Haunted Halls: Nightmare Dwellers
Time for a change...
Well...I tried the CE version and wasn't real excited about it. Just didn't have the umph that the others in the series had. Sometimes, when I play the SE, I see something in a game that I missed the first time around. I did not this time. Please see the CE version for my full review.
I was very disappointed in the story line...nothing new or exciting in this one. Colors seems washed out. HOGs were extremely simple and got boring very quickly. Did not care for the eyeglass games...too simple and not fun at all.
I thought I might get this as an SE to add to my collection, but unless I have a credit that is about to expire, I won't. I don't even know if a beginner would find this one interesting or fun...too bad.
As always, try it for yourself and see what you think. We all have different tastes in games and you may find this one to be exactly what you are looking for. Thanks for the reviews.
December 28, 2013
Please, no more!
The fourth game in the Haunted Halls series by ERS
Dr. Blackmore is back!! (when won't he??) Those who played their previous games will surely know this slimy and rather disgusting character. And ERS is the perfect game dev. to deliver games that are just beyond normal. I wonder how long I can take this "craziness".
There are 3 levels of difficulties and one custom.
If you have played their other games: Twilight Phenomena, then this game is much weirder than that, in fact I think this game should be classified as a TP game, because of the total weirdness and animals that are in this game. I found it annoying that this game dev. particularly generous with animals being caged or abused.
The googles in this game is ridiculous. Once used it is the same puzzle throughout the game. The usage of the weirdest thing imaginable is prevalent: crab as a scissors? even in real life that won't ever be possible. It's only in this game weird world that they make impossible things possible. If you can handle this then this game may be alright with you.
After playing a couple game in this series I am happy to say I had enough. Time to play game which makes more sense.
June 15, 2014
Cute and Scary=What in the World am I Playing? The Creep-Factor is Completely Gone.
I am beyond disappointed. This was the only remaining series that this particular developer had not yet made a mess out of. Until now that is.
My main complaint for awhile now is that they are in need of a serious update of...everything. Nothing has changed in over 2 years. Graphics, music, game mechanics, items in Hidden Object Scenes, puzzles, storyline; each game is exactly like the one before it. It would be fantastic to see some of that creative spark that their games used to have. I was hoping to see it here but...no. The one thing that ERS has 'added' to their last dozen games or so is a whole lot of cuteness. Fuzzy little pets that you can feed and clothe. Cuteness abounds! That's great...for kids. I'm not sure who their target audience even is anymore. Most games are a bit too mature for kids yet many are too immature for adults, hence my confusion. They carried this cuteness over into the Haunted Halls series, much to my massive disappointment.
Where did the scary, creepy go? That's the one hidden object I couldn't find anywhere in this game, and I looked for scary, creepy everywhere in the demo. Never did locate it, but I did find a Cuddly Hamster with a huge appetite.
The first Haunted Halls is my favorite of this series. I went back and played part of the original Haunted Halls again after playing the demo of this one and I could not believe my eyes! The graphics in the 1st game are actually "better" than the graphics in this latest release! If you own the first one, take a peek. Your jaw will unhinge and hit the floor when you see the difference. This series has actually gotten worse over time in my opinion (and the graphics agree with me). With this game, they went way too far in the wrong direction.
Game-play itself is rather linear; puzzles very easy, HOS very easy. So as far as CE versus SE: not much challenge to be found here; therefore the SG really isn't needed. Intermediate to Expert players may find themselves getting bored and restless due to lack of challenge. Additionally, there really isn't much in the way of CE extras. This is more of an SE with some extra padding thrown in.
The most frustrating aspect of this game for me is that the developers brought "cute" into Haunted Halls! This is their "scary, creepy, nightmarish" series. It's "HAUNTED" halls; it says so right in the title. Cute, cuddly and fuzzy doesn't mesh well with a scary, creepy nightmarish game. It causes massive confusion for the player. Am I supposed to scream...or play with and feed Mr. Cuddles? The demo, in my opinion, is a mess. I cannot imagine playing through the remainder of the game. Aside from the strange genre-blending, I got bored fast. The storyline is lacking and there is very little "haunted" left in the halls at all, which is a shame because this was a series I enjoyed...for the most part. Their last Haunted Halls wasn't up to par with the others either but that sometimes happens with a series. However, this one strays even further away; to such an extent that it is difficult to even associate it with the others in the series.
For this developer, it appears that "super cute" and "never going to change a thing about our games...ever" is here to stay. The fact that they brought cute into a game that is supposed to be nightmarish completely ruins the experience. Sad to say this, but there are too many other games out there now using superb graphics, intriguing game-play and unique and original concepts to waste anymore of my time with these cookie-cutter repeats.
For fans that were around for the original Haunted Halls game; you may find yourself extremely disappointed, especially if you weren't thrilled with the last one either. As far as morphing objects go, this is the biggest find. "Haunted Halls" completely morphed into "Cuddly Halls". As a result, I absolutely cannot recommend this as a CE. My opinion of this game aside, there isn't much in the way of CE extras here anyway so I would consider going for the SE on this one if the budget is tight. Personally, I cannot recommend the SE either. As always, try for yourselves; opinions vary. For the original hardcore Haunted Halls fans; well, it was fun while it lasted, eh?
December 27, 2013
There were some intriguing elements to the game since the dream world floats on a white background. However, the cursor lolled about like a barge about to sink barely responding to my mouse. The game was either obvious or so odd that one had to ask for a hint often. I really wanted to like the game, was excited at first at its originality that turned banal with the lack of real puzzles or sense of what to do. I wanted to know more about the missing skull but in the end the frustration of dealing with the cursor and the lack of sense to the way the game ought to be approached made me stop playing and I will not be buying this game and consider the trial a waste of an hour.
December 27, 2013