Love this type of game. Began easy and progressed to becoming more difficult
April 4, 2014
If you liked Asian Riddles, you should like this game. I have only played the demo for A few min., but I did notice that it looked like the background of Asian riddles and added Christmas deco to it.
You can use the right mouse button to switch back and forth between the marks. However, I did notice that the "x" doesn't show up until you take your cursor off the box.
January 12, 2014
I'm a huge pic cross fan and this game was really good just not great, perhaps because it came out after Christmas. There are several "rooms" to unlock and each room has several levels to complete with the goal being to earn 3 stars. I will give this game kudos for a couple of aspects. I love the fact that the grids on each game are oddly shaped not just 10x10 etc. and you can go to the shop and get things like an extra mistake allowance or refill the hint meter.
December 31, 2013
Usually I love these "griddlers" games (world mosaics anyone?) but I just didn't find this one that engaging. There's no story, which isn't necessarily a bad thing but it does mean that there's no purpose to the gameplay and the pictures aren't that clear on what they're supposed to be.
Additionally there are times where I felt like I had to guess, which is always a negative for this kind of game. However I don't claim to be an expert so it could have been that I was just missing something.
I enjoy the three star rating system personally because it appeals to my obsessive side that wants to collect everything. Similarly with achievements, I enjoy a game that offers replay value.
Overall it was OK. It's fun for people that enjoy picross/griddlers, otherwise it doesn't really bring anything to the genre that hasn't been done before.
December 30, 2013
A Bit Of A Disappointment
BASED ON DEMO
This is a standard issue 8 Floor production, with barely an air of Christmas atmosphere to recommend it. And while they always do a fair job, I would have expected more from this Christmas themed pictograph game.
There are only 6 xmas backgrounds. The only one I saw was an attractive formal xmas tree, but the locations (rooms) are just like Mahjong World Contest which they put out not too long ago - and all the interface etc. looks suspiciously similar to me.
The game looks good, as all these games do, colourful and clear graphics, but no animation. The locations are mere background wallpaper, and there are only 6 of them, and that?s it for your Xmas theme. The images made by the grids may be xmasy but you can?t see them as they are whipped away to show the score page before you can get a good look. The music is not xmasy at all, despite what the blurb says.
There are six rooms, each representing the next stage in your progress, each with 20 pictograph grids. They start off very easy, just 5x5, but there are also only a couple of hints and no more than 2 mistakes allowed, in these early games. As the games get harder, you are allowed more hints and mistakes.
You are awarded a maximum of 3 stars for each level, and you need 3 stars on every level before you can gain access to the next room.
The stars are granted based on 3 different measures:
1. A certain number of points
2. Earned so many $$
3. Completed the grid in a set time
Plus there are bonuses for not using hint and/or making mistakes.
You can replay the level immediately or at another time to beat your previous rating, or you can use your $ to buy different powerups, such as mistakes allowance x3, in the shop. Also to gain access to higher levels you haven?t qualified for yet.
There is a top score page as well, and achievements and trophies.
As I say, all very much exactly the cookie cutter mold that is 8 Floor Games, and it is not even xmasy.
December 30, 2013
Poor user interface, great puzzles
I love griddlers, nonograms, paint-by-numbers, whatever you want to call them. They're an ideal type of puzzle to translate to a computer game, but most of the ones I've played have not been very good. This particular game, like the others in the series, suffers from two main problems: one, there is no thumbnail view to see the completed picture, nor name/title, so there's no sense of accomplishment and they might as well be random puzzles instead of pictures. Two, the player interface marks off completed clue numbers BEFORE you have actually finalized them, leading to errors and mis-clicks. For example, if the clue for a row is 1 1 1 1, and you place 2 single squares in the row, it will mark the last two 1's as complete. You don't really know yet if those are the right-most squares or not, but the game says they are. This wouldn't be quite as much of a problem if there was an auto-complete that would fill in the X-es on a row or column where all colored squares had been placed; but there isn't.
It also does seem like some of the puzzles are not true logic puzzles and either require guessing or could have multiple solutions. Given the many engines that have been written to create and check these type of puzzles, that's just inexcusable.
These games are usually super easy, obviously trying to capture people who haven't played this type of puzzle before. But they need to step up the playability or they aren't going to draw in enough people to support advanced level games.
December 30, 2013
I guess I'm too used to World Mosaics. I did not like the fact that you couldn't right click to use the second tool. I kept making mistakes. This game would be OK for a beginner but not for someone experienced with this type of game.
December 30, 2013