My Kingdom for the Princess IV
Not as good as the others
I was very disappointed with this game. I love the previous MKFP games but this one bored me. They basically did away mostly with buildings for collecting resources and force you to pick them up along the way, which quickly became boring and tedious. The dragonets were a fun addition, however. I can understand trying something different but in this case, for me at least, it fell far short of the previous games. At this point, I wish I hadn't purchased it.
February 13, 2014
Just plain bad compared to MKFTP 1, 2, & 3
This is one of my favorite series of games, but like so many others I fell for buying this game without checking it out first. Big mistake on my part. I agree with others about having to run to a resource 2 to 3 times to completely pick it up. Yuck! But another big thing that disappointed me with this game is not seeing the old warehouse that was in a lot of levels in the other 3 games that allowed you to up the amount of resources that you could store. This game is 20 of each max. Boo!!! Now here's a real kicker--another Arthur, goofy looking with blond hair?! Oh please!!!!
February 11, 2014
a let down
I bought this without even trying it because I loved the first 3 in the series so much. Then came the rude awakening. Duh, Mangos just lying around somewhere, rather non-sensical and that floating business? Is that meant to aid the game play? It was quickly apparent that the developer instead of sticking with what worked before and polishing it up some more, wanted to be creative, which backfired badly, in my opinion.
The worst for me was that there was hardly anything to build anymore, in fact maybe once or twice and the rest was either fix existing structures or pick up, pick up, pick up. And at that each pick up point a number of times. On top of that the way was blocked with the to-be picked up stuff.
Here are the things which didn't work for me
- level goals not visible
- nothing much ever to build
- multiple collects on the same resource
- no volume control on voice overs
- no custom cursor turn off
- attack birds in the sky not well visible
- same thing over and over
Add to that the fact that the challenge level did not slowly increase, but there were hard spots up front and then the whole last chapter was an utter bore and super easy.
Big pity for one of my favourite Time Management series.
February 11, 2014
I agree with most of the 1,2 and 3 stars ratings. A very disappointing game, compared with the other previously games of the series.
The only thing I found interesting was the multiple click options you have once you begin the levels.
For the rest, it's annoying the constant back and forth picking up items instead of thinking about the strategy.
February 10, 2014
Much awaited and disappointing sequel
This game does not live up to the first three in the series. The graphics are indistinct and the game play uninteresting and repetitive. I might have been able to forgive the negatives if the graphics had been better.
February 9, 2014
I was so happy to finally see a new MKFTP that I bought it even if I wasn't try it!!!! But... so disappointed at this time. When you're a real fan of MKFTP, you can't really like this new one. The level of challenge is very low, each new chapter is so similar at the previous one that it's not really fun to play. I really prefer the MKFTP 1, 2 and 3. So, really, I don't recommend this one.
February 9, 2014
same old games
NEW TIME MANAGMENT game right just different same story broken record benging to sound like a radio station same song just a new singer singing it that's all. A new time management game means everything new not the same story and new games to drive you crazy. Big fish will never get it right
February 5, 2014
Repetitive - Not Like First 3 Games
Very different from the original games. You are forced to go back and do the same tasks over and over again to pick up items individually. Much less fun. I am glad I only did the free trial; I won't be buying this.
February 14, 2014
Was this made by a different company??
What a disappointment!! I LOVE the first 3 games in this series, but within the first 2 minutes of this edition, I was sitting here wondering who the heck made THIS one?? Within the first intro to the story, there are about 5-6 very easy & very obvious typos - "exiting" instead of "exciting", "resquing" instead of "rescuing", & "beatiful"?? This is 4th grade material! And the game - UGH. It's like the creators sat around saying, "How can we take an amazing game & make it super annoying?" Having to run 2-3 times to get ONE pile of resources EVERY time is insanity at its finest; but having to get through obstacles with multiple attempts - spending the resources each time - makes this game just plain BAD. I love my TMs #& want more!!!# & LOVED this series, but I'm acting like this 4th lame attempt just doesn't exist - I'll keep my memories of the first 3 being great & leave it at that.
February 4, 2014
NOOO! Ruined my favorite TM game!
I was so excited to see MKFTP 4 that I almost hit "buy" instead of "try". Glad I didn't! I would have been really upset! This game didn't have any of the elements that made the other 3 versions entertaining for me: cool graphics, strategic play and a sense of accomplishment when a level was completed at the gold level. Collecting giant fruit on floating islands is so juvenile that it seems as though it was created for a 4 year old player. Lots of running around to collect resources and lots of waiting for the resources to regen. BORING! Couldn't play for longer than 15 minutes. What a snore!
February 8, 2014