Mystery of the Ancients: Three Guardians
I enjoyed playing this game. This game is loaded with challenges but a little over the top with some of them, like with connecting the 50 dots per game. (over 5). Ten dots would have been fine.
December 8, 2014
Good but Ouch
I'm in the middle of this game and I'm enjoying it tremendously. But I have to ask the creators what they were thinking on some of the voice overs. It's really sad because so much of this game is done perfectly. But I cringed when I heard the little girls voice. Because it is so clearly not a child's voice and secondly because it is also clearly the same voice that does another character as well. Obviously I bought the game and am glad I did, but we customers notice these things and it would have made the game so much more professional if it had been a real child. Just my two cents.
May 25, 2014
An initially promising game that fell short
After reading the existing (glowing) ratings, I was fully prepared to find a new game to rave about, but I just couldn't sink my teeth into it. The non-character visuals and sound WERE very nice, but the characters' animation and the mediocre voice acting was disappointing. The plot started out as engaging and creative, but the foreshadowing was laid on so thickly that I actually lost interest. Overall, a decent play-through, but I felt that it was neither as unique nor as memorable a game as other reviewers seemed to think.
April 18, 2014
Where Were The Three Blind Mice?
I did not care for the story, as it seemed like a patchwork of amulets (never my favorite anyway), little red riding hood, the birds, the (red-eyed) raven, black- smoke bogeymen, disappearing people, and over the top drama.
Oh, and then there was the flaming enchanted fox.
All in one game, and that was just during the trial. Sorry, this was just too much for me to er, "swallow" (bird pun).
Add to that the utterly simplistic and easy game play, and mini-games which fall far, far short of being puzzling.
No, pretty art work is not enough (though yes, it is good), and this game fails to deliver on much else.
If you must try it (and of course you must), I recommend you "unscrew your head" before playing. But then again, the headless horseman may be part of the story too.
February 28, 2014
Most seemed to like this game more than I. The connect the numbered dot "puzzles" knock this game from serious consideration as "best game". The art work is good, though too purple/pink for my taste. The game is long, but the downside is that the inane story goes on and on.
March 20, 2014
A Real Disappointment
BASED ON DEMO
I don't know how long this game has been out for, but I finally got to playing it today. After seeing the high ratings, I was expecting something amazing. I'm very disappointed.
The story is very boring. It's boring for two reasons. Number one, everything in the story is predictable. It went along exactly how I thought it was going to. Everything that the developers put in there to excite me didn't work because I knew it was going to happen. Number two, there's nothing exciting in the story! There's no twists, nothing to make me jump out of my seat, nothing to make me rush to the game page and click the 'buy' button so I can find out what happens next... You get my point. The story didn't interest me once. It's all been done before, and when you pick a storyline that's been done that many times, you have to make it exciting and include something new in it. This game did not have that, and thus, the story just sunk. I loved the story of the last game in this series, but this one pales in comparison.
The gameplay is only slightly better than the story. I really enjoyed the HOS, for one. There were two different kinds: silhouette and junkpile. Both HOS were awesome and I enjoyed playing them. There aren't many HOS in the demo. There were only three, so I'm guessing this is more aimed at the adventure side of things. In the silhouette HOS, there was a puzzle in each HOS.
There weren't many puzzles either, but it didn't matter to me, because I don't really like puzzles all that much. There were a couple of easy puzzles in the HOS, and a couple outside. Nothing we haven't seen before. That being said, I didn't mind attempting them, and I could actually solve the puzzles for a change. I think I had to skip one.
I definitely think this game is about the adventure and the story. There aren't nearly enough HOS to make it a HOPA, as it's advertised. Developers, one or two HOS here and there does not make a game a HOPA!
On the plus side, this game has a timer, so you will know how long you've been playing the game for.
There are no new features here- this is your standard HOPA. There's no animal helpers, no fancy collectibles, no plus objects... nothing. The gameplay is good as it stands, but having some extra features in there would have taken it to the next level, and possibly made me forget about the awful story.
The graphics are good. They're well drawn with quite a good amount of detail. The scenes are very clear, and the character designs are good. The lips move when the character talks, making the game a bit more realistic.
The voice-overs are standard. They appear a lot more than they usually do, which was good. I have no issue with any of the voices.
3 modes of difficulty: Casual, Advanced and Hard. The differences are the usual. I played Casual.
Hint/Skip- both recharge at a decent speed for the difficulty chosen. The hint is helpful outside HOS.
Map- The map is interactive and helpful. It lets you know where there is a current task.
Timer- this lets you know how long you've been playing the game. This is good for those who want to time their gameplay.
Overall, given how good the last game in this series (Cure of the Black Water) was, this game is a real disappointment. I struggled to finish the demo. I can't recommend this one.
March 31, 2014
they game is from mother goose all except the 3 blind mice. story stinks, and it doesn't do anything for me even the kids were bored with it
March 1, 2014