Amaranthine Voyage: The Living Mountain Collector's Edition

Full version game

$ 19.99 USD

$ 13.99 USD or 2 credits

A brilliant but misunderstood professor, you've been to the Tree of Life, and lived to tell about it. Only no one will believe you. Your students have even begun to make fun of you… Until an elderly gentleman shows up at your door, and your whole life changes once again.

Are the Three Stones really a portal to another world? Find that out and more as you follow your colleague's trail to track down the truth of his strange disappearance. Explore beautiful, strange worlds, and watch out for surprising twists that will leave you wondering. If the tiara fits…

This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card!

The Collector’s Edition includes:

  • Play the bonus game to bring back the Sun Diamond!
  • Find collectible dog biscuits and flitting fairies!
  • Get soundtracks, wallpapers, screensavers, and concept art
  • Read more in the Lore Book
  • Use the available Strategy Guide
Click images to enlarge
Game System Requirements:
  • OS: 10.9/10.8/10.7/10.6
  • CPU: 1.4 GHz (INTEL ONLY)
  • RAM: 1024 MB
  • Hard Drive: 1432 MB
Game Manager System Requirements:
  • Browser: Safari 4.0 or later
Amaranthine Voyage: The Living Mountain Collector's Edition

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Amaranthine Voyage: The Living Mountain Collector's Edition

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Customer Reviews

Amaranthine Voyage: The Living Mountain Collector's Edition 4.2 5 62 62
THE VOYAGE CONTINUES! This review is based only on the hour free trial; however, I had to stop and purchase before I got to the end. It is a visually beautiful HOG, with lots of extras to pique interest. I especially appreciate the addition of a map, so if I get a bit stuck or distracted, all I need to do is refer to the map or get a hint. Even the map is interesting to me in that it is instructive, but also helps with the "treat" quest. Easy to follow but challenging enough to carry through. I don't give a summary of a game; one can see that before the download. I surely enjoyed the story and can't wait to continue the journey. A definite yes for me! January 16, 2014
I Can't Wait To Buy This One! But Which Version Do I Want? Oh, Eipix, you've done it again! It seems no matter what you do, you always find a way to make me enjoy it. At first, I thought this was going to be your average boring HOPA, but it's anything but! As I played through the demo, I got more and more hooked. I can't wait to play this one. The story is good, but not great, given that it starts off fairly weak. The weak start almost made me give up, but I played through, because I know stories can get better as you go along, as this one did. To be honest, the story was weak through the demo, but when I got to the end, there was a twist that I really did not see coming! I thought I had the story all figured out and I thought I knew what I was going to have to do, but I was completely wrong! That twist just makes me want to play on and find out what happens next! Credit to the developers for such a great twist that turned an otherwise boring story in to a good one full of surprises. The gameplay is good too and, as always, was enjoyable. The HOS were fun, as were the puzzles. There are two types of HOS: Silhouette and Junkpile. Both are fun and both are fairly easy. The silhouette scenes are divided up in to three parts, thus giving me the feeling that they are longer. The HOS differ in some way because at the end of them there is a riddle relating to one of the objects left in the scene, and that is your inventory item. Although the riddles were extremely easy, I enjoyed solving them. The way the HOS are better than most is that you have the option to play a marble popper type game (think Luxor or Zuma) in place of finding Hidden Objects. Every time you make a three-ball combo (with one of the ?special? balls included), an item is erased from the list. This is a great alternative for those who aren't crazy about HOS. As I said, the puzzles are enjoyable. Although I wasn't able to solve a lot of them (I think I solved one in the demo), I enjoyed attempting them and trying to figure out what to do. The puzzles are fairly old, so experienced players will be able to solve them easily. The puzzles have clear instructions, so I knew what to do straightaway. In this game, we have an animal helper in the form of a dog named Bonnie, who we meet early in the demo. She is the missing pet of one of the other people in the game. Her job is to reach things that are in small spaces. She is not used often, maybe twice in the demo. We also have the use of a bow and arrow, which is picked up late in the demo. It is used to reach things that are in high places and out of our reach. Accompanying the bow and arrow is a minigame. You have to aim for the target, and if you are accurate, you get the item. This was used once in the demo, but was enjoyable. Other than those things, this is your average HOPA with all the features (journal, map, etc) that HOPA players are used to. I would recommend this to beginners because it was fairly easy. The graphics are good. They're really clear, well drawn and detailed. The character designs are really good. They look a lot like real people. In general, each scene was clear. The voice-overs were standard, with English accents for the most part, and some American accents. I have no comment on them. FEATURES 4 modes of difficulty: Casual, Advanced, Hardcore and Custom. Difficulty can be changed mid-game. I don't particularly like Eipix's Custom settings, so I played Casual. Hint/Skip- both recharge incredibly fast for their difficulty. I hardly have time to attempt the puzzles before the Skip charges. The hint is useful outside HOS. Sometimes it will allow you to teleport to your next location if it is far away. Journal- Keeps track of events. Map- The map is interactive and very helpful. It lets you know where your next task needs to be completed. Bonnie- your animal helper in the game. She isn't used very often in the demo. She is used to retrieve things in small spaces. Bow and Arrow- this is kind of similar to Bonnie, except it is used to retrieve things in high places. CE EXCLUSIVES Strategy Guide- useful for puzzles. Bonus Chapter- unsure if needed. Achievements- the majority of them are gameplay based. Collectible Dog Biscuits (48)- There is usually one in every scene. The map also lets you know where there is a dog biscuit to be collected. Wallpapers Concept Art Photos Replay Movies Replay HOS/Puzzle Something called ?Biscuit Hunt? (unlocked after completing bonus chapter) Something called ?Souvenir Room? (unlocked after completing bonus chapter) Something called ?Lore Book? WHICH IS THE BETTER BUY? The CE has a lot of extras, but I'm not really the type for achievements/collectibles. I'm personally unsure as to which would be the better buy, but it's clear that Eipix have put a lot of effort in to the CE. I'm really stumped on which version I want to buy. For those that like CE Extras, the CE is for you. Overall, I really liked this game. I'm definitely going to buy it, but I'm unsure on which version I want. The CE definitely has a lot of extras, but I don't think I like the game enough to get the CE. January 22, 2014
REALLY ENJOYED THIS ONE! i liked a LOT about this game ... full of adventure ... the artwork is BEAUTIFUL ... i especially enjoyed the variety of music ... the HOs where you find shapes rather than just things ... much less like work and more fun ... could've been a few more mini puzzles ... and i am ESPECIALLY grateful that EIPIX created a game that didn't CRASH ... this was worth the price for me !!!! January 18, 2014
Find Jonathan and stop the king Nice game. Logical and moves along. Story is interesting and game play is easy to follow. Puzzles are fun. January 16, 2014
4 stars...beautifully immersive & imaginative Amaranthine Voyage: The Living Mountain Developed by Eipix Collector's Edition Review based on demo IN THE BEGINNING... Having been to the Tree of Live, you are now faced with the intolerable situation of having no one believe you. Your colleagues scoff at you and your students make fun of you. Then the father of a former student visits you, and you have the chance to redeem your reputation. It seems his son Jonathan has discovered a portal and gone through it. He asks you to travel to the small town of Three Stones and follow Jonathan through the portal. When you do, you discover a world of unparalleled beauty?hiding intrigue of unparalleled evil. You'll need all your intelligence and resourcefulness to save both this world and yours. PLAY THE GAME... Two types of HO scenes are offered: interactive list and silhouette. In both types, the item you eventually acquire is found at the end, by you solving a verbal riddle. The interactions range from simply moving something aside to actually assembling the item in question. The silhouette HOs break the mold by panning across to new areas every few items. Of course, there's lots to find and use in adventure mode, and there are puzzles and mini-games. Of the latter, the ones I encountered during the demo were original. SIGHTSEEING? Eipix has outdone itself with imaginative backgrounds that are pure eye candy. This is the first time I've actually been interested in a game's concept art. The design, colors, textures, perspectives, dimension, and use of light and shadow are all spectacular. Character animation is extremely well done, including the lip synching. I did find the cutscenes to be somewhat pixellated, both in regular and high def modes, but I'm unsure whether to attribute this to the game or to my graphics card, so you'll have to judge this for yourself based on your own computer. SOUND WAVES? The music?being a musician, I'm extremely choosy about game music. This game offers some of the best game music I've heard in a long time. It's richly layered, ambient, and varied?never monotonous or repetitive. Game and environmental sounds are appropriate, and voiceovers are totally professional. TOOLBOX? Each time you travel to a new area, you acquire a new map. The areas in the demo were self-contained, and you didn't move on until you were finished, so I assume we won't be wearing out the soles of our shoes. There is a journal as well. Inventory is lockable. You have your trusty bow and arrow for faraway things, and an adorable pup for tight spaces. EXTRA, EXTRA? Extras include a bonus adventure, achievements, collectibles (dog treats and fairies), the SG, and the usual "by-products of game development" portfolio. THE LAST WORD? I'm in love with this game because of the overall immersive experience. Everything comes together beautifully: storyline, graphics, music, and gameplay. Strange, because I recall not liking the first game in this series. Perhaps I'll revisit it, because I most certainly recommend this installment. Bravo, Eipix! And thank you, BFG! More like this one, please! January 26, 2014
Great game from Eipix. Although, would have preferred less violence. Play time ~ 8 hours (Collector's Edition) This is a very good game. It balances the quantity of hidden objects and adventure/puzzle very effectively, likely pleasing both crowds. I believe especially there are more puzzles in this than some of Eipix's other games (i.e. Myths of the World: Stolen Spring). I enjoyed that aspect very much; in fact there were some very ingenious puzzle designs in this game (note that the ingenuity is with the puzzles, not the HOS, which were pretty regular). Also note that the level of interaction with objects in the game was pretty high, which I liked. As with other Eipix games, the quality of the graphics and sound were very good, with very well done voice acting. The storyline was pretty interesting also. I deducted some marks because there is a bit of violence in this game and a sense of military / political strife that I would have preferred were not in the game. March 25, 2014
double-crossed! The story was good. the graphics great. I love those type of ho scenes and the mini games were challenging but not impossible. I will admit, I would like to know what happens next. ! that is usually how you know the story is good. June 23, 2014
An Improvement This review is based off of the CE. I read a few reviews before I purchased the game. Overall the game was good, but I got bored in the middle and found myself just wanting to finish it towards the end. The story line is good and entertaining with twists and turns. Visual quality was nice. There are secret objects to find through out the game. The HO scenes were enjoyable because they varied in different type. The puzzles were a mix of easy and hard. I didn't not like the inconsistency of the challenge of the puzzles. February 1, 2014
One of the better games of 2014 This is one of the better games for this year. I usually don't pay any attention to the storyline, so that isn't a factor, but I loved the clever way they incorporated different types of HO games (moving you around a cabinet, etc.). The dog biscuits got to be a little annoying and the games were easy, but it 'moved' easily and I really enjoyed it. One game I think you can't go wrong with, and truly a CE. January 24, 2014
So beautiful - I wanted to really love it... The artwork for this game is outstanding, every scene is beautifully done. I wanted to love the game but the actual game play left me kind of bored. There were too many illogical tasks and the flow of the game felt disjointed. Odd things you needed to do, unexplained objects for strange combinations. As it stands, I've been working my way slowly through the bonus chapter for over 3 days...just don't have the interest to go back and finish it. I don't recall feeling this way during the trial...did it fall off the rails? February 6, 2014
41-50 of 62 Reviews <<prev 34567next>>
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Amaranthine Voyage: The Living Mountain Collector's Edition

Your strange travels continue in this sequel to the exciting game that took you on an Amaranthine Voyage…

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