Whoa, click here, click there, read this, reward that. Boy, what a click happy game. Game? Was there any play involved? Somehow I ended up with a couple of HO scenes that don't even deserve that title, because it was sort of first-grader 5 objects stuff, haha, but I got lots of rewards for my trouble.
Sorry, but this is really not what gaming is about for me. Sure, it's pretty, but I failed to see the relevance nor what it is actually all about. I'd say it's a kids game, but then a kid wouldn't do all that reading nor comprehend when to click all where. Leaves the question who the target audience actually is meant to be. All I know, it's not me ;(
April 30, 2014
This has the Awakening graphics and sound that you'd expect but the game play is nothing like it. It seems to be borrowing from online RPGs where you have to collect coins/items to perform tasks or purchase things with real money. If you like online RPGs then maybe you'll like this.
I fould the hidden object games to be much too easy. The multiple popups windows to get from stage to stage were just annoying. I especially don't care for having to pay in real money for things as I go to be able to play. I can see this easily costing me more than buying a game outright, which is the point I am sure. Some people may like this format but it is definitely not for me.
April 13, 2014
When I first saw this I thought "Alright!" I have all of the previous Awakening games and they are among my favorites. Alas, I didn't like this one at all. It was just too 'busy' to be fun for me. And part of the time when I tried to buy more energy it wouldn't work for me even though I had what it took to buy it. So I had to click out of it, and then I couldn't go any further in the game without the energy, so I tried to buy it again, and it still didn't work. On the plus side, the the art work was really good, and I liked the familiar characters. The music was nice, and I left it on even though I usually don't on games. If it fits the theme of the game, I like it, unless it's too repetitious . I would still recommend trying it out for yourselves. I could see that they were trying to create a game that had a mixture of things to do, not straight HOS, but it just didn't fly with me. Too bad, because when I first saw it I was sure I'd be adding it to my other Awakening games. I'm glad I played it first...there's been a time or two that I bought a game without playing the demo first. I would have been sorry for doing that with this one.
December 14, 2013
slow and boring
this game isn't my cup of coffee, The game is slow and when you're trying to do the game the updated pop up or the store pop up, after 20 minutes I call it quits. The game went good for about 10 min then started to slow down.
December 19, 2013
i don't understand how to play
hello, I am italian so my english is not so good but I don't undertand what I have to do, how to play. I don't say it is a bad game but I think it is difficult
June 17, 2014
Poor excuse for a game where you have buy a solution as part of game
I thought this game could be fun and it started that way. However, to get necessities to continue you are almost forced to spend real money to buy food, materials and other needs to move forward in the game. Nothing is stated in the start of this necessity. I kept playing side challenges rather than "buying" needed items but you then spend all the time doing these side challenges. I quit even though the graphics, challenges and sound were great.
May 16, 2014
This game along with "Midnight Castle" just takes too long to get any results. I only play it to kill time for food to grow on "MSM"!
May 5, 2014
Awakening Kingdoms.... Huh?... a rude awakening :\
I loved all the Awakening series games... was excited with this concept yet overall, this version to me was like being given a nice, big, beautiful box of decadent chocolates and each time I reach for one, someone pulled my hand away ... insisting me to wait a minute... here's what type it is and this is how you need to eat it and, oh... if you want more of these nice chocolates, you will need to pay for each one as you go.. what?
In this case, Awakening Kingdoms, of course, obviously isn't a box of chocolates, but a decadent game.... giving directions and needing me to pay money as I go along. All the interruptions just didn't make for an immersive gaming adventure. I'd rather have the learning curve up front, play a more fluid game, and pay before I play in order to truly enjoy my gaming 'indulgences'.
For those not minding how much their box of chocolates, eh, game, will cost, enjoy! ;}
February 28, 2014
I have all the games in the "Awakening" series so of course I tried this one. BUT was greatly disappointed. Way too many pop-ups. I can never get ahead--every time I earn enough money to do something I have to spend it all on energy snacks! Why can't Boom Zap put it out as a normal game that I can buy??
April 5, 2014
Wake up to the real intent of Awakening
When I first played this game I would have given it a 3. It's a fun diversion, but offers nothing special. Hey, it's free, though. Be aware of getting what you pay for. As you progress deeper into the game, it's obvious that the intent of the developers is to get you to buy extra coin. Quests become exponentially more expensive, but rewards remain the same. Have fun for a while, then move on to something else.
March 21, 2014