Tales From The Dragon Mountain 2: The Lair
The Strix Is Back And Breeding An Army Of Trolls
Once again Mina Lockhart must defeat the evil Lord Strix and his army of Trolls and serpent dragons! Lord strix has been busy breeding an army of those huge ugly Trolls, and Mina and Malik the Sprite are joined once again to fight this evil. This is a different kind of game with cartoonish type graphics and puzzles galore, this is not a hidden object adventure, if you are looking for that kind of game this isn't for you. However if you enjoy a fantasy based puzzle game then you will absolutely love this game. There are 20 stone dragons to collect and as I said before this game is all about the puzzles, almost one after another such as clicking on the correct symbols of a stone clock by referring to the notes in your journal. There are games of blocks where you have to move blocks of different shapes out of the way to allow the key block to pass through. One of my favorite games was clicking on numbers 1-10, you can only click on the numbers that share the same orbit, row or column of the previous number. This is an easy game, nothing hardcore, if you just want to play a relaxing game with entertaining puzzles and a cute story then you are in for a treat with this game, enjoy!
April 28, 2014
An Excellent Adventure - A Must Have Game
In Tales From the Dragon Mountain our heroine, Mina Lockheart, is off to do battle once again with her nemesis the evil Lord Strix who she defeated several years ago. During the interval, Mina?s powers have grown stronger so she should be able to defeat Lord Strix once again. After all Mina is the granddaughter of Kate the mountain?s most powerful protector and Mina has inherited her powers.
The graphics in Tales From the Dragon Mountain 2 are excellent. I loved having the option at the beginning of the game to select the HD Graphics mode and I almost felt like I was playing the game on my XBOX. Aside from selecting the graphics mode there are three modes for gameplay. There are voiceovers that are very good as is the entire soundtrack for the game.
As far as tools go you have a diary that contains sections for notes, how to play the game, achievements and game statistics. I didn?t find a map during the demo so I don?t believe there will be one but it doesn?t seem needed. Next to the inventory area is a circle with footprints and if you click it you will be able to see directional footprints that do provide some help. I don?t see a strategy guide or walkthrough available but don?t let it throw you off from trying the game. Who knows these items may be available soon. At any rate, try the game to see if you can get along without the additional help.
Since the game is purely an adventure type game we find and collect the objects we need as we travel around the various locations rather than having to hunt through piles of junk to find them. Although there is an absence of the traditional HOP scenes, we do find some pseudo-FROG scenes that help up put things together as needed. Even though we don?t have the HOP scenes the game abounds with puzzles and mini-games and those are what hold my interest in the HOPA genre and always keep me coming back for more. I for one don?t miss the HOPS since I am often bored by having to search for items in way too many of them in some games. I guess I am more of an adventure gamer at heart.
Although the game is not a CE we do have some collectibles to find and achievements to be earned. If we find twenty stone dragons we will unlock additional achievements.
When I checked BFG this morning and saw Tales From the Dragon Mountain 2, I thought that it would be a little nothing game thrown in to satisfy HOPA game lovers until the CEs would be released later in the week. However, after checking the game forum and reading what others had to say I decided to give the game a try and I am so happy that I did since it is right up my alley. I somehow missed the first game in the series but did buy another game from this developer, ?Where Angels Cry?, that I thought was excellent. I love everything about Tales From the Dragon Mountain and it is a definite buy for me, along with the previous game in the series. As always, I recommend that you at least try the demo to see if this is a game you will like.
April 28, 2014
Tales From The Dragon Mountain 2: The Lair
Totally enjoyed. Can't wait for # 3. If it is as exciting as 1 & 2 , I know everyone who has played 1&2 will love 3. Thank you so much.
April 30, 2014
A Great Value Game ...
Great Graphics, Sounds, Voice Bits And Story Line ...
This Game Offers A Great Value For Money Adventure And Entertainment With A Few Extras You Normally Find Only In The CE Games ...
Will There Be A Number 3 ?
May 16, 2014
One of the best I've played. Using portals is interesting.
May 22, 2014
very entertaining and challenging
May 2, 2014
A Pleasant Adventure-Lite Game with Puzzles
First, some background about this developer; they have previously brought us Tales From the Dragon Mountain: The Strix, Where Angels Cry, Hotel, and The Legend of the Crystal Valley, among others. If you enjoyed those games, you will most likely enjoy this game as well.
The focus here is on light adventuring with plenty of puzzles along the way, including jigsaw puzzles, lock puzzles, sliding puzzles, mechanical puzzles, construction puzzles, and more. You will also have the opportunity to combine items within your inventory in order to create a needed item. There are three play modes available: easy, casual, and adventure: and I recommend choosing the adventure level if you enjoy trying to make it through the game with little or no help.
For those of you who are tired of looking at HOG lists, you may well find this game a refreshing change. The visuals are also very nice, and the voice acting seems improved over the first game in this series.
Give the demo a try and see what you think. :-)
April 28, 2014
Delightful Adventure Game
Tales From The Dragon Mountain 2: The Lair is a delightful Adventure Puzzle game suitable for all ages. There are no hidden object scenes to be found here, just an array of puzzles and mini-games to solve as you make your way through various quests that ultimately lead you to your final goal; to stop Lord Strix from taking over the Dragon Mountain and all its inhabitants.
Our story is the continuing saga of your character, Mina Lockheart who had once defeated the Evil Lord Strix with the help of her trusted companion, the cute little sprite called Malik. Now years later, trouble is once again brewing in the Sphere and Lord Strix has returned, this time with a new army of trolls, serpent dragons and other wasteland beasts, all marching, burning and destroying everything that gets in their way of enslaving the creatures of the Dragon Mountains. Your help is needed and together with Malik, you set out on an adventure of a lifetime as you use your wits to find a way to enter the lair of Strix and defeat him once again.
I actually loved playing the demo and am anxious to play the rest of this terrific adventure game. Although graphics are a bit dated, they are nevertheless, sharp and clear. Voice-overs are very well done but at times dialogues do tend to ramble on. You have three modes of difficulty and your only tool of the trade is your journal that holds your clues, outlines your tasks and shows your current stats in the game. There is no map to rely on so be prepare for a bit of backtracking. You have a directional hint system as well as walk indicator that will point you to available access points. Other than that, you are alone to figure out the puzzles and decipher your clues.
There are no Hidden object scenes in this game but plenty of inventory items to locate, tools to be combines and a variety of mini-games to solve; some were easy while others required a bit more effort on my part. I loved the characters that you meet along the way and Malik, the green sprite does offer comic relief but does tend to ramble at times. Some puzzles do require you to check your journal for clues and that at times did get tiresome. I do love playing adventure games and surprisingly, I found The Lair to be both entertaining and delightful to play. Fun for the family and fun for grown ups who like a bit of fairy tale and fantasy in their lives. Not exactly a five star game but definitely worthy of a purchase on my part.
April 28, 2014
Fun ADVENTURE Game
BASED ON DEMO
We are used to HOPAs, the occasional puzzle/adventure lite and purely HO games. Rarely do we see this kind of game on Big Fish ? a near enough to pure adventure, so it is easy to be disappointed because this game does not fulfil our expectations. But measured against its own genre, this is a wonderful little adventure lite game with puzzles and easy gameplay.
This game has good (HD optional) graphics, very well done of their type, which is also unlike the usual way HOPAs are animated. I never know what to call the distinctive graphic style. I personally don?t like it, but the game is bright and colourful, varied engaging enough for me to overlook it.
The characters are pure chatterboxes, and although you can skip them, these little dialogues are a large part of the game experience and are at times quite amusing. They are also very well acted and lip synched. The background noises are delightful in the locations seen so far, and the music is unobtrusive.
In all these ways it is not a HOPA game, but there are occasional HOP scenes, of the type where a ring of silhouettes encircles the item you will need to use these objects on, and a couple of pseudo-Frogs (fragmented objects, in this case in only 2 or 3 pieces).
There are a total of 30 mini-games, according to the game stats, and unusual for this type of game, there is a fast skip (on level 1 of 3 difficulties). The puzzles are in some cases arranged into 3 or 4 layers needed to open the lock, each one slightly harder than the one before.
The journal is a necessary and useful item, and holds the safe codes etc. that you will need. It also has a section for achievements, game statistics (including things like how many puzzles you have completed from the total, and a game timer), and a help section with basic interaction instructions covered in the tutorial. It seems designed with those who are not normally adventure gamers in mind.
There is a symbol of walking feet on the left of the (lockable) inventory bar, which toggles exit indicators. There appear to be at least 3 worlds that we will be exploring, and no map in sight. Hint is directional.
One of the achievements is for collecting all 20 of the stone dragons hidden in the locations. One frustrating thing with this game is that there are sometimes stone dragons as part of the location, not the collectible ones. Annoying.
This is a sequel to the original Tales Of The Dragon Mountain: The Styx, which I have not played, but it would seem this is a direct follow on. I haven?t seen anything that suggests you?d need to have played it, except that the characters and story are not familiar to us.
An evil sorcerous-looking guy called Lord Stryx is putting together an army to go up against our character, Mina. Which makes me wonder just how powerful ARE we? Our elfin companion seems to be light entertainment rather than actually useful, but maybe he is useful later on. I finished the trial ? unexpectedly, always a good sign ? with him whimpering about the giant spider.
I don?t know if this game is really me, but it would certainly be an excellent starting point for anyone wanting to improve their adventure and puzzle skills. It is simple and pretty and involving. I recommend it for those who like their adventures easy, or who want to play something OTHER than HOPAs for a change.
April 28, 2014
After playing the entire game, I found it strange that there were so many poor reviews. But most of those reviewers didn't give it a chance, quit within minutes, and gave no honest helpful reasons that were understandable. True, it lacked the pyrotechnics and phenominal graphics of recent games, but I enjoyed the fact that HOS were not the predominant focus here, ie. no junkpile lists, a few "collect items to fill a pinwheel" (not sure of the specific name for these ). There were dragon collectibles, nice voiceovers, interactions with various characters, and the hint button on expert was not slow at all. No need for a map. It kept my interest because there was always something to do that followed a logical story. I enjoy finding usable inventory items that are somewhat hidden rather than sort through garbage to get them. That approach helps to immerse the player in the adventure, rather than fill game time with distractions. It isn't relaxing at all to have to rummage through trash. Doing that actually takes me right out of the story and into real life scenarios tackling house cleaning around kids. No thank you. I am always a proponent of new and better ways to handle HO scenes.
For me, this game was a very good choice for a casual afternoon free game credit.
April 30, 2014