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Final Cut: Homage Collector's Edition

Exclusive
Full version game
(1.33 GB)

$ 19.99 USD

$ 13.99 USD or 2 credits

From the developers who brought you Hidden Expedition: Smithsonian® The Hope Diamond

Eipix’s dramatic continuation of the Final Cut story line! A serial killer calling himself “the Director” has targeted your father’s movie legacy for his magnum opus, and he’s cast you in the starring role.

Your father’s projector appears again as a game-play feature, allowing you to switch between real-life scenes and the Director’s movie sets. Save your family from certain death as the Director tries to immortalize them as works of “art.” Beat him at his game of cat-and-mouse. And uncover the Director’s true identity before the final credits roll!

This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card!

The Collector’s Edition includes:

  • Play role-reversal as the detective in the bonus game!
  • Collect old-school clapperboards hidden throughout the game
  • Use the available Strategy Guide
  • Win cool achievements
  • Get wallpapers, concept art, and soundtracks
Click images to enlarge
Game System Requirements:
  • OS: Windows XP/Windows Vista/Windows 7/Windows 8
  • CPU: 2.0 GHz
  • RAM: 1024 MB
  • DirectX: 9.0
  • Hard Drive: 1394 MB
Game Manager System Requirements:
  • Browser: Internet Explorer 7 or later
Final Cut: Homage Collector's Edition

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Reviews at a Glance

Final Cut: Homage Collector's Edition

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Customer Reviews

Final Cut: Homage Collector's Edition 4.2 5 51 51
Very disappointing I was so excited to see another Final Cut game, but so disappointed with the game itself. Very choppy game play with a juvenile story line. The graphics and sound are great, but what good is that when the story and game play are less than stellar ? The bonus game was more fun than the entire regular game because at least you could move from scene to scene at will and not end up locked out of most of the areas. All in all, this game was not even close to the level of the first two. So sad :( March 26, 2014
Story Is Brilliant, But The Gameplay Misses The Mark BASED ON DEMO With the Final Cut games, it's always been that there's a great story, but the gameplay is just average. This is exactly the same. The story is brilliant, probably the best out of all three, but the gameplay is just missing something. It's not that great. I don't know if the story alone is enough to make me want to buy it. As I mentioned the story is amazing. Everyone knows I can't resist a serial killer and/or murder mystery storyline. This is that at its best. It had twists and turns at every corner; it kept me on the edge of my seat in anticipation for what was going to happen next. I especially liked the villain in this story, The Director. He almost fits the profile of a real serial killer. His motives and creepy voice on the recorder, it's almost as if he really is a serial killer and you really are in danger! Great job to the devs on this one. Having a villain like that makes the game slightly more realistic. The story had a couple of twists, but the rest of the game went on as I expected. That being said, the demo ended on a really good note and I'm itching to find out what happens next. Where this game goes wrong, and where the two previous Final Cut games went wrong, is the gameplay. What I specifically dislike about it is the projecter scenes. There are two different locations in every scene, and you're always having to rush here and there, you find one thing in one location that belongs in the other... I could go on. It's really confusing, annoying, boring and time consuming. I've always hated going between two different locations in the one scene, no matter how good the story, and this is no exception. It takes away from the enjoyment factor and is really turning me off buying. I get that it's movie themed, and I get that's what movies are, but that just really annoyed me with this game. Another thing I didn't like was the + objects. These were items that you had to interact with to complete. Normally, you just have to add one extra and you're done, but in this game it was about three or four things that had to be added on. It was really annoying. On the basics, I enjoyed the HOS. Yes, they were the same ones that we see over and over, but they were still fun and I enjoyed playing them. They are the same as usual from Eipix: A few extra step objects, a couple of silhouette mini-scenes, but they are nice. The HOS are a mixture of junkpile and silhouette. Both types of HOS were enjoyable. The way I see it, the amount of HOS in my sample were just right. Some will say too many, others will say not enough, but I think it was fine. Knowing Eipix, though, the frequency of the HOS will increase as you go along. The puzzles were the same, but a couple were really confusing. For example, that rabbit in the maze one really stumped me. I usually like to have a go at puzzles, but I just couldn't with that one. The others, though, were good. I could attempt them quite easily. I had fun trying. I had to skip one other I think, but it was okay. I don't mind having to skip puzzles if I can attempt them first. Other than the two locations thing, this is your standard HOPA. It's got all your standard features, CE Extras, nothing that deviates from the norm. But this game really did fall short on the gameplay. That two locations thing really has put me off buying. The graphics are good as always. Every scene is done with so much detail and is clear as anything. Character designs are great too. They look like they could almost be real people. Top notch graphics once again. Great job to the developers on this one. The voice-overs are standard and I don't have a problem with them. FEATURES 4 modes of difficulty: Casual, Advanced, Hard and Custom. Custom lets you set the game your way, other difficulties have the standard differences (hint/skip charge, sparkles, etc.). I played casual. Hint/Skip- Both recharge at a reasonable rate for the difficulty and the hint is very helpful outside HOS. Diary- keeps track of events. + objects- This was another terrible thing about the gameplay. These were objects you had to interact with to make them whole. Normally, I don't mind this, but there were just too many things you had to add. Another fail for the gameplay. Map- Interactive and helpful. CE EXCLUSIVES Bonus Chapter- unsure if needed. Knowing Eipix, probably not. Built in Strategy Guide- good for puzzles. Collectible clapboards- game lets you know if there is still one to collect in a scene. Achievements Replay HOS & Puzzles Concept Art Wallpaper Something called ?photo session? Replay movies Souvenir room Making of This game is getting a 3 for me.Normally, in a situation with a great story and off gameplay, I'd give a four, but I just can't with this one. I can still recommend the trial because of the great story, but the gameplay is just missing the enjoyment factor that I'm used to seeing from this developer time and time again. Sorry guys. This is a no buy for me. Not even the SE. And so, I (barely) recommend this game. March 24, 2014
Final Cut? I hope so. :\ I enjoyed some of the series by the developers, especially a more recent game designed by this team [Smithsonian/Hope diamond], yet if their new game 'Final Cut: Homage' is a new trend then, hopefully, the FINAL CUT is just that. The beginning cutscene was fantastic and I appreciated the quality of graphics in general, though scenes were not consistent in their polished look. As far as the story in general? [potential spoilers ahead].... I thought it was just too off the wall.... in addition, designers need to do a little homework before they do 'period' pieces to make it coherent and immersive. As a few examples: The beginning cutscene/location at the caf/diner has a roaring twenties woman dressed to the nines [ok]. And immediately we see a cassette player from centuries later being applied to the scenario [ok, so one of the characters was supposedly going to be an inventor, it was just an awkward opening IMHO]. From there, we leave in a vehicle with an automatic transmission [they had not been introduced yet in the 20's]... along with the now side-kick "reporter" who was ridiculously immature, who made hysterical and inappropriate #for a professional# comments and outbursts; and then we arrive at a mansion. Upon entering, we are immediate 'projected' into an outlandish and inexplicable setting with so many disjointed 'things' to do and 'props' that were unappealing and overdone [been there, done that before]... that I could go on and on with many little annoyances and inconsistencies ultimately adding up to a storyline/game that was simply too tedious and unappealing. So, if you enjoy a game that has taken bits and pieces from old games and embellished them in ridiculous sort of ways, stuck them together and added a few cutscenes for ineffective 'binder', then you will like this game; otherwise, like me, you will give it a pass! March 24, 2014
Once again I am dissapointed I love the first Final Cut and the second was good, but this was not even close to being as good as the second and not nearly as good as the first. I do not know why the developers are making the games so easy now! Here is the code and they put it on the safe, chest and etc....for you. I miss the days of having to find the code in hidden places or you have to at least look in your diary and try to figure out where you saw the code. I do not know why they even bother with the advance or hardcore modes. I played "Agency of Anomalies: The Perfect Show" yesterday and remembered the feeling of being challenged again and how it was hard to quit playing the game. With this game I could not wait to finish! It was very boring and so slow with all the video clips. I wished I had not wasted my money! Lesson learned again! I should have played the demo first before buying! March 24, 2014
this one just didn't do it for me I have others in this series and have always liked them but for some reason this one just didn't do it for me. the games were a bit irritating and not intuitive for me anyway, and even when the hint tells you where to go knowing what to do was not intuitive or obvious in any way. there was a map but it didn't take you anywhere. the hint button worked okay. the story line is okay although nothing new. I might reconsider or give it another try when it comes out as regular not collectors but just can't see spending the money on a collectors edition. March 24, 2014
What a disappointment I liked the 1st but this sequel is a huge disappointment. Story was boring, little to no fun factor, visually unimpressive, challenge level was not anything to brag about, and sound was ok. I had high hopes but exited before the demo was over. If you insist on having this in your collection, don't waste your money on the CE version and wait for a sale to get the SE version. March 22, 2014
Above rave reviews need to be deleted! What a waste of money! back and forth,back and forth with the same ole same ole results.Very boring and can't wait for it to end. March 22, 2014
Final Cut :Homage I am disappointed. Tired of cimeteries !!! This is not my cup of tea ! I regret this purchase. The beginning was good though. But then it degenerates. May 2, 2014
A mistake... I hated this game. Very bad storyline, boring, one of the worst games I have ever played. April 5, 2014
Final Cut: Homage CE Just disliked this game immensely, not my cup of tea March 27, 2014
41-50 of 51 Reviews <<prev 23456next>>
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