Treasure of the Caribbean Seas

Full version game

$ 9.99 USD

Only $2.99 - use coupon NEW299

Ship's Log, last entry, 1778. Thomas de Grandpré, Captain.

The King has called me to arms. I'm leaving now to assist America in the war of independence from Britain. The ship has been left hidden with everything still aboard her, promising golden days with my wife and son... if I ever get out alive.

When Allan and Morgan found this note after moving to the Caribbean, a journey started in the tracks of their ancestor. But careful, rumors say that descendants of the dreadful pirate Matheis still live on the island and that they never stopped looking for this booty. Begin your journey in Treasure of the Caribbean Seas!

  • Warm and colorful art style
  • An adventurous exploration
  • Collect pages from the captain's log
  • Original Caribbean soundtrack
Click images to enlarge
Game System Requirements:
  • OS: Windows XP/Windows Vista/Windows 7/Windows 8
  • CPU: 1.4 GHz
  • RAM: 512 MB
  • DirectX: 9.0
  • Hard Drive: 239 MB
Game Manager System Requirements:
  • Browser: Internet Explorer 7 or later
Treasure of the Caribbean Seas


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Reviews at a Glance

Treasure of the Caribbean Seas

0 out of 5 (0 ReviewsReview)
Average Rating:

Customer Reviews

Treasure of the Caribbean Seas 2 5 19 19
Nice innocent Game Good graphics, good music, medium difficulty on HO, just a clean, up-beat game. Start is slow but the puzzles seem to improve. There's maps and secret room and all the classics for pirates. I'll buy and play it with my daughter. Probably worth your time. November 12, 2013
For newbies or newbies at heart!! After reading the game's description and viewing the scene thumbnails, I was very curious to learn of the developers prior to 'testing' the game. This game was a prototype by a group of French students, while in school, in 2010. As of more recent, the gaming company - Cazap - was interested in having the prototype put into production/distribution and here we are with 'Treasure of the Caribbean Seas'. I stopped playing after about 15 minutes of the demo [to write up this mini-review], as it was enough for me - at that moment - to see it is a cute little game that is definitely suitable for Tweens, or persons who are interested in learning to develop their skill in the Hidden Object genre without the confusion or frustrations that could be brought about while attempting to play the more advanced/challenging games of the larger game developers. I won't get into any details about the game's storyline, as it's already spelled out for us; however, as far as some of the game mechanics, you get two modes of play, there's no journal, and the inventory box seems to hold only one item at a time #again, I played for only 15 minutes, so this might not be so# and the dashboard is to the left of the screen instead of below. The scenes are very bright, colorful and clear but; unfortunately, the items in the scenes are small and seem to blend in a little too much with the scene's background. The game is pretty much straight forward and there are no bells or whistles. I rated the individual categories as '2 and 3', but gave it an overall rating of '4' not because I 'loved it', but because I commend new developers and young people for their efforts at making games for us to, hopefully, enjoy and for the success at meeting the outcome of their goal. This game is not for hard-core adventurers, but instead beginners, young/young at heart, or for those that simply want a moment's break to prepare for that next big Hidden Object challenge. For the above stated reasons, I recommend. November 11, 2013
For Kids ? I believe this was meant for kids, but HO's are too small and blend in with a multitude of other objects in each room. I think kids would get frustrated too quickly with the inability to locate, or even see the items they are seeking. I think the colors are bright, the story line is good and the "journal" is a look into a pirates life. I cannot discount the game totally as it did have aspects that were good. I can not say I would purchase the game due to the issues listed above. Sorry November 14, 2013
My Eyes Weren't Good Enough While I enjoyed the mini-games, many of the items in the HOSs were just too small and/or indistinct. If this is a first try for the developers, it was a good effort but I can't recommend it. November 11, 2013
Where's The Treasure? Plain and simply a boring hidden object game with a whole bunch of reading. The graphics are poor and you go from room to room searching for random items some of which are unrecognizable or very small. One item listed was a tricorn which ended up being a hat! They threw in a couple of random puzzles one was opening up a lock by looking at a bunch of numbers written on a piece of paper??? Bottom line is no wow factor, just entering a room and finding a handful of items. November 11, 2013
Sadly, It?s Just Not Good Enough BASED ON DEMO FIRST IMPRESSIONS Well, the first thing to get straight, is, yes, this is obviously designed for young kids. Which is not the same as saying ?childish?. So I will be evaluating the game with that in mind. This game is professionally put together, but harks back to a style of HO game we rarely see now. It is a valid choice though, and one I think suits ?family entertainment?. It doesn?t strike me as the sort of game kids of tween years would play on their own. It is not fast, furious and loud enough (*cheeky grin*). And it does require a fairly sophisticated understanding of the world whilst keeping the gameplay simple. So I can imagine Gran and the preteen kids come the next school holidays... SIGHTS & SOUNDS The graphics style is light, cartoon drawn, very ?washed out watercolour?. Pretty without being cute. It is of a good quality, but not popular at the moment, and does make the game seem fairly flat. The music is, I swear, the same 3 or 4 bars throughout! The dialogues are written, there is no voice, and only rare special effects. WHAT?S HAPPENING I personally hate the way this story is told, but I think it would work for the younger crowd. Two children, aged 8 and 10, discover a diary in the attic, which suggests there is pirate treasure nearby. They, of course, set out to find it. The tale is told by the kids having a few lines of dialogue between and sometimes within HO scenes. Sometimes information is found in the location. Literally half the game time (approx.) is taken up with these asides. GAMEPLAY The game is formulaic. First, the kids find an envelope, have a conversation about it and decide their next moves to a different location, where a list will be discovered of items they must find. Having done so, they may get an inventory item and/or a puzzle to complete before another discovery, another decision, etc. The HO scenes look nice, but are inanimate, and pale and washed out. There are 3 types ? an non-interactive list, silhouettes, and fragmented objects. Many of the items are almost impossible to click on, let alone see, they are so tiny. And some of the items have (valid but obscure) names even I have never heard of, let alone a child. The puzzles are nice. Easy, but interesting and not time consuming. Also, of course, not original. This game is like a trip down memory lane in its adoption of classic gameplay. One weird thing, in order to use an item from inventory, you must click on it and then confirm that you wish to use it. I suppose that might be relevant later on. There is no independent movement, so no maps, journals etc, and only a rudimentary hint & skip system that take forever to refill. FAMOUS LAST WORDS I admit I couldn?t stick this one through to the end of the demo. It was stultifyingly boring to me. And, sadly, I think it will bore its intended audience as well. Too much ?nothing much happening?, too much talking, too much filling in the background at the expense of momentum. There is nothing of excitement in this game for a kid (or grownup kid!). The pace is very slow, the locked-in gameplay is repetitious, and I just can?t see anyone finding it interesting, in light of the alternative games on offer. November 11, 2013
Break out the magnifying glass... I'm really sad this was a Monday release. It took all of 1.5 hours to finish, thankfully it was a free game for me. The items in the HOS are so small and nondescript that I had to use multiple hints to proceed. No in-game magnifying glass is provided, you'll have to bring your own. November 11, 2013
Its a "no" from me The gameplay was perfectly fine, But for someone with poor eyesight, I found some of the hidden objects far too small to be seen, which unfortunately forced me to abandon the game. Other than that the game seemed perfectly fine, I just wish the objects were a bit bigger. November 12, 2013
Poor game Do not spend your time or your money on this game. The story would be nice, but the developers lost their hand on the draws. The objects are too small and their shapes are awful. Ive played only demo and surely wont buy it. November 12, 2013
Yawn Based on the demo, which I could not even make it to the end of that due to the game just did not hold my interest. It reminds me of the games that were being released many years ago. I gave it a shot and it nearly put me to sleep. The creators need to step into the century we are in now and realize that games today have to have some wow factor to make a person actually want to purchase it. November 12, 2013
1-10 of 19 Reviews prev 2next>>

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Treasure of the Caribbean Seas

Begin your dangerous journey to the Caribbean island of the corsair Thomas de Grandpré.

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