. I literally ruined the whole game. I wanted to just strangle everyone in this game (especially the main character) just to shut them up. And the "accents" were terrible.
- It also felt a bit short, this might be because I had to skip most of the cut-scenes as I couldn't listen to this woman whine anymore.
January 4, 2014
Surface: The Pantheon
Very boring and confusing story. Very confusing and unlikable challenges. Did not like it at all!!
October 28, 2013
Not My Cup of Tea
I really tried to like this game. Slightly boring and frustrating. I called it quits after getting half-way through. Just a wee tad too frustrating for me. Some of the objects used for certain tasks were so illogical. I repeatedly had to use the hint button just because I never would have guessed that I should be using that object for that particular task. ie. a can opener was used to cut away at the bars of a grocery cart. Really, what were they thinking.
January 1, 2014
Bad story-line, unlogical tasks - waist of time.
It's a mystery that some likes this.
October 26, 2013