Adelantado Trilogy: Book One
Great story board and cute graphics. The fun stops there. Space is limited and buildings 'deteriorate' over a chapter's time-and can't be demolished to rebuild. Many are placed by the game, leaving little or no room for new replacements, so frustration increases. No independent game-play.Do what you're told, when you're told and not before-very little choice. Workers take care of the routine but only ONE does the moving to accomplish tasks/goals and he's S-L-O-W moving. I'm an avid TM player (Roads to Rome, Build-a-Lots, My Kingdom for the Princess, etc)and won't leave a level until I hit "Expert" but in this game, I just wanted to finish a level and get it over with. Reviews say Version 2 improved on the faults in One-do the trial before you buy either one. Great potential, but it just missed the mark in One.
April 14, 2013
Definitely not for me
OK if you require constant direction on what to do and when but if like me you like to devlop your own strategy you probably won't like this.
My advice - try one hour free trial first if you're in doubt as it was enough for me to know I'd be wasting my money on this one.
April 13, 2013
brilliant idea with terrible gamelay
I complete the game on normal difficulty, tried hard and easy and then became sure: I hate it. It's pity there was only 1 bad review when I bought this game.
Video is lovely. Story is nice for me due we can negotiate with native instead of killing them. Otherwise it's silly - cavemans (we don't kill 'em, just frighten) in the world of Indians, Indians don't value gold and store it in pots and we smash pots to collect gold, etc.
Gameplay is terrible. It's remember settlers if ever play some - have to build structure to explore next territory, chain of productive buildings. But there is only one way to win, you have to click fast, collect gold with main character and build buildings in 1 sequence (better to follow advices in game than think on your own). Otherwise out of time. This is 'fast click game'. The only real strategy challenge is 'let's find the fastest way to collect all this undeground gold' - and click, click,click on pots and gold piles.
When I tried this game, I was sure: 1st levels are just for tutorial, next give more freedom and fun. I mistaken.
November 7, 2012
Fun if it was the 1980s
This game is very dated, It reminds me graphicly of Legend of Zelda, very blocky small graphics. I dont see the fun being lead around the screen "discovering" one thing at a time. If you are a true fan of strategy games like Age of Empires, The Promised Land, or Star Craft this is nothing like them.
October 17, 2012
The two reasons you should NOT buy this game.
1. You cannot save your progress in the middle of the levels.
2. You cannot demolish abandoned buildings and reuse the land.
August 18, 2013
try before bying
GP56 already said practically everything I wanted to say about that game. I usually enjoy time management games but this one was awful. Boring, illogical and actually irritating. I think I played for about 20 min - could not endure more than that.
That does not mean it is not perfect for somebody else, but I am glad I tried it before paying money for that game. Definitely going to avoid that trilogy.
October 30, 2012
No room for independent thinking. Just have to do what you are told, follow the instructions kind of game. I couldn't even get through the free one hour trial.
September 20, 2012
The worst BF game I ever bought
This game is essentially devoid of challenge. For 50 minutes or so per level, the game guides you around and basically tells you which task to do next. You don't really get to decide for yourself when or which upgrades you want to do. I own dozens of BF games and this is by far the worst.
October 6, 2012
Not much to it.
PLayed for an hour and you just click, and do what the game tells you to do, there is no real challange or difficulty. It's a cool idea, but its not that exciting
September 19, 2012
Not really a game
How can this be a game? There is nothing involved that justifies it being called that. It's a constant being told exactly what to do. No way of applying a strategy, the game won't let you do that, so there are moments in which you have to wait to get prompted to do something you already know you need to do. About as exiting as watching paint dry.
April 2, 2013