Queen's Tales: The Beast and the Nightingale Collector's Edition
Queen's Tales: The Beast & The Nightingale Collector's Edition
What could've been an excellent game, marred by a few unfortunate bugs.
Plot: In this retelling of the "Beauty & The Beast" story, your father has stolen a beautiful golden nightingale from a mysterious beast, and you decide to take the punishment for him. Magical nightingale in tow, you travel to the Beast's castle, encountering numerous strange beings along the way--some helpful, some not so much--and upon learning of the Beast's enchantment, you add breaking the curse to your list of things to do. Because it turns out there's someone even more malevolent pulling the strings...
All right, first off--the graphics, plot, and scenery in this game were GORGEOUS. I have zero complaints there. Character voiceovers were kind of cheesy but that's pretty normal in such games. This is a lighthearted fantasy, so there are "animal helpers" aplenty--something that I've seen turns many gamers off #so if you hate animal helpers, you'll probably hate this game#, but I found it terribly cute, especially Little Johnny and the "Weepie." #The Weepie's reactions when you feed her something spicy, and tickle her feet, are hilarious.# The only constant animal companion is the Nightingale, which you use to help plants grow--the special effect that occurs whenever this happens is sparkly and beautiful. The landscapes are so surreal and colorful. Most of the gameplay is pretty straightforward and easy to follow. #I needed the strategy guide mostly only for minigames and a hidden object scene or two.# I played the game over an extended period of time, and so had often forgotten much of what went before, though browsing the journal helped refresh my memory.
There are the typical achievements in the collector's edition, along with bonus gameplay #which builds off of the primary game#, replayable games and movies, wallpapers, concept art, soundtrack, and screensaver...however, here the achievements take the form of a little three-dimensional stage-type scene called "Fairy Tales" #each achievement is a different character or prop#, and there's a collection called the Bird House. Throughout the game you collect odd little birds that are added to the house and they sing when you click on them. Each one is unique and quite funny to look at, though they don't do much but sing and wiggle on their branches. #It would've been nice if their reactions and songs had been more individualized.#
I do have minor quibbles with a secondary male character #Dorian# who's courting the main character--he was just so wimpy and annoying, I could barely stand to look at him, even his voice was rather snively and irksome--and for some reason the Weepie's voice kept changing. Pretty insignificant complaints, though, and there were no technical issues with the game that I can recall.
Now, after all that, why only a three-star rating...?
In the bonus chapter, there's a game involving termites in a maze. I could not figure out how to solve it, or even really how to play it, with the instructions provided. So, I resigned myself to "cheating" via the strategy guide. But the final step provided for the game didn't provide the solution at all, and I could not solve the puzzle no matter how carefully I followed the guide! I had to skip the game, and was so irked I posted in the forum about it.
I was going to give the game a four anyway, but I then opened up the file where I'd jotted down notes for this review and realized I'd encountered a similar problem earlier in the game, which I'd forgotten about! There's a game involving mixing potions, and yet again, the strategy guide failed to give the proper steps to work through the game without having to skip--plus there was no reset button, so I couldn't undo my mistakes. I had to skip that game as well. And in addition, there was a hidden-object scene in the bonus chapter where the strategy guide failed a third time to show where one of the needed items was located; plus, one part of this scene that was supposed to be interactive didn't show as being interactive at first, so I couldn't tell where I was supposed to be clicking. I had to forfeit two achievements--not skipping any minigames, and not using hints for hidden-object scenes--because of the strategy guide's errors. Whoever put the strategy guide together was rather negligent, to let THREE such glaring errors slip through. :/
Once those notes refreshed my memory, I decided I'd have to give the game a three...not because of the gameplay, graphics, or plot/characters themselves, but because of the faulty strategy guide. One error would've been bad enough, yet still forgivable...but three? I didn't appreciate not being able to complete my "Fairy Tales" set. :#
Despite that, I'd still highly recommend the game, as long as you're either really good with minigames, or are willing to look past the flawed strategy guide and missed achievements! It's definitely a must for those who like their games colorful, lighthearted, and not TOO complicated. (Oh, and for those who love cutesy animal helpers. ^_^ #
I obtained my copy of "Queen's Tales: The Beast & The Nightingale Collector's Edition" directly through Big Fish Games. The game folder takes up 852MB on my hard drive. I ran this game on Windows 7 with no problems.
September 17, 2014
Thought it taxed my patience at times, this was a good game!
As you're getting engrossed in a game then you come upon a task, for instance, unlocking a cage, to find that you have to do 5 other tasks to accomplish it! My feeling was, 'Folks, let's get on with the game, will ya'! I want to get to the real good stuff.' This game had a lot of good stuff, beautiful graphics, good music, nice VOS, neat puzzles but it can't hold a candle to NeverTales, which is the best game I've ever played. But don't get me wrong, please do buy it; there are lots of things to do and some of the puzzles are tricky. ERS is one of the best developers out there. I would recommend this game. I rate this game a 3 1/2 stars.
January 18, 2014
I give this game just an okay because it's not the best game I've ever played but certainly not the worst. The graphics and some of the scenes are absolutely enchanting. The HOS are regular HOS, ones where you find objects that have to be used to find other objects and ones where you place objects into the scene. At times I would have to click an object a couple of times to get it to accept my choice. There are not a lot of mini games but the ones I played are okay. I didn't like the puffball one because I couldn't get enough movement from them to be able to complete the game. All in all an okay game but not worth the CE price to me.
December 17, 2013
Too easy + too cute + too boring = no buy for me
I can't recommend this game from ERS for the following reasons:
1. All aspects of gameplay were too simplistic, which made the game boring. The only objects in the HOs that were hidden were the interactive ones. Adventure mode was either finding one shape/key after another or fulfilling a character's demands. Puzzles and mini-games were childishly easy.
2. The never-ending cast of cutesy sidekicks was annoying and cloyingly saccharine, interfered with gameplay, and was just plain irritating. After an hour of feeding, rescuing, and listening to them, I knew this game was not a buy for me.
3. The storyline was convoluted and not at all engaging. It was impossible to identify with the heroine, or to fear the villains.
4. The voiceovers were badly cast and acted. None sounded appropriate for their age or role. (Developers, if you're going to have a child in your game, have the character voiced by a child! Villains' voices should virtually drip with evil intent. Give the hero/heroine a voice; it helps us identify with him/her and immerse ourselves in the game.)
5. The graphics, animation, and sound were well done, but those things just couldn't save this formulaic game.
November 1, 2013
Sorry but I didn't care for it
I bought this because I normally enjoy ERS games, but not this one. While the colors are beautiful, it was just TOO much, the scenes seem washed out, the HO's were too busy, almost junk-pilish, rather indistinct shapes with too much going on with flashing bugs, etc. I lost interest in finding the required objects and finally lost interest in the game altogether. I normally attempt and complete all puzzles but the instructions were vague and confusing at times and I ended up skipping most of them, which I NEVER do. By the end of the game, I didn't care if I gained any of the achievements, used the hint button far too much, just wanted it to be done and didn't bother with the bonus. This, of course, is only my opinion...but I don't recommend this game.
November 2, 2013
ERS - Expect Repetition Studios
A father finds an abandoned castle after sailing back from somewhere and while trying to take a prized (and clearly valuable) bird, he is thwarted by the beast-like owner and forced to give up his daughter in return. What?! A bird is now as important as someone's daughter? Or is it that a bird & one's daughter are just "things", easily interchangeable between each other?
Once again, ERS gives us the same old, same old. Voice actors that are terrible compared to whom they are supposed to be voicing (a matronly looking mother telling a child a story is voiced by someone who should be on the Friends), graphics that are the same blurry, non-fluid, graphics we come to expect, puzzles that are ridiculously easy, and a storyline that is as contrived as it is passe.
The graphics ARE nice to look at and the gameplay is smooth but those are not enough to make up for what is, yet again, a game geared toward the young[er] crowd with absolutely no challenge.
No buy. No way, no how...
October 31, 2013
I don't understand the reviews for this game
I usually read reviews before even trying a game. After seeing all the 5-star ratings, I couldn't wait to try this game. After about 10 minutes, I was done. I honestly do not understand why people find this game so outstanding. It was boring, didn't make sense, and the graphics were just so-so. Are people just totally bored with the games coming out to give this game such a high rating?? Nevertales blows this game out of the water and even it didn't get the ratings this game does. I rarely, if ever, give a bad review, but I honestly don't get what people see in the game. Guess I expect better for my money... just sayin' ;)
October 31, 2013
ERS's Bad Run Continues!
After this game, I'm pretty certain that ERS are beginning to go down hill. For the second time in as many games, I couldn't finish the demo. I'll admit this is better than Two Doves, but it's still way short of being a good game.
The story wasn't good at all. From the start of the demo to when I quit, nothing interesting happened at all. The intro wasn't very good, but I had hopes. Turns out those hopes were let down. The biggest killer for me was that this story, like the last one, was WAY TOO CUTE! Where do I start? First, you dressed a fox in a skirt, then you went in to the magical land and found fuzzy blue flying things and some annoying creature called a ?Weepie?, and that was just in the 50 minutes I played. I shudder to think what else might come out.
ERS need to realise that not everyone is a fan of cute. Some of us like creepy! Your last 3 of your last 5 games have been cute ones. Perhaps it's time for something different? Until ERS come out with something creepy, I won't be buying any more of their games. It's just beyond a joke now.
For a game with a horrible story, the gameplay is actually pretty good. For the third time in a row, we have the option of a custom difficulty, which allows us to set the game the way we like it. I thought this was really great.
The HOS are great, too. There are two types of HOS; junkpile and silhouette. Both were great fun, even though they were easy. I loved seeing those sparkles indicating that there was another HOS.
The puzzles were a little on the difficult side, although some of them had the option to switch difficulties. However, that didn't stop me from needing to skip most of them.
This is, pretty much, your standard HOPA. Experienced players should have no trouble navigating. This has everything you'd expect: Hint and skip, diary and a map. The only new-ish things are the helper and a taskbar, which were okay additions.
The graphics are the same as always, but are still lovely. They are hand drawn with so much detail, and are a visual delight. Everything was so clear, and the character designs were great.
The voices just annoyed me. Especially when we got in to the other world. The voices of the creatures like the locust, the weepie and Little Johnny were just too much to bear. They were so annoying I skipped their dialogue, which is something I never do.
4 modes of difficulty: Casual, Advanced, Hard and Custom. Differences are hint and skip recharge times, sparkles and black bar tips. In Custom, you can alter things to suit your liking. Hint times range from 5-200 sec. I played Custom, with sparkles and black bar tips turned on, tutorial off, and hint and skip recharge times set at 35 and 45 seconds respectively.
Hint and Skip- hint is incredibly useful outside HOS.
Diary- keeps track of events and also holds the taskbar.
Map- interactive and helpful.
Nightingale- This is your little helper for the game, and it is used quite a bit.
Built-in Strategy Guide. Very helpful when it comes to puzzles.
Collectible birds- these are stored in the Bird House.
I don't see this game as worthy of a CE, even though I personally don't like the game myself. I'll be avoiding this one, as it's once again too cute for me. It's a shame what ERS has become, because they're going to start losing a lot of fans.
If you like this game, my advice is to wait for the SE.
November 3, 2013
not my cuppa tea...
even though i have not bought an ERS game since before crucible peak, and even when the games veered from scary/spooky/eerie to straight-up fairy tales, with LOTS of cute animals/creatures, i vowed i would continue to demo every game they put on the market. i have not broken that vow to myself and i have played the full demo every time.
i appreciate the fact that ERS is including a custom setting for difficulty level... both for game mechanics AND for puzzle difficulty! any puzzle that has "casual" and "hard", i click "hard". and the boat to port puzzle took me several tries... that's GOOD! i like it!
HOWEVER, for the game mechanics difficulty, i un-ticked "tutorials" and still GOT tutorials when i received the nightingale AND when i went to play the first HOS.
so much for "no tutorials"!
i also un-ticked "black bar tips" and while *some* were gone, most were still there.
i guess "custom mode" isn't very custom, is it?
i also appreciate that they have added a different kind of "4 square" match 3 that you can switch to for HOS which was fun, for a match 3.
yes, this is a HOG, but i'd rather play adventure without the HOS (but those games are few and far between, so i must tolerate HOS to get the puzzles and adventure i crave!) so the change to match 3 (or other alternative) is very welcomed.
i didn't care for all the "cute" creatures... weepie got on my nerves right away, even when it started laughing.
i wasn't crazy about the VOs... as some have commented, the child sounded like an adult... but for me, the worst one was "the beast" which didn't sound very "beast-like" at all. just ho-hum... you've got til midnight! la-de-dah. i was kinda expecting more of a growl sorta voice... something more scary! isn't the beast supposed to be scary, at least at the beginning?
but, i will say that i can see why the folks who love ERS games are enamored of this one. it's colorful, bright and happy. easy to just wander through and enjoy without worries!
but that's *not* why i play these types of games!
i want CHALLENGE, not a nice walk through a fairytale land.
so, a no-buy for me, not surprisingly.
ERS, i'll say it one more time and i'll keep saying it until you listen:
put out another one like dark alleys: penumbra motel WITHOUT one cute animal and i will be the first in line to buy it.
until then, no sale. sorry.
but, i'll keep hoping. and keep demoing on the off chance that the next dark alleys really ARE... dark alleys...
November 1, 2013
just blahh. The whole thing was quite boring.
November 15, 2013