An enigma wrapped in a Polish eggroll
A bizarre and challenging game with very little direction as to what the heck you're supposed to do or where to go. Very different from anything else out there. Have no idea what the little ball finds were supposed to be used for...maybe you find out later in the game. I may buy it later on a day when I've had several glasses of wine, and throw caution to the wind!!
April 9, 2014
Finally... An Pure Adventure Game
This is actually a great game. It is a pure adventure game. There aren't any "glitches" or problems with the game. It's NOT a HOG. It's a point and click adventure game, and a pretty difficult one at that. This game worked fine for me both on Windows 7 and on a touch screen (Windows 8). There is not a tutorial because none is needed. It is all about thinking and poking around and trying different things. The controls are different than your usual ERS type HOPA. There's a great video on you tube. Adventure gamers will enjoy this game. A lot of patience and creative thinking are needed for this one :)
April 10, 2014
5 Star Interactive Cat Game!
I stopped playing this game on the fourth scene to get my video camera/phone so I could take some amazing video of my cat trying desperately to "catch" the beavershark that was swimming shark style in a vat of water on the bottom section of my computer. There were also hanging mice hooks that he would try to catch at the top of the screen and when the beavershark would dive under the water my cat would try to reach under the monitor to catch him! I play hundreds of games and none have fascinated him this much and certainly not for 15 minutes. As for the actual people version of this game let me state that the graphics are superb, they are crystal clear, and crisp, I haven't seen graphics this well done in a long time! The instructions however are very minimal and the only bail out you can hope for is the 4 stage hint button. Even the hint button isn't that great, it shows you step 1-4 as a simple sketch and if you already figured out step 1-2 you still have to see these steps in sequence. The first scene is soooo confusing trying to figure out what to do with the paper clip, so I used the hints to figure out that I needed to put the paperclip between the broken wires to short them out to cause a fire which would allow Violet to escape. Now on to the second scene, I have the hang of this game surely, nope not at all! Try as I may I couldn't get that bottle to tip and almost gave up. Again the hint button and I knew I was on the right path so I tried again this time holding on to the spoon longer, tipped the bottle and then figured out I had to tip the bottle and click on the biting fish at lightning speed. Scene three was even more confusing, nothing but a room full of staircases and doors that lead to another door on the other side! There are a bunch of hidden compartments with colored pearls and one with a ring. By this time I figured out that each scene has several pearls to collect and some of the items you click on go into your inventory bag. By the time I got to the fourth scene I realized that the game isn't going to get any more exciting and if I constantly have to use the hint button to figure out what to do next, or, fry my brain trying to figure out what I'm supposed to do, then in my opinion it's just not worth it! I take that back, my cat was thoroughly entertained and I was thoroughly entertained watching him:)
April 9, 2014
The Weirdest Little Game!
BASED ON DEMO
A story told by comic book images alone, a heroine with purple hair and a surly attitude, (good) Dali graphics, strange eerie noises and no help anywhere. No goals, no task lists, no puzzle parameters. No map, no cute companion. Even the diary is not accessible within the game! What am I doing here? I have absolutely no idea.
The only reason I have any notion as to story is because I read the advertising blurb before playing the demo. This game is so totally out there, I cannot hope to do more than give you some impressions.
SIGHTS & SOUNDS
Liked the graphics. Very good anime-style (I am old and behind the times, so forgive me if that is the wrong term for it), fantastical, but clear, delicately drawn and detailed. The sounds include no voiceovers, no narrators, no character comments beyond a ?nyup? and a shaking of the head. The music is pleasant enough, although a tad repetitious, and there are some cool sound effects.
Well, I was hoping you?d tell me! Holidays seem to be boring to our cute little purple heroine, until she spots a shiny object in a mouse hole. Now, me, I?d not be rushing to stick my hand into a rodent hole, but she?s young enough to feel no fear ? which is just as well, because the minute she grabs hold of the amulet she is sucked into some kind of vortex that lands her in a surreal world in which she is the same size as a toothbrush. I don?t know what adventures lay in store for her, because I couldn?t play well enough to find out more than a few bits and pieces.
This is where I come undone. I just haven?t got the knack for these sort of games, but I have some friends more advanced in adventure gameplay than me (yes, you know who you are) who I am sure would tell me this is not an overly-difficult adventure game, just a little quirky. Forget looking for any kind of structured puzzles, mini-games or HOPs. The puzzle is every step you take, the mini-game is the movements you must make with your cursor to make the objects you need available. It?s this last that gets me. I just can?t make my cursor swing back and forth or whatever in the correct way to achieve anything.
Another minor (*says with an almost straight face*) difficulty for me is I don?t think outside the square very well, and this game doesn?t have a square!
Each location (I only managed to get to 3) has exactly 4 hints available in the form of mini-drawings of what you need to do next, and that?s about it. No skip of any kind of course, because there?s ?no? puzzles. And that little shake of the head when you do something wrong.
A quirky little game for seasoned full-fledged adventure players. Perhaps too, for those expert and even intermediate HOPA players desperate for something truly new. But I can?t play it, I don?t have the skills or the patience, and as I think my tastes are fairly mainstream, this game will not appeal to many fishies. Probably a very good game of its type, that I cannot recommend, unless you fit one of the above categories.
Oh, and somebody? Anybody! Would you please get me out of the bathroom, it?s creepy in here! I?m starting to feel like lunch!
April 9, 2014
Better if in English and without sliding
I'm an old school player that never seems to find a game meeting my expectations of the old Sierra series from 95. Unfortunately, new sound and video capabilities have only dulled the programmers' imaginations. While Violett is excellently new and different, I had a hard time with the sliding thing.
You don't just click, you have to slide a lot of items. And you have to guess where to slide to. The old fashioned adventure games had their annoying moments of figuring out what illogical move to do next at times, but at least all you had to do was click with your guess. This sliding annoyance made the game worse imo and dropped it a star.
The written English was good, but the talking was annoying. I don't really know what language it was in, it was too annoying to pay attention to. This also dropped it a star.
The graphics were great. The sounds were great. The storyline wasn't obvious. I don't really care for storyline in modern games. Let's face it, they're rather pointless for just about any casual game out there nowadays (do you really care WHY you're killing the zombies?) But in an adventure game, it is vital. I can guess the story, but that's it really. You have to have an objective to strive for, in an adventure game, and the story is to provide that. I never knew what my objective was.
I give it three stars.
April 9, 2014
More of a Brain Teaser then a Story
I have to say that this game is more about just figuring out complex brain teasers then anything to do with a story. The game gives you very little background to go on, and no tutorial to speak of other than one small note at the start. So far it seems to me your trying to escape, and navigate through the game solving rather odd puzzles along the way. I would only recommend this game for people who just want some brain teasing puzzles to work on that do not have traditional solutions, and will take some trail and error to figure out. Graphics,however, are amazingly well done.
April 9, 2014
Not sure - yet
I think this game is so different from the games we're normally presented with that we get into a gaming comfort rut. I stopped the trial after 12 minutes but I'll go back when I'm not so tired (just got in from work) and give it another go. You never know, I may find that cork!
I like the graphics - it made a change from the dark and gloomy to have lovely bright colours and clear drawings. I didn't like that there was no tutorial. This game is very different and a tutorial would have been a good idea, just to help people get going and not give up on it too early.
If you love games that challenge your way of thinking then this is the game for you. If you like a little more direction and structure in your games then I would suggest you avoid this one.
April 9, 2014
What is Going On????/
There's really no introduction or cut scene to explain what's going on. You're in a car, at an old decrepit house, obviously unhappy and down the rabbit hole - but no explanations.
One difficulty, hint is useless, again no explanation or clue what to do. No tutorial.
Just nothing. How can you enjoy a game that has nothing? Just a character that you're supposed to do something with but you have no clue what.
Glam-ma hates to do this because I like to give every game a benefit of a doubt. But, this isn't even worth the free trial time. I did not even finish the free trial because it was just aggravating me.
Glam-ma says run away from this game.
April 9, 2014
I don't mind a challenging game but this was too strange and lacked any obvious answers as to what to do. The only instructions are some diagrams when you press the ? button. I managed to struggle through a couple of screens before realising that I was just clicking on everything to see if anything happened and that's not how I like to play. Graphics were ok and the music was bearable but gameplay for me is somewhat lacking. I think this one could have been good if there were more instructions at the start (how to lift the pencil sharpener for one) Give it a try, you may understand the cryptograms better than me.
April 9, 2014
Interesting graphics, fuzzy control
(based on the trial) I liked the graphics and I don't mind to have to find out for myself what to do. I would like, though, to have some basic tutorial on the controls.
Because the controls (which means, waggeling with your mouse) are waaaay to fuzzy - even after I knew what to do it took me ages. For example the mouse and cat dropping matchsticks: I don't know how many times I tried to "wave" the dropped sticks to the shore untile I succeeded with one. Only to find out I needed more! That's the point I gave up.
April 12, 2014